{
 "id": 1081,
 "icon": "IconRole10",
 "name": "比利",
 "code_name": "Billy",
 "rarity": 3,
 "weapon_type": {
  "1": "Attack"
 },
 "element_type": {
  "200": "Physical"
 },
 "hit_type": {
  "103": "Pierce"
 },
 "camp": {
  "1": "狡兔屋"
 },
 "gender": 1,
 "partner_info": {
  "birthday": "11/25",
  "full_name": "比利·奇德",
  "gender": "男",
  "icon_path": "UI/Sprite/A1DynamicLoad/IconRoleCircle/UnPacker/IconRoleCircle10.png",
  "inter_knot_icon": "UI/Sprite/A1DynamicLoad/InterKnot/UnPacker/IconInterknotAvatar/IconInterKnotRole0010.png",
  "impression_f": "「星徽骑士」系列的特摄片，哥哥小时候好像也曾经痴迷过？\n啊，真怀念呢，哥哥叉着腰大喊「星徽荣耀幻影！」的时候…",
  "impression_m": "并没有那种时候。请把这些不存在的记忆从你的大脑里清空。\n我已经脱离那个年龄段很久了，毕竟我的名字里可没有「kid」。",
  "impressions": [
   "对比利的印象：\n · 比利对待武器，就像对自己一样爱护",
   " · 他真的很爱星徽骑士，是因为正义还是因为特摄？",
   " · 比利的过去，也藏着让人难以想象的秘密"
  ],
  "profile_desc": "比利·奇德，是一台通过了禁果测试的智能构造体。简言之，拥有自我意志的机器人。\n人如其名，虽然有着机器人的外表，他的内心却（幼稚的）像个孩子。\n钟爱一部名为「星徽骑士」的特摄片。希望自己也能成为剧中主角那样的英雄，于是总是以星徽骑士自居，还会用较为夸张的姿态模仿剧中台词。\n但这样的行为似乎只能造成一些（适合用来调节气氛的）喜剧效果。\n「不要把我说的好像笨蛋一样啊！我明明是很聪明的！」——by比利",
  "role_icon": "IconRole/UnPacker/IconRole10",
  "stature": "188",
  "unlock_condition": [
   "获得代理人",
   "完成委托「安比的困扰」"
  ],
  "trust_lv": {
   "1": "比利·奇德，是一台通过了禁果测试的智能构造体。简言之，拥有自我意志的机器人。\n人如其名，虽然有着机器人的外表，他的内心却（幼稚的）像个孩子。\n钟爱一部名为「星徽骑士」的特摄片。希望自己也能成为剧中主角那样的英雄，于是总是以星徽骑士自居，还会用较为夸张的姿态模仿剧中台词。\n但这样的行为似乎只能造成一些（适合用来调节气氛的）喜剧效果。\n「不要把我说的好像笨蛋一样啊！我明明是很聪明的！」——by比利",
   "2": "",
   "3": "和安比相似，比利的个人履历中也存在部分空白区域。\n有信息显示，在加入狡兔屋之前比利曾经长期效忠于另一个神秘的组织。\n截至目前为止，比利似乎仍然和盘踞于新艾利都外环的某组织老大之间保有密切联系。",
   "4": ""
  }
 },
 "stats": {
  "armor": 0,
  "armor_growth": 0,
  "attack": 113,
  "attack_growth": 67335,
  "avatar_piece_id": 5081,
  "break_stun": 91,
  "crit": 500,
  "crit_damage": 5000,
  "crit_dmg_res": 0,
  "crit_res": 0,
  "defence": 49,
  "defence_growth": 66203,
  "element_abnormal_power": 92,
  "element_mystery": 91,
  "endurance": 0,
  "hp_growth": 753604,
  "hp_max": 555,
  "pen_delta": 0,
  "pen_rate": 0,
  "rbl": 1,
  "rbl_correction_factor": 10000,
  "rbl_probability": 0,
  "shield": 0,
  "shield_growth": 0,
  "sp_bar_point": 120,
  "sp_recover": 120,
  "stun": 0,
  "tags": [
   "Billy",
   "Pierce",
   "Physics",
   "Male",
   "Camp1",
   "Size3",
   "AidTypeEvade",
   "Billy",
   "EtherEyesSize2"
  ],
  "rp_max": 0,
  "rp_recover": 0,
  "ep_max": 0,
  "ep_recover": 0,
  "sharp_critical_damage": 0
 },
 "skill": {
  "basic": {
   "description": [
    {
     "name": "普通攻击：火力全开",
     "desc": "点按 <IconMap:Icon_Normal> 发动：\n对前方敌人发动穿透攻击，造成<color=#F0D12B>物理伤害</color>；\n连点或长按时，可以进入蹲姿射击，延长射击的持续时间；\n蹲姿射击途中拖曳{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆}时，可以发动翻滚射击，调整身位并造成<color=#F0D12B>物理伤害</color>；\n蹲姿射击途中停止连点或松开长按时，对前方敌人发动终结射击，造成<color=#F0D12B>物理伤害</color>。",
     "potential": []
    },
    {
     "name": "普通攻击：火力全开",
     "param": [
      {
       "name": "站姿开火伤害倍率",
       "desc": "{Skill:1081002, Prop:1001}",
       "param": {
        "1081002": {
         "main": 6800,
         "growth": 620,
         "format": "%",
         "damage_percentage": 6800,
         "damage_percentage_growth": 620,
         "stun_ratio": 5440,
         "stun_ratio_growth": 250,
         "sp_recovery": 16320,
         "sp_recovery_growth": 0,
         "fever_recovery": 99825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5439,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6799
        }
       },
       "potential": []
      },
      {
       "name": "站姿子弹伤害倍率",
       "desc": "{Skill:1081003, Prop:1001}",
       "param": {
        "1081003": {
         "main": 760,
         "growth": 70,
         "format": "%",
         "damage_percentage": 760,
         "damage_percentage_growth": 70,
         "stun_ratio": 610,
         "stun_ratio_growth": 30,
         "sp_recovery": 5440,
         "sp_recovery_growth": 0,
         "fever_recovery": 33275,
         "fever_recovery_growth": 0,
         "attribute_infliction": 604,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 756
        }
       },
       "potential": []
      },
      {
       "name": "蹲姿开火伤害倍率",
       "desc": "{Skill:1081004, Prop:1001}",
       "param": {
        "1081004": {
         "main": 6180,
         "growth": 570,
         "format": "%",
         "damage_percentage": 6180,
         "damage_percentage_growth": 570,
         "stun_ratio": 5470,
         "stun_ratio_growth": 250,
         "sp_recovery": 19690,
         "sp_recovery_growth": 0,
         "fever_recovery": 150425,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2903,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5367
        }
       },
       "potential": []
      },
      {
       "name": "蹲姿子弹伤害倍率",
       "desc": "{Skill:1081007, Prop:1001}",
       "param": {
        "1081007": {
         "main": 1270,
         "growth": 120,
         "format": "%",
         "damage_percentage": 1270,
         "damage_percentage_growth": 120,
         "stun_ratio": 890,
         "stun_ratio_growth": 50,
         "sp_recovery": 3210,
         "sp_recovery_growth": 0,
         "fever_recovery": 24475,
         "fever_recovery_growth": 0,
         "attribute_infliction": 889,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 890
        }
       },
       "potential": []
      },
      {
       "name": "翻滚射击伤害倍率",
       "desc": "{Skill:1081004, Prop:1001}",
       "param": {
        "1081004": {
         "main": 6180,
         "growth": 570,
         "format": "%",
         "damage_percentage": 6180,
         "damage_percentage_growth": 570,
         "stun_ratio": 5470,
         "stun_ratio_growth": 250,
         "sp_recovery": 19690,
         "sp_recovery_growth": 0,
         "fever_recovery": 150425,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2903,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5367
        }
       },
       "potential": []
      },
      {
       "name": "终结射击伤害倍率",
       "desc": "{Skill:1081008, Prop:1001}",
       "param": {
        "1081008": {
         "main": 4950,
         "growth": 450,
         "format": "%",
         "damage_percentage": 4950,
         "damage_percentage_growth": 450,
         "stun_ratio": 5520,
         "stun_ratio_growth": 260,
         "sp_recovery": 39710,
         "sp_recovery_growth": 0,
         "fever_recovery": 151800,
         "fever_recovery_growth": 0,
         "attribute_infliction": 8079,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3805
        }
       },
       "potential": []
      },
      {
       "name": "站姿开火失衡倍率",
       "desc": "{Skill:1081002, Prop:1002}",
       "param": {
        "1081002": {
         "main": 5440,
         "growth": 250,
         "format": "%",
         "damage_percentage": 6800,
         "damage_percentage_growth": 620,
         "stun_ratio": 5440,
         "stun_ratio_growth": 250,
         "sp_recovery": 16320,
         "sp_recovery_growth": 0,
         "fever_recovery": 99825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5439,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6799
        }
       },
       "potential": []
      },
      {
       "name": "站姿子弹失衡倍率",
       "desc": "{Skill:1081003, Prop:1002}",
       "param": {
        "1081003": {
         "main": 610,
         "growth": 30,
         "format": "%",
         "damage_percentage": 760,
         "damage_percentage_growth": 70,
         "stun_ratio": 610,
         "stun_ratio_growth": 30,
         "sp_recovery": 5440,
         "sp_recovery_growth": 0,
         "fever_recovery": 33275,
         "fever_recovery_growth": 0,
         "attribute_infliction": 604,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 756
        }
       },
       "potential": []
      },
      {
       "name": "蹲姿开火失衡倍率",
       "desc": "{Skill:1081004, Prop:1002}",
       "param": {
        "1081004": {
         "main": 5470,
         "growth": 250,
         "format": "%",
         "damage_percentage": 6180,
         "damage_percentage_growth": 570,
         "stun_ratio": 5470,
         "stun_ratio_growth": 250,
         "sp_recovery": 19690,
         "sp_recovery_growth": 0,
         "fever_recovery": 150425,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2903,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5367
        }
       },
       "potential": []
      },
      {
       "name": "蹲姿子弹失衡倍率",
       "desc": "{Skill:1081007, Prop:1002}",
       "param": {
        "1081007": {
         "main": 890,
         "growth": 50,
         "format": "%",
         "damage_percentage": 1270,
         "damage_percentage_growth": 120,
         "stun_ratio": 890,
         "stun_ratio_growth": 50,
         "sp_recovery": 3210,
         "sp_recovery_growth": 0,
         "fever_recovery": 24475,
         "fever_recovery_growth": 0,
         "attribute_infliction": 889,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 890
        }
       },
       "potential": []
      },
      {
       "name": "翻滚射击失衡倍率",
       "desc": "{Skill:1081004, Prop:1002}",
       "param": {
        "1081004": {
         "main": 5470,
         "growth": 250,
         "format": "%",
         "damage_percentage": 6180,
         "damage_percentage_growth": 570,
         "stun_ratio": 5470,
         "stun_ratio_growth": 250,
         "sp_recovery": 19690,
         "sp_recovery_growth": 0,
         "fever_recovery": 150425,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2903,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5367
        }
       },
       "potential": []
      },
      {
       "name": "终结射击失衡倍率",
       "desc": "{Skill:1081008, Prop:1002}",
       "param": {
        "1081008": {
         "main": 5520,
         "growth": 260,
         "format": "%",
         "damage_percentage": 4950,
         "damage_percentage_growth": 450,
         "stun_ratio": 5520,
         "stun_ratio_growth": 260,
         "sp_recovery": 39710,
         "sp_recovery_growth": 0,
         "fever_recovery": 151800,
         "fever_recovery_growth": 0,
         "attribute_infliction": 8079,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3805
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100110": 2
    },
    "2": {
     "10": 3000,
     "100110": 3
    },
    "3": {
     "10": 6000,
     "100120": 2
    },
    "4": {
     "10": 9000,
     "100120": 3
    },
    "5": {
     "10": 12000,
     "100120": 4
    },
    "6": {
     "10": 18000,
     "100120": 6
    },
    "7": {
     "10": 45000,
     "100130": 5
    },
    "8": {
     "10": 67500,
     "100130": 8
    },
    "9": {
     "10": 90000,
     "100130": 10
    },
    "10": {
     "10": 112500,
     "100130": 12
    },
    "11": {
     "10": 135000,
     "100130": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "dodge": {
   "description": [
    {
     "name": "闪避：好险好险",
     "desc": "点按 <IconMap:Icon_Evade> 发动：\n快速的冲刺闪避；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "冲刺攻击：星-徽-制-裁",
     "desc": "拖曳{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆}发动闪避后，点按 <IconMap:Icon_Normal> 发动：\n向身周大范围区域进行穿透攻击，造成<color=#F0D12B>物理伤害</color>。\n未拖曳{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆}发动闪避后，点按 <IconMap:Icon_Normal> 发动：\n向前方直线区域进行穿透攻击，造成<color=#F0D12B>物理伤害</color>。",
     "potential": []
    },
    {
     "name": "闪避反击：公平决斗",
     "desc": "触发<color=#FFFFFF>[极限闪避]</color>后，点按 <IconMap:Icon_Normal> 发动：\n对前方敌人发动穿透攻击，造成<color=#F0D12B>物理伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "冲刺攻击：星-徽-制-裁",
     "param": [
      {
       "name": "周身射击伤害倍率",
       "desc": "{Skill:1081016, Prop:1001}",
       "param": {
        "1081016": {
         "main": 6300,
         "growth": 580,
         "format": "%",
         "damage_percentage": 6300,
         "damage_percentage_growth": 580,
         "stun_ratio": 6300,
         "stun_ratio_growth": 290,
         "sp_recovery": 25190,
         "sp_recovery_growth": 0,
         "fever_recovery": 192500,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3498,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3499
        }
       },
       "potential": []
      },
      {
       "name": "直线射击伤害倍率",
       "desc": "{Skill:1081014, Prop:1001}",
       "param": {
        "1081014": {
         "main": 3900,
         "growth": 360,
         "format": "%",
         "damage_percentage": 3900,
         "damage_percentage_growth": 360,
         "stun_ratio": 1950,
         "stun_ratio_growth": 90,
         "sp_recovery": 7800,
         "sp_recovery_growth": 0,
         "fever_recovery": 59675,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4329,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2165
        }
       },
       "potential": []
      },
      {
       "name": "周身射击失衡倍率",
       "desc": "{Skill:1081016, Prop:1002}",
       "param": {
        "1081016": {
         "main": 6300,
         "growth": 290,
         "format": "%",
         "damage_percentage": 6300,
         "damage_percentage_growth": 580,
         "stun_ratio": 6300,
         "stun_ratio_growth": 290,
         "sp_recovery": 25190,
         "sp_recovery_growth": 0,
         "fever_recovery": 192500,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3498,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3499
        }
       },
       "potential": []
      },
      {
       "name": "直线射击失衡倍率",
       "desc": "{Skill:1081014, Prop:1002}",
       "param": {
        "1081014": {
         "main": 1950,
         "growth": 90,
         "format": "%",
         "damage_percentage": 3900,
         "damage_percentage_growth": 360,
         "stun_ratio": 1950,
         "stun_ratio_growth": 90,
         "sp_recovery": 7800,
         "sp_recovery_growth": 0,
         "fever_recovery": 59675,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4329,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2165
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "闪避反击：公平决斗",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1081017, Prop:1001}",
       "param": {
        "1081017": {
         "main": 22140,
         "growth": 2020,
         "format": "%",
         "damage_percentage": 22140,
         "damage_percentage_growth": 2020,
         "stun_ratio": 19340,
         "stun_ratio_growth": 880,
         "sp_recovery": 33620,
         "sp_recovery_growth": 0,
         "fever_recovery": 256850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9336,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 24337
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1081017, Prop:1002}",
       "param": {
        "1081017": {
         "main": 19340,
         "growth": 880,
         "format": "%",
         "damage_percentage": 22140,
         "damage_percentage_growth": 2020,
         "stun_ratio": 19340,
         "stun_ratio_growth": 880,
         "sp_recovery": 33620,
         "sp_recovery_growth": 0,
         "fever_recovery": 256850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9336,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 24337
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100110": 2
    },
    "2": {
     "10": 3000,
     "100110": 3
    },
    "3": {
     "10": 6000,
     "100120": 2
    },
    "4": {
     "10": 9000,
     "100120": 3
    },
    "5": {
     "10": 12000,
     "100120": 4
    },
    "6": {
     "10": 18000,
     "100120": 6
    },
    "7": {
     "10": 45000,
     "100130": 5
    },
    "8": {
     "10": 67500,
     "100130": 8
    },
    "9": {
     "10": 90000,
     "100130": 10
    },
    "10": {
     "10": 112500,
     "100130": 12
    },
    "11": {
     "10": 135000,
     "100130": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "special": {
   "description": [
    {
     "name": "特殊技：乖乖站好",
     "desc": "点按 <IconMap:Icon_Special> 发动：\n向前方直线区域进行至多三段的穿透攻击，造成<color=#F0D12B>物理伤害</color>；\n招式发动期间抗打断等级提升。",
     "potential": []
    },
    {
     "name": "强化特殊技：清场时间",
     "desc": "能量足够时，点按 <IconMap:Icon_SpecialReady> 发动：\n向前方直线区域进行强力穿透攻击，造成大量<color=#F0D12B>物理伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "特殊技：乖乖站好",
     "param": [
      {
       "name": "一段伤害倍率",
       "desc": "{Skill:1081010, Prop:1001}",
       "param": {
        "1081010": {
         "main": 2420,
         "growth": 220,
         "format": "%",
         "damage_percentage": 2420,
         "damage_percentage_growth": 220,
         "stun_ratio": 2420,
         "stun_ratio_growth": 110,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 66550,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2414,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2415
        }
       },
       "potential": []
      },
      {
       "name": "二段伤害倍率",
       "desc": "{Skill:1081011, Prop:1001}",
       "param": {
        "1081011": {
         "main": 5170,
         "growth": 470,
         "format": "%",
         "damage_percentage": 5170,
         "damage_percentage_growth": 470,
         "stun_ratio": 5170,
         "stun_ratio_growth": 240,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 142175,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2584,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2585
        }
       },
       "potential": []
      },
      {
       "name": "三段伤害倍率",
       "desc": "{Skill:1081012, Prop:1001}",
       "param": {
        "1081012": {
         "main": 5010,
         "growth": 460,
         "format": "%",
         "damage_percentage": 5010,
         "damage_percentage_growth": 460,
         "stun_ratio": 5010,
         "stun_ratio_growth": 230,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 137775,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2500,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2501
        }
       },
       "potential": []
      },
      {
       "name": "一段失衡倍率",
       "desc": "{Skill:1081010, Prop:1002}",
       "param": {
        "1081010": {
         "main": 2420,
         "growth": 110,
         "format": "%",
         "damage_percentage": 2420,
         "damage_percentage_growth": 220,
         "stun_ratio": 2420,
         "stun_ratio_growth": 110,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 66550,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2414,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2415
        }
       },
       "potential": []
      },
      {
       "name": "二段失衡倍率",
       "desc": "{Skill:1081011, Prop:1002}",
       "param": {
        "1081011": {
         "main": 5170,
         "growth": 240,
         "format": "%",
         "damage_percentage": 5170,
         "damage_percentage_growth": 470,
         "stun_ratio": 5170,
         "stun_ratio_growth": 240,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 142175,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2584,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2585
        }
       },
       "potential": []
      },
      {
       "name": "三段失衡倍率",
       "desc": "{Skill:1081012, Prop:1002}",
       "param": {
        "1081012": {
         "main": 5010,
         "growth": 230,
         "format": "%",
         "damage_percentage": 5010,
         "damage_percentage_growth": 460,
         "stun_ratio": 5010,
         "stun_ratio_growth": 230,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 137775,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2500,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2501
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "强化特殊技：清场时间",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1081013, Prop:1001}",
       "param": {
        "1081013": {
         "main": 54380,
         "growth": 4950,
         "format": "%",
         "damage_percentage": 54380,
         "damage_percentage_growth": 4950,
         "stun_ratio": 43950,
         "stun_ratio_growth": 2000,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1620300,
         "fever_recovery_growth": 0,
         "attribute_infliction": 44687,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11497
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1081013, Prop:1002}",
       "param": {
        "1081013": {
         "main": 43950,
         "growth": 2000,
         "format": "%",
         "damage_percentage": 54380,
         "damage_percentage_growth": 4950,
         "stun_ratio": 43950,
         "stun_ratio_growth": 2000,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1620300,
         "fever_recovery_growth": 0,
         "attribute_infliction": 44687,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11497
        }
       },
       "potential": []
      },
      {
       "name": "能量消耗",
       "desc": "60点",
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100110": 2
    },
    "2": {
     "10": 3000,
     "100110": 3
    },
    "3": {
     "10": 6000,
     "100120": 2
    },
    "4": {
     "10": 9000,
     "100120": 3
    },
    "5": {
     "10": 12000,
     "100120": 4
    },
    "6": {
     "10": 18000,
     "100120": 6
    },
    "7": {
     "10": 45000,
     "100130": 5
    },
    "8": {
     "10": 67500,
     "100130": 8
    },
    "9": {
     "10": 90000,
     "100130": 10
    },
    "10": {
     "10": 112500,
     "100130": 12
    },
    "11": {
     "10": 135000,
     "100130": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "chain": {
   "description": [
    {
     "name": "连携技：星徽荣耀幻影",
     "desc": "触发<color=#FFFFFF>[连携技]</color>时，选择对应角色发动：\n对身周大范围敌人发动强力穿透攻击，造成大量<color=#F0D12B>物理伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "终结技：星徽在此闪耀",
     "desc": "喧响等级达到<color=#FFFFFF>[极]</color>时，点按 <IconMap:Icon_UltimateReady> 发动：\n对身周大范围敌人发动强力穿透攻击，造成大量<color=#F0D12B>物理伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "连携技：星徽荣耀幻影",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1081018, Prop:1001}",
       "param": {
        "1081018": {
         "main": 73520,
         "growth": 6690,
         "format": "%",
         "damage_percentage": 73520,
         "damage_percentage_growth": 6690,
         "stun_ratio": 19660,
         "stun_ratio_growth": 900,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2429350,
         "fever_recovery_growth": 0,
         "attribute_infliction": 41783,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 21834
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1081018, Prop:1002}",
       "param": {
        "1081018": {
         "main": 19660,
         "growth": 900,
         "format": "%",
         "damage_percentage": 73520,
         "damage_percentage_growth": 6690,
         "stun_ratio": 19660,
         "stun_ratio_growth": 900,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2429350,
         "fever_recovery_growth": 0,
         "attribute_infliction": 41783,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 21834
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "终结技：星徽在此闪耀",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1081019, Prop:1001}",
       "param": {
        "1081019": {
         "main": 159770,
         "growth": 14530,
         "format": "%",
         "damage_percentage": 159770,
         "damage_percentage_growth": 14530,
         "stun_ratio": 19060,
         "stun_ratio_growth": 870,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 21170,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 71171
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1081019, Prop:1002}",
       "param": {
        "1081019": {
         "main": 19060,
         "growth": 870,
         "format": "%",
         "damage_percentage": 159770,
         "damage_percentage_growth": 14530,
         "stun_ratio": 19060,
         "stun_ratio_growth": 870,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 21170,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 71171
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100110": 2
    },
    "2": {
     "10": 3000,
     "100110": 3
    },
    "3": {
     "10": 6000,
     "100120": 2
    },
    "4": {
     "10": 9000,
     "100120": 3
    },
    "5": {
     "10": 12000,
     "100120": 4
    },
    "6": {
     "10": 18000,
     "100120": 6
    },
    "7": {
     "10": 45000,
     "100130": 5
    },
    "8": {
     "10": 67500,
     "100130": 8
    },
    "9": {
     "10": 90000,
     "100130": 10
    },
    "10": {
     "10": 112500,
     "100130": 12
    },
    "11": {
     "10": 135000,
     "100130": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "assist": {
   "description": [
    {
     "name": "快速支援：星徽-同伴之力",
     "desc": "当前操作中的角色被击飞时，点按 <IconMap:Icon_Switch> 发动：\n对前方敌人发动穿透攻击，造成<color=#F0D12B>物理伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "回避支援：闪转步伐",
     "desc": "前场角色即将被攻击时，点按 <IconMap:Icon_Switch> 发动：\n回避敌人的攻击，并触发<color=#FFFFFF>[极限视域]</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "支援突击：要害射击",
     "desc": "发动<color=#FFFFFF>[回避支援]</color>后，点按 <IconMap:Icon_Normal> 发动：\n对前方大范围敌人发动穿透攻击，造成<color=#F0D12B>物理伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "快速支援：星徽-同伴之力",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1081020, Prop:1001}",
       "param": {
        "1081020": {
         "main": 9340,
         "growth": 850,
         "format": "%",
         "damage_percentage": 9340,
         "damage_percentage_growth": 850,
         "stun_ratio": 9340,
         "stun_ratio_growth": 430,
         "sp_recovery": 33620,
         "sp_recovery_growth": 0,
         "fever_recovery": 256850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9336,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4669
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1081020, Prop:1002}",
       "param": {
        "1081020": {
         "main": 9340,
         "growth": 430,
         "format": "%",
         "damage_percentage": 9340,
         "damage_percentage_growth": 850,
         "stun_ratio": 9340,
         "stun_ratio_growth": 430,
         "sp_recovery": 33620,
         "sp_recovery_growth": 0,
         "fever_recovery": 256850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9336,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4669
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "支援突击：要害射击",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1081021, Prop:1001}",
       "param": {
        "1081021": {
         "main": 38880,
         "growth": 3540,
         "format": "%",
         "damage_percentage": 38880,
         "damage_percentage_growth": 3540,
         "stun_ratio": 34120,
         "stun_ratio_growth": 1560,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1200100,
         "fever_recovery_growth": 0,
         "attribute_infliction": 36497,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 19834
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1081021, Prop:1002}",
       "param": {
        "1081021": {
         "main": 34120,
         "growth": 1560,
         "format": "%",
         "damage_percentage": 38880,
         "damage_percentage_growth": 3540,
         "stun_ratio": 34120,
         "stun_ratio_growth": 1560,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1200100,
         "fever_recovery_growth": 0,
         "attribute_infliction": 36497,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 19834
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100110": 2
    },
    "2": {
     "10": 3000,
     "100110": 3
    },
    "3": {
     "10": 6000,
     "100120": 2
    },
    "4": {
     "10": 9000,
     "100120": 3
    },
    "5": {
     "10": 12000,
     "100120": 4
    },
    "6": {
     "10": 18000,
     "100120": 6
    },
    "7": {
     "10": 45000,
     "100130": 5
    },
    "8": {
     "10": 67500,
     "100130": 8
    },
    "9": {
     "10": 90000,
     "100130": 10
    },
    "10": {
     "10": 112500,
     "100130": 12
    },
    "11": {
     "10": 135000,
     "100130": 15,
     "100941": 1
    },
    "12": {}
   }
  }
 },
 "talent": {
  "1": {
   "level": 1,
   "name": "闪亮登场",
   "desc": "<color=#FFFFFF>[冲刺攻击]</color>或<color=#FFFFFF>[闪避反击]</color>命中敌人时，比利额外回复2.7点能量，5秒内最多触发一次。",
   "desc2": "「作为反派，你们也太老实了！」\n「就像为了配合主角登场，故意设置的固定靶一样！」"
  },
  "2": {
   "level": 2,
   "name": "游斗射术",
   "desc": "<color=#FFFFFF>[闪避反击]</color>造成的伤害提升25%；<color=#FFFFFF>[普通攻击]</color>中的翻滚射击将被视为闪避动作，在招式发动期间获得无敌效果，并且能够触发<color=#FFFFFF>[极限闪避]</color>，翻滚射击触发<color=#FFFFFF>[极限闪避]</color>时，将自动衔接<color=#FFFFFF>[闪避反击]</color>。",
   "desc2": "「星徽骑士从来不会逃避危险，那叫做战术游走射击！」\n——星徽闪耀-交流区，会员「哦梦中的莫妮卡」留言。"
  },
  "3": {
   "level": 3,
   "name": "星徽骑士的教导",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "绝不懈怠训练，绝不停止进步！这是星徽骑士倡导的精神。比利真的相信，而且真的在遵守。"
  },
  "4": {
   "level": 4,
   "name": "星徽-惩戒弹药",
   "desc": "<color=#FFFFFF>[强化特殊技]</color>命中敌人时，招式的暴击率随自身与目标之间的距离而提升；比利与目标距离越近，提升效果越显著，最高提升32%。",
   "desc2": "比利独创的爆破型子弹，\n在近身战时有着惊人的威力。\n不过比利改造子弹的本意，是让开枪时的演出效果更加帅气。"
  },
  "5": {
   "level": 5,
   "name": "失落技术构造体",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "未知的精密元件和独特的构造设计带给了比利远超同侪的性能…和维修养护费用。"
  },
  "6": {
   "level": 6,
   "name": "星徽-英雄时刻",
   "desc": "累计命中敌人10次或触发<color=#FFFFFF>[极限闪避]</color>时，比利造成的伤害提升6%，最多叠加5层，被敌方击退或击飞后增益效果重置。",
   "desc2": "「呼~感觉来了！安比你让开，现在是我的主场！」\n「呃，安比，能帮忙放一下星徽骑士片头曲吗？」\n——狡兔屋内部「十大禁句」评选，安比的提案。"
  }
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     "队伍中存在与自身属性或阵营相同的角色时触发：\n比利发动<color=#FFFFFF>[连携技]</color>后，下次发动<color=#FFFFFF>[终结技]</color>时，招式造成的伤害提升50%，最多叠加2次，发动<color=#FFFFFF>[终结技]</color>后效果重置。"
    ],
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    ],
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     "队伍中存在与自身属性或阵营相同的角色时触发：\n比利发动<color=#FFFFFF>[连携技]</color>后，下次发动<color=#FFFFFF>[终结技]</color>时，招式造成的伤害提升50%，最多叠加2次，发动<color=#FFFFFF>[终结技]</color>后效果重置。"
    ],
    "extra_property": {},
    "potential": []
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   "1081503": {
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    "name": [
     "核心被动：稳定据枪",
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    ],
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     "队伍中存在与自身属性或阵营相同的角色时触发：\n比利发动<color=#FFFFFF>[连携技]</color>后，下次发动<color=#FFFFFF>[终结技]</color>时，招式造成的伤害提升50%，最多叠加2次，发动<color=#FFFFFF>[终结技]</color>后效果重置。"
    ],
    "extra_property": {},
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    "name": [
     "核心被动：稳定据枪",
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    ],
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     "队伍中存在与自身属性或阵营相同的角色时触发：\n比利发动<color=#FFFFFF>[连携技]</color>后，下次发动<color=#FFFFFF>[终结技]</color>时，招式造成的伤害提升50%，最多叠加2次，发动<color=#FFFFFF>[终结技]</color>后效果重置。"
    ],
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     "队伍中存在与自身属性或阵营相同的角色时触发：\n比利发动<color=#FFFFFF>[连携技]</color>后，下次发动<color=#FFFFFF>[终结技]</color>时，招式造成的伤害提升50%，最多叠加2次，发动<color=#FFFFFF>[终结技]</color>后效果重置。"
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     "队伍中存在与自身属性或阵营相同的角色时触发：\n比利发动<color=#FFFFFF>[连携技]</color>后，下次发动<color=#FFFFFF>[终结技]</color>时，招式造成的伤害提升50%，最多叠加2次，发动<color=#FFFFFF>[终结技]</color>后效果重置。"
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