{
 "id": 54005,
 "code_name": "Amillion",
 "name": "艾米莉安",
 "desc": "百万丁尼，积于邦布。",
 "rarity": 4,
 "icon": "UI/Sprite/A1DynamicLoad/BangbooModGarage/UnPacker/BangbooRole/BangbooGarageRole13.png",
 "stats": {
  "endurance": 180,
  "hp_max": 396,
  "hpupgrade": 471237,
  "attack": 72,
  "attack_upgrade": 360408,
  "break_stun": 103,
  "element_abnormal_power": 110,
  "defence": 28,
  "def_upgrade": 78871,
  "crit": 500,
  "pen_ratio": 0,
  "crit_dmg": 5000
 },
 "level": {
  "1": {
   "hp_max": 0,
   "attack": 0,
   "defence": 0,
   "level_max": 10,
   "level_min": 0,
   "materials": {
    "10": 15000,
    "102010": 4
   },
   "extra": {
    "20101": {
     "prop": 20101,
     "name": "暴击率",
     "format": "{0:0.#%}",
     "value": 0
    },
    "21101": {
     "prop": 21101,
     "name": "暴击伤害",
     "format": "{0:0.#%}",
     "value": 0
    }
   }
  },
  "2": {
   "hp_max": 207,
   "attack": 67,
   "defence": 35,
   "level_max": 20,
   "level_min": 10,
   "materials": {
    "10": 35000,
    "102020": 12
   },
   "extra": {
    "20101": {
     "prop": 20101,
     "name": "暴击率",
     "format": "{0:0.#%}",
     "value": 450
    },
    "21101": {
     "prop": 21101,
     "name": "暴击伤害",
     "format": "{0:0.#%}",
     "value": 0
    }
   }
  },
  "3": {
   "hp_max": 414,
   "attack": 333,
   "defence": 69,
   "level_max": 30,
   "level_min": 20,
   "materials": {
    "10": 75000,
    "102020": 20
   },
   "extra": {
    "20101": {
     "prop": 20101,
     "name": "暴击率",
     "format": "{0:0.#%}",
     "value": 2250
    },
    "21101": {
     "prop": 21101,
     "name": "暴击伤害",
     "format": "{0:0.#%}",
     "value": 0
    }
   }
  },
  "4": {
   "hp_max": 621,
   "attack": 1000,
   "defence": 104,
   "level_max": 40,
   "level_min": 30,
   "materials": {
    "10": 125000,
    "102030": 10
   },
   "extra": {
    "20101": {
     "prop": 20101,
     "name": "暴击率",
     "format": "{0:0.#%}",
     "value": 2250
    },
    "21101": {
     "prop": 21101,
     "name": "暴击伤害",
     "format": "{0:0.#%}",
     "value": 2500
    }
   }
  },
  "5": {
   "hp_max": 828,
   "attack": 2666,
   "defence": 139,
   "level_max": 50,
   "level_min": 40,
   "materials": {
    "10": 250000,
    "102030": 20
   },
   "extra": {
    "20101": {
     "prop": 20101,
     "name": "暴击率",
     "format": "{0:0.#%}",
     "value": 4500
    },
    "21101": {
     "prop": 21101,
     "name": "暴击伤害",
     "format": "{0:0.#%}",
     "value": 2500
    }
   }
  },
  "6": {
   "hp_max": 1034,
   "attack": 6665,
   "defence": 173,
   "level_max": 60,
   "level_min": 50,
   "materials": {},
   "extra": {
    "20101": {
     "prop": 20101,
     "name": "暴击率",
     "format": "{0:0.#%}",
     "value": 4500
    },
    "21101": {
     "prop": 21101,
     "name": "暴击伤害",
     "format": "{0:0.#%}",
     "value": 5000
    }
   }
  }
 },
 "skill": {
  "a": {
   "level": {
    "1": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    },
    "2": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    },
    "3": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    },
    "4": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    },
    "5": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    },
    "6": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    },
    "7": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    },
    "8": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    },
    "9": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    },
    "10": {
     "name": "便携机炮·扫债者",
     "desc": "<color=#FFFFFF>[主动技]</color>\n招式发动时，在原地架设机枪对敌人进行持续射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率",
      "冷却时间"
     ],
     "param": "{Skill:5400501, Prop:1001}|{Skill:5400501, Prop:1002}|22秒"
    }
   }
  },
  "b": {
   "level": {
    "1": {
     "name": "混迹街头守则",
     "desc": "<color=#FFFFFF>[额外能力]</color>\n队伍中存在2名或以上<color=#FFFFFF>[狡兔屋]</color>阵营的角色时触发：<color=#FFFFFF>[邦布连携技]</color>造成的伤害提升，场上的敌人数量越少，提升效果越显著，最多提升45%。",
     "property": [
      "伤害提升（1名敌人时）",
      "伤害提升（2名敌人时）",
      "伤害提升（3名或以上敌人时）"
     ],
     "param": "45%|35%|25%"
    },
    "2": {
     "name": "混迹街头守则",
     "desc": "<color=#FFFFFF>[额外能力]</color>\n队伍中存在2名或以上<color=#FFFFFF>[狡兔屋]</color>阵营的角色时触发：<color=#FFFFFF>[邦布连携技]</color>造成的伤害提升，场上的敌人数量越少，提升效果越显著，最多提升56%。",
     "property": [
      "伤害提升（1名敌人时）",
      "伤害提升（2名敌人时）",
      "伤害提升（3名或以上敌人时）"
     ],
     "param": "56%|43%|31%"
    },
    "3": {
     "name": "混迹街头守则",
     "desc": "<color=#FFFFFF>[额外能力]</color>\n队伍中存在2名或以上<color=#FFFFFF>[狡兔屋]</color>阵营的角色时触发：<color=#FFFFFF>[邦布连携技]</color>造成的伤害提升，场上的敌人数量越少，提升效果越显著，最多提升67%。",
     "property": [
      "伤害提升（1名敌人时）",
      "伤害提升（2名敌人时）",
      "伤害提升（3名或以上敌人时）"
     ],
     "param": "67%|51%|37%"
    },
    "4": {
     "name": "混迹街头守则",
     "desc": "<color=#FFFFFF>[额外能力]</color>\n队伍中存在2名或以上<color=#FFFFFF>[狡兔屋]</color>阵营的角色时触发：<color=#FFFFFF>[邦布连携技]</color>造成的伤害提升，场上的敌人数量越少，提升效果越显著，最多提升78%。",
     "property": [
      "伤害提升（1名敌人时）",
      "伤害提升（2名敌人时）",
      "伤害提升（3名或以上敌人时）"
     ],
     "param": "78%|60%|43%"
    },
    "5": {
     "name": "混迹街头守则",
     "desc": "<color=#FFFFFF>[额外能力]</color>\n队伍中存在2名或以上<color=#FFFFFF>[狡兔屋]</color>阵营的角色时触发：<color=#FFFFFF>[邦布连携技]</color>造成的伤害提升，场上的敌人数量越少，提升效果越显著，最多提升90%。",
     "property": [
      "伤害提升（1名敌人时）",
      "伤害提升（2名敌人时）",
      "伤害提升（3名或以上敌人时）"
     ],
     "param": "90%|70%|50%"
    }
   }
  },
  "c": {
   "level": {
    "1": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    },
    "2": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    },
    "3": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    },
    "4": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    },
    "5": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    },
    "6": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    },
    "7": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    },
    "8": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    },
    "9": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    },
    "10": {
     "name": "便携机炮·清债连射",
     "desc": "<color=#FFFFFF>[邦布连携技]</color>\n使用机枪和终结机炮对目标进行压制射击，造成大量<color=#F0D12B>物理伤害</color>。",
     "property": [
      "伤害倍率",
      "失衡倍率"
     ],
     "param": "{Skill:5400502, Prop:1001}|{Skill:5400502, Prop:1002}"
    }
   }
  }
 },
 "skill_prop": {
  "5400501": {
   "1001": {
    "main": 81000,
    "growth": 8100,
    "format": "%"
   },
   "1002": {
    "main": 0,
    "growth": 0,
    "format": "%"
   },
   "element_accumulation_value": 33000
  },
  "5400502": {
   "1001": {
    "main": 84000,
    "growth": 8400,
    "format": "%"
   },
   "1002": {
    "main": 12000,
    "growth": 1200,
    "format": "%"
   },
   "element_accumulation_value": 36000
  }
 }
}