{
 "id": 1161,
 "icon": "IconRole26",
 "name": "莱特",
 "code_name": "Lighter",
 "rarity": 4,
 "weapon_type": {
  "2": "Stun"
 },
 "element_type": {
  "201": "Fire"
 },
 "hit_type": {
  "102": "Strike"
 },
 "camp": {
  "4": "卡吕冬之子"
 },
 "gender": 1,
 "partner_info": {
  "birthday": "12/27",
  "full_name": "莱特",
  "gender": "男",
  "icon_path": "UI/Sprite/A1DynamicLoad/IconRoleCircle/UnPacker/IconRoleCircle26.png",
  "inter_knot_icon": "UI/Sprite/A1DynamicLoad/InterKnot/UnPacker/IconInterknotAvatar/IconInterKnotRole0026.png",
  "impression_f": "莱特之前是不是说过自己晕血？然后一直戴着墨镜也是因为晕血…\n晕血的人可以当常胜冠军吗？还能在地下搏击场打拳…",
  "impression_m": "总觉得这是非常敷衍的借口啊…",
  "impressions": [
   "对莱特的印象：\n · 莱特的手下败将…到底有几位数？",
   " · 墨镜给他带来了帅气，也带来了困扰。",
   " · 愿时间可以治愈这一切。"
  ],
  "profile_desc": "莱特，卡吕冬之子的常胜冠军，前雇佣兵。\n在外环，常胜冠军指团战中专门负责解决对面最强战士的成员，通常需要进行一对一的决斗，为团长消除威胁。他的胜利至关重要，可以带来巨大的荣耀，并鼓舞整个团队的士气。\n「常胜冠军可以死，但不能输。」\n\n卡吕冬之子的常胜冠军象征物是一条红色的围巾。\n即使敌人没有听说过莱特，只要看到红围巾便能认出他的身份。\n\n根据已有信息推断，莱特本身是个相对低调的人。只有在履行常胜冠军职责的时候，他才会刻意在战场上做出高调的表演。\n备注：莱特是卡吕冬之子的第二任「红围巾」。他会戏谑地称呼上一任为「前辈」。",
  "role_icon": "IconRole/UnPacker/IconRole26",
  "stature": "185",
  "unlock_condition": [
   "获得代理人",
   "完成主线：「悠然插曲·意外的新顾客」（主线第四章完成后开启）后解锁",
   "完成委托「安比的困扰」"
  ],
  "trust_lv": {
   "1": "莱特，卡吕冬之子的常胜冠军，前雇佣兵。\n在外环，常胜冠军指团战中专门负责解决对面最强战士的成员，通常需要进行一对一的决斗，为团长消除威胁。他的胜利至关重要，可以带来巨大的荣耀，并鼓舞整个团队的士气。\n「常胜冠军可以死，但不能输。」\n\n卡吕冬之子的常胜冠军象征物是一条红色的围巾。\n即使敌人没有听说过莱特，只要看到红围巾便能认出他的身份。\n\n根据已有信息推断，莱特本身是个相对低调的人。只有在履行常胜冠军职责的时候，他才会刻意在战场上做出高调的表演。\n备注：莱特是卡吕冬之子的第二任「红围巾」。他会戏谑地称呼上一任为「前辈」。",
   "2": "",
   "3": "莱特曾是雇佣兵团的团长。\n发生了某个意外之后，莱特解散了佣兵团，并欠下一笔巨款。为了还清款项，莱特选择进入地下搏击场。\n随后莱特被大老爹发现，高价雇佣他进入卡吕冬之子，代替比利之前的位置。",
   "4": ""
  }
 },
 "stats": {
  "armor": 0,
  "armor_growth": 0,
  "attack": 109,
  "attack_growth": 63891,
  "avatar_piece_id": 5161,
  "break_stun": 119,
  "crit": 500,
  "crit_damage": 5000,
  "crit_dmg_res": 0,
  "crit_res": 0,
  "defence": 49,
  "defence_growth": 66882,
  "element_abnormal_power": 91,
  "element_mystery": 90,
  "endurance": 0,
  "hp_growth": 918185,
  "hp_max": 677,
  "pen_delta": 0,
  "pen_rate": 0,
  "rbl": 1,
  "rbl_correction_factor": 10000,
  "rbl_probability": 0,
  "shield": 0,
  "shield_growth": 0,
  "sp_bar_point": 120,
  "sp_recover": 120,
  "stun": 0,
  "tags": [
   "Lighter",
   "Punch",
   "Fire",
   "Male",
   "Camp4",
   "Size2",
   "AidTypeParry",
   "Lighter",
   "EtherEyesSize2"
  ],
  "rp_max": 0,
  "rp_recover": 0,
  "ep_max": 0,
  "ep_recover": 0,
  "sharp_critical_damage": 0
 },
 "skill": {
  "basic": {
   "description": [
    {
     "name": "普通攻击：L式轰鸣拳",
     "desc": "点按或长按 <IconMap:Icon_Normal> 发动：\n向前方进行至多五段的打击，造成<color=#F0D12B>物理伤害</color>和<color=#FF5521>火属性伤害</color>；\n在<color=#FFFFFF>[普通攻击]</color>第三段发动期间，拖曳{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆}，同时连点或长按 <IconMap:Icon_Normal> ，可以持续发动连续体术追击，松开{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆}，则衔接后继第四段<color=#FFFFFF>[普通攻击]</color>；\n在<color=#FFFFFF>[普通攻击]</color>第五段轻拳起攻期间，拖曳{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆}，同时连点或长按 <IconMap:Icon_Normal> ，可以循环发动轻拳起攻和第四段<color=#FFFFFF>[普通攻击]</color>，松开{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆}，则衔接后继刺拳连击；\n保持连点或长按 <IconMap:Icon_Normal> 时，可以延长刺拳连击的持续时间；\n停止连点或长按 <IconMap:Icon_Normal> 后，或刺拳连击至持续时间上限后，将向前方发动终结一击，终结一击期间拥有无敌效果；\n<color=#FFFFFF>[普通攻击]</color>第五段发动期间，莱特受到的伤害降低40%；\n<color=#FFFFFF>[士气喷发]</color>状态下，<color=#FFFFFF>[普通攻击]</color>第五段发动期间抗打断等级提升，伤害降低效果提升至80%。",
     "potential": []
    },
    {
     "name": "普通攻击：L式轰鸣拳",
     "param": [
      {
       "name": "一段伤害倍率",
       "desc": "{Skill:1161001, Prop:1001}",
       "param": {
        "1161001": {
         "main": 3920,
         "growth": 360,
         "format": "%",
         "damage_percentage": 3920,
         "damage_percentage_growth": 360,
         "stun_ratio": 1960,
         "stun_ratio_growth": 90,
         "sp_recovery": 6410,
         "sp_recovery_growth": 0,
         "fever_recovery": 49225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 1781
        }
       },
       "potential": []
      },
      {
       "name": "二段伤害倍率",
       "desc": "{Skill:1161002, Prop:1001}",
       "param": {
        "1161002": {
         "main": 4800,
         "growth": 440,
         "format": "%",
         "damage_percentage": 4800,
         "damage_percentage_growth": 440,
         "stun_ratio": 3290,
         "stun_ratio_growth": 150,
         "sp_recovery": 10750,
         "sp_recovery_growth": 0,
         "fever_recovery": 82225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2986
        }
       },
       "potential": []
      },
      {
       "name": "三段伤害倍率",
       "desc": "{Skill:1161003, Prop:1001}",
       "param": {
        "1161003": {
         "main": 5530,
         "growth": 510,
         "format": "%",
         "damage_percentage": 5530,
         "damage_percentage_growth": 510,
         "stun_ratio": 4670,
         "stun_ratio_growth": 220,
         "sp_recovery": 15260,
         "sp_recovery_growth": 0,
         "fever_recovery": 116600,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4238
        }
       },
       "potential": []
      },
      {
       "name": "追击一段伤害倍率",
       "desc": "{Skill:1161004, Prop:1001}",
       "param": {
        "1161004": {
         "main": 8690,
         "growth": 790,
         "format": "%",
         "damage_percentage": 8690,
         "damage_percentage_growth": 790,
         "stun_ratio": 6050,
         "stun_ratio_growth": 280,
         "sp_recovery": 19780,
         "sp_recovery_growth": 0,
         "fever_recovery": 151250,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5495
        }
       },
       "potential": []
      },
      {
       "name": "追击二段伤害倍率",
       "desc": "{Skill:1161005, Prop:1001}",
       "param": {
        "1161005": {
         "main": 4770,
         "growth": 440,
         "format": "%",
         "damage_percentage": 4770,
         "damage_percentage_growth": 440,
         "stun_ratio": 3320,
         "stun_ratio_growth": 160,
         "sp_recovery": 10850,
         "sp_recovery_growth": 0,
         "fever_recovery": 83050,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3013
        }
       },
       "potential": []
      },
      {
       "name": "追击三段伤害倍率",
       "desc": "{Skill:1161006, Prop:1001}",
       "param": {
        "1161006": {
         "main": 5810,
         "growth": 530,
         "format": "%",
         "damage_percentage": 5810,
         "damage_percentage_growth": 530,
         "stun_ratio": 4040,
         "stun_ratio_growth": 190,
         "sp_recovery": 13210,
         "sp_recovery_growth": 0,
         "fever_recovery": 100925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3669
        }
       },
       "potential": []
      },
      {
       "name": "追击四段伤害倍率",
       "desc": "{Skill:1161007, Prop:1001}",
       "param": {
        "1161007": {
         "main": 3280,
         "growth": 300,
         "format": "%",
         "damage_percentage": 3280,
         "damage_percentage_growth": 300,
         "stun_ratio": 2280,
         "stun_ratio_growth": 110,
         "sp_recovery": 7450,
         "sp_recovery_growth": 0,
         "fever_recovery": 56925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2069
        }
       },
       "potential": []
      },
      {
       "name": "追击五段伤害倍率",
       "desc": "{Skill:1161008, Prop:1001}",
       "param": {
        "1161008": {
         "main": 8900,
         "growth": 810,
         "format": "%",
         "damage_percentage": 8900,
         "damage_percentage_growth": 810,
         "stun_ratio": 6190,
         "stun_ratio_growth": 290,
         "sp_recovery": 20250,
         "sp_recovery_growth": 0,
         "fever_recovery": 154825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5623
        }
       },
       "potential": []
      },
      {
       "name": "四段伤害倍率",
       "desc": "{Skill:1161009, Prop:1001}",
       "param": {
        "1161009": {
         "main": 7890,
         "growth": 720,
         "format": "%",
         "damage_percentage": 7890,
         "damage_percentage_growth": 720,
         "stun_ratio": 7610,
         "stun_ratio_growth": 350,
         "sp_recovery": 24910,
         "sp_recovery_growth": 0,
         "fever_recovery": 190300,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5505,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6918
        }
       },
       "potential": []
      },
      {
       "name": "五段起攻伤害倍率",
       "desc": "{Skill:1161010, Prop:1001}",
       "param": {
        "1161010": {
         "main": 16360,
         "growth": 1490,
         "format": "%",
         "damage_percentage": 16360,
         "damage_percentage_growth": 1490,
         "stun_ratio": 12950,
         "stun_ratio_growth": 590,
         "sp_recovery": 47620,
         "sp_recovery_growth": 0,
         "fever_recovery": 363825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 12387,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 13226
        }
       },
       "potential": []
      },
      {
       "name": "五段连击伤害倍率",
       "desc": "{Skill:1161011, Prop:1001}",
       "param": {
        "1161011": {
         "main": 12290,
         "growth": 1120,
         "format": "%",
         "damage_percentage": 12290,
         "damage_percentage_growth": 1120,
         "stun_ratio": 8130,
         "stun_ratio_growth": 370,
         "sp_recovery": 27980,
         "sp_recovery_growth": 0,
         "fever_recovery": 213950,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7770,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7771
        }
       },
       "potential": []
      },
      {
       "name": "五段终结伤害倍率",
       "desc": "{Skill:1161012, Prop:1001}",
       "param": {
        "1161012": {
         "main": 10460,
         "growth": 960,
         "format": "%",
         "damage_percentage": 10460,
         "damage_percentage_growth": 960,
         "stun_ratio": 7950,
         "stun_ratio_growth": 370,
         "sp_recovery": 27380,
         "sp_recovery_growth": 0,
         "fever_recovery": 209275,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7605,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7606
        }
       },
       "potential": []
      },
      {
       "name": "五段起攻伤害倍率（士气喷发状态）",
       "desc": "{Skill:1161026, Prop:1001}",
       "param": {
        "1161026": {
         "main": 17720,
         "growth": 1620,
         "format": "%",
         "damage_percentage": 17720,
         "damage_percentage_growth": 1620,
         "stun_ratio": 13630,
         "stun_ratio_growth": 620,
         "sp_recovery": 44600,
         "sp_recovery_growth": 0,
         "fever_recovery": 340725,
         "fever_recovery_growth": 0,
         "attribute_infliction": 12387,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 12388
        }
       },
       "potential": []
      },
      {
       "name": "五段连击伤害倍率（士气喷发状态）",
       "desc": "{Skill:1161027, Prop:1001}",
       "param": {
        "1161027": {
         "main": 36430,
         "growth": 3320,
         "format": "%",
         "damage_percentage": 36430,
         "damage_percentage_growth": 3320,
         "stun_ratio": 8550,
         "stun_ratio_growth": 390,
         "sp_recovery": 27980,
         "sp_recovery_growth": 0,
         "fever_recovery": 213950,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7770,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7771
        }
       },
       "potential": []
      },
      {
       "name": "五段终结伤害倍率（士气喷发状态）",
       "desc": "{Skill:1161028, Prop:1001}",
       "param": {
        "1161028": {
         "main": 11970,
         "growth": 1090,
         "format": "%",
         "damage_percentage": 11970,
         "damage_percentage_growth": 1090,
         "stun_ratio": 9210,
         "stun_ratio_growth": 420,
         "sp_recovery": 30120,
         "sp_recovery_growth": 0,
         "fever_recovery": 230175,
         "fever_recovery_growth": 0,
         "attribute_infliction": 8366,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 8367
        }
       },
       "potential": []
      },
      {
       "name": "五段强力终结伤害倍率（士气喷发状态）",
       "desc": "{Skill:1161025, Prop:1001}",
       "param": {
        "1161025": {
         "main": 43540,
         "growth": 3960,
         "format": "%",
         "damage_percentage": 43540,
         "damage_percentage_growth": 3960,
         "stun_ratio": 13240,
         "stun_ratio_growth": 610,
         "sp_recovery": 36090,
         "sp_recovery_growth": 0,
         "fever_recovery": 275825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 10023,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 10024
        }
       },
       "potential": []
      },
      {
       "name": "一段失衡倍率",
       "desc": "{Skill:1161001, Prop:1002}",
       "param": {
        "1161001": {
         "main": 1960,
         "growth": 90,
         "format": "%",
         "damage_percentage": 3920,
         "damage_percentage_growth": 360,
         "stun_ratio": 1960,
         "stun_ratio_growth": 90,
         "sp_recovery": 6410,
         "sp_recovery_growth": 0,
         "fever_recovery": 49225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 1781
        }
       },
       "potential": []
      },
      {
       "name": "二段失衡倍率",
       "desc": "{Skill:1161002, Prop:1002}",
       "param": {
        "1161002": {
         "main": 3290,
         "growth": 150,
         "format": "%",
         "damage_percentage": 4800,
         "damage_percentage_growth": 440,
         "stun_ratio": 3290,
         "stun_ratio_growth": 150,
         "sp_recovery": 10750,
         "sp_recovery_growth": 0,
         "fever_recovery": 82225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2986
        }
       },
       "potential": []
      },
      {
       "name": "三段失衡倍率",
       "desc": "{Skill:1161003, Prop:1002}",
       "param": {
        "1161003": {
         "main": 4670,
         "growth": 220,
         "format": "%",
         "damage_percentage": 5530,
         "damage_percentage_growth": 510,
         "stun_ratio": 4670,
         "stun_ratio_growth": 220,
         "sp_recovery": 15260,
         "sp_recovery_growth": 0,
         "fever_recovery": 116600,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4238
        }
       },
       "potential": []
      },
      {
       "name": "追击一段失衡倍率",
       "desc": "{Skill:1161004, Prop:1002}",
       "param": {
        "1161004": {
         "main": 6050,
         "growth": 280,
         "format": "%",
         "damage_percentage": 8690,
         "damage_percentage_growth": 790,
         "stun_ratio": 6050,
         "stun_ratio_growth": 280,
         "sp_recovery": 19780,
         "sp_recovery_growth": 0,
         "fever_recovery": 151250,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5495
        }
       },
       "potential": []
      },
      {
       "name": "追击二段失衡倍率",
       "desc": "{Skill:1161005, Prop:1002}",
       "param": {
        "1161005": {
         "main": 3320,
         "growth": 160,
         "format": "%",
         "damage_percentage": 4770,
         "damage_percentage_growth": 440,
         "stun_ratio": 3320,
         "stun_ratio_growth": 160,
         "sp_recovery": 10850,
         "sp_recovery_growth": 0,
         "fever_recovery": 83050,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3013
        }
       },
       "potential": []
      },
      {
       "name": "追击三段失衡倍率",
       "desc": "{Skill:1161006, Prop:1002}",
       "param": {
        "1161006": {
         "main": 4040,
         "growth": 190,
         "format": "%",
         "damage_percentage": 5810,
         "damage_percentage_growth": 530,
         "stun_ratio": 4040,
         "stun_ratio_growth": 190,
         "sp_recovery": 13210,
         "sp_recovery_growth": 0,
         "fever_recovery": 100925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3669
        }
       },
       "potential": []
      },
      {
       "name": "追击四段失衡倍率",
       "desc": "{Skill:1161007, Prop:1002}",
       "param": {
        "1161007": {
         "main": 2280,
         "growth": 110,
         "format": "%",
         "damage_percentage": 3280,
         "damage_percentage_growth": 300,
         "stun_ratio": 2280,
         "stun_ratio_growth": 110,
         "sp_recovery": 7450,
         "sp_recovery_growth": 0,
         "fever_recovery": 56925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2069
        }
       },
       "potential": []
      },
      {
       "name": "追击五段失衡倍率",
       "desc": "{Skill:1161008, Prop:1002}",
       "param": {
        "1161008": {
         "main": 6190,
         "growth": 290,
         "format": "%",
         "damage_percentage": 8900,
         "damage_percentage_growth": 810,
         "stun_ratio": 6190,
         "stun_ratio_growth": 290,
         "sp_recovery": 20250,
         "sp_recovery_growth": 0,
         "fever_recovery": 154825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5623
        }
       },
       "potential": []
      },
      {
       "name": "四段失衡倍率",
       "desc": "{Skill:1161009, Prop:1002}",
       "param": {
        "1161009": {
         "main": 7610,
         "growth": 350,
         "format": "%",
         "damage_percentage": 7890,
         "damage_percentage_growth": 720,
         "stun_ratio": 7610,
         "stun_ratio_growth": 350,
         "sp_recovery": 24910,
         "sp_recovery_growth": 0,
         "fever_recovery": 190300,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5505,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6918
        }
       },
       "potential": []
      },
      {
       "name": "五段起攻失衡倍率",
       "desc": "{Skill:1161010, Prop:1002}",
       "param": {
        "1161010": {
         "main": 12950,
         "growth": 590,
         "format": "%",
         "damage_percentage": 16360,
         "damage_percentage_growth": 1490,
         "stun_ratio": 12950,
         "stun_ratio_growth": 590,
         "sp_recovery": 47620,
         "sp_recovery_growth": 0,
         "fever_recovery": 363825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 12387,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 13226
        }
       },
       "potential": []
      },
      {
       "name": "五段连击失衡倍率",
       "desc": "{Skill:1161011, Prop:1002}",
       "param": {
        "1161011": {
         "main": 8130,
         "growth": 370,
         "format": "%",
         "damage_percentage": 12290,
         "damage_percentage_growth": 1120,
         "stun_ratio": 8130,
         "stun_ratio_growth": 370,
         "sp_recovery": 27980,
         "sp_recovery_growth": 0,
         "fever_recovery": 213950,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7770,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7771
        }
       },
       "potential": []
      },
      {
       "name": "五段终结失衡倍率",
       "desc": "{Skill:1161012, Prop:1002}",
       "param": {
        "1161012": {
         "main": 7950,
         "growth": 370,
         "format": "%",
         "damage_percentage": 10460,
         "damage_percentage_growth": 960,
         "stun_ratio": 7950,
         "stun_ratio_growth": 370,
         "sp_recovery": 27380,
         "sp_recovery_growth": 0,
         "fever_recovery": 209275,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7605,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7606
        }
       },
       "potential": []
      },
      {
       "name": "五段起攻失衡倍率（士气喷发状态）",
       "desc": "{Skill:1161026, Prop:1002}",
       "param": {
        "1161026": {
         "main": 13630,
         "growth": 620,
         "format": "%",
         "damage_percentage": 17720,
         "damage_percentage_growth": 1620,
         "stun_ratio": 13630,
         "stun_ratio_growth": 620,
         "sp_recovery": 44600,
         "sp_recovery_growth": 0,
         "fever_recovery": 340725,
         "fever_recovery_growth": 0,
         "attribute_infliction": 12387,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 12388
        }
       },
       "potential": []
      },
      {
       "name": "五段连击失衡倍率（士气喷发状态）",
       "desc": "{Skill:1161027, Prop:1002}",
       "param": {
        "1161027": {
         "main": 8550,
         "growth": 390,
         "format": "%",
         "damage_percentage": 36430,
         "damage_percentage_growth": 3320,
         "stun_ratio": 8550,
         "stun_ratio_growth": 390,
         "sp_recovery": 27980,
         "sp_recovery_growth": 0,
         "fever_recovery": 213950,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7770,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7771
        }
       },
       "potential": []
      },
      {
       "name": "五段终结失衡倍率（士气喷发状态）",
       "desc": "{Skill:1161028, Prop:1002}",
       "param": {
        "1161028": {
         "main": 9210,
         "growth": 420,
         "format": "%",
         "damage_percentage": 11970,
         "damage_percentage_growth": 1090,
         "stun_ratio": 9210,
         "stun_ratio_growth": 420,
         "sp_recovery": 30120,
         "sp_recovery_growth": 0,
         "fever_recovery": 230175,
         "fever_recovery_growth": 0,
         "attribute_infliction": 8366,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 8367
        }
       },
       "potential": []
      },
      {
       "name": "五段强力终结失衡倍率（士气喷发状态）",
       "desc": "{Skill:1161025, Prop:1002}",
       "param": {
        "1161025": {
         "main": 13240,
         "growth": 610,
         "format": "%",
         "damage_percentage": 43540,
         "damage_percentage_growth": 3960,
         "stun_ratio": 13240,
         "stun_ratio_growth": 610,
         "sp_recovery": 36090,
         "sp_recovery_growth": 0,
         "fever_recovery": 275825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 10023,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 10024
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100111": 2
    },
    "2": {
     "10": 3000,
     "100111": 3
    },
    "3": {
     "10": 6000,
     "100121": 2
    },
    "4": {
     "10": 9000,
     "100121": 3
    },
    "5": {
     "10": 12000,
     "100121": 4
    },
    "6": {
     "10": 18000,
     "100121": 6
    },
    "7": {
     "10": 45000,
     "100131": 5
    },
    "8": {
     "10": 67500,
     "100131": 8
    },
    "9": {
     "10": 90000,
     "100131": 10
    },
    "10": {
     "10": 112500,
     "100131": 12
    },
    "11": {
     "10": 135000,
     "100131": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "dodge": {
   "description": [
    {
     "name": "闪避：匿影滑步",
     "desc": "点按 <IconMap:Icon_Evade> 发动：\n快速的冲刺闪避；\n招式发动期间拥有无敌效果。\n角色发动攻击期间，点按 <IconMap:Icon_Evade> 发动：\n向{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆}方向垫步闪避；\n发动该招式不会打断<color=#FFFFFF>[普通攻击]</color>的连击段数；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "冲刺攻击：骸突",
     "desc": "闪避时，点按 <IconMap:Icon_Normal> 发动：\n向前方进行快速打击，造成<color=#F0D12B>物理伤害</color>。",
     "potential": []
    },
    {
     "name": "闪避反击：烈闪",
     "desc": "触发<color=#FFFFFF>[极限闪避]</color>后，点按 <IconMap:Icon_Normal> 发动：\n对前方敌人发动打击，造成<color=#FF5521>火属性伤害</color>；\n招式发动期间拥有无敌效果；\n招式发动后，点按或长按 <IconMap:Icon_Normal> 可以直接衔接发动第五段<color=#FFFFFF>[普通攻击]</color>。",
     "potential": []
    },
    {
     "name": "冲刺攻击：骸突",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1161016, Prop:1001}",
       "param": {
        "1161016": {
         "main": 8990,
         "growth": 820,
         "format": "%",
         "damage_percentage": 8990,
         "damage_percentage_growth": 820,
         "stun_ratio": 4500,
         "stun_ratio_growth": 210,
         "sp_recovery": 14710,
         "sp_recovery_growth": 0,
         "fever_recovery": 112475,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4085
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1161016, Prop:1002}",
       "param": {
        "1161016": {
         "main": 4500,
         "growth": 210,
         "format": "%",
         "damage_percentage": 8990,
         "damage_percentage_growth": 820,
         "stun_ratio": 4500,
         "stun_ratio_growth": 210,
         "sp_recovery": 14710,
         "sp_recovery_growth": 0,
         "fever_recovery": 112475,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4085
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "闪避反击：烈闪",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1161017, Prop:1001}",
       "param": {
        "1161017": {
         "main": 18630,
         "growth": 1700,
         "format": "%",
         "damage_percentage": 18630,
         "damage_percentage_growth": 1700,
         "stun_ratio": 16870,
         "stun_ratio_growth": 770,
         "sp_recovery": 19210,
         "sp_recovery_growth": 0,
         "fever_recovery": 146850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5333,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 20334
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1161017, Prop:1002}",
       "param": {
        "1161017": {
         "main": 16870,
         "growth": 770,
         "format": "%",
         "damage_percentage": 18630,
         "damage_percentage_growth": 1700,
         "stun_ratio": 16870,
         "stun_ratio_growth": 770,
         "sp_recovery": 19210,
         "sp_recovery_growth": 0,
         "fever_recovery": 146850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5333,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 20334
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100111": 2
    },
    "2": {
     "10": 3000,
     "100111": 3
    },
    "3": {
     "10": 6000,
     "100121": 2
    },
    "4": {
     "10": 9000,
     "100121": 3
    },
    "5": {
     "10": 12000,
     "100121": 4
    },
    "6": {
     "10": 18000,
     "100121": 6
    },
    "7": {
     "10": 45000,
     "100131": 5
    },
    "8": {
     "10": 67500,
     "100131": 8
    },
    "9": {
     "10": 90000,
     "100131": 10
    },
    "10": {
     "10": 112500,
     "100131": 12
    },
    "11": {
     "10": 135000,
     "100131": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "special": {
   "description": [
    {
     "name": "特殊技：V式日轮升拳",
     "desc": "点按 <IconMap:Icon_Special> 发动：\n使用上勾拳向前方进行打击，造成<color=#FF5521>火属性伤害</color>；\n招式发动期间抗打断等级提升。\n垫步闪避期间，点按 <IconMap:Icon_Special> 发动：\n使用组合拳向前方进行打击，造成<color=#FF5521>火属性伤害</color>；\n发动该招式不会打断<color=#FFFFFF>[普通攻击]</color>的连击段数；\n招式发动期间抗打断等级提升。",
     "potential": []
    },
    {
     "name": "强化特殊技：V式日轮升拳-全冲程",
     "desc": "能量足够时，点按 <IconMap:Icon_SpecialReady> 发动：\n使用上勾拳离地跃起并向前方进行强力打击，造成大量<color=#FF5521>火属性伤害</color>；\n招式发动期间，再次点按 <IconMap:Icon_SpecialReady> 可以额外消耗能量，发动强力追击，造成大量<color=#FF5521>火属性伤害</color>；\n招式发动期间拥有无敌效果，\n招式发动后，点按或长按 <IconMap:Icon_Normal> 可以直接衔接发动第四段<color=#FFFFFF>[普通攻击]</color>。\n垫步闪避期间，能量足够时，点按 <IconMap:Icon_SpecialReady> 发动：\n使用组合拳向前方进行强力打击，造成大量<color=#FF5521>火属性伤害</color>；\n发动该招式不会打断<color=#FFFFFF>[普通攻击]</color>的连击段数；\n招式发动期间拥有无敌效果；\n招式发动后，点按或长按 <IconMap:Icon_Normal> 可以直接衔接发动第五段<color=#FFFFFF>[普通攻击]</color>。",
     "potential": []
    },
    {
     "name": "特殊技：V式日轮升拳",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1161013, Prop:1001}",
       "param": {
        "1161013": {
         "main": 3630,
         "growth": 330,
         "format": "%",
         "damage_percentage": 3630,
         "damage_percentage_growth": 330,
         "stun_ratio": 3630,
         "stun_ratio_growth": 170,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 82500,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3000,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3000
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1161013, Prop:1002}",
       "param": {
        "1161013": {
         "main": 3630,
         "growth": 170,
         "format": "%",
         "damage_percentage": 3630,
         "damage_percentage_growth": 330,
         "stun_ratio": 3630,
         "stun_ratio_growth": 170,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 82500,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3000,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3000
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "强化特殊技：V式日轮升拳-全冲程",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1161014, Prop:1001}",
       "param": {
        "1161014": {
         "main": 48630,
         "growth": 4430,
         "format": "%",
         "damage_percentage": 48630,
         "damage_percentage_growth": 4430,
         "stun_ratio": 40350,
         "stun_ratio_growth": 1840,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1293325,
         "fever_recovery_growth": 0,
         "attribute_infliction": 36764,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 12831
        }
       },
       "potential": []
      },
      {
       "name": "追击伤害倍率",
       "desc": "{Skill:1161015, Prop:1001}",
       "param": {
        "1161015": {
         "main": 29270,
         "growth": 2670,
         "format": "%",
         "damage_percentage": 29270,
         "damage_percentage_growth": 2670,
         "stun_ratio": 24770,
         "stun_ratio_growth": 1130,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 767250,
         "fever_recovery_growth": 0,
         "attribute_infliction": 22326,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 9337
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1161014, Prop:1002}",
       "param": {
        "1161014": {
         "main": 40350,
         "growth": 1840,
         "format": "%",
         "damage_percentage": 48630,
         "damage_percentage_growth": 4430,
         "stun_ratio": 40350,
         "stun_ratio_growth": 1840,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1293325,
         "fever_recovery_growth": 0,
         "attribute_infliction": 36764,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 12831
        }
       },
       "potential": []
      },
      {
       "name": "追击失衡倍率",
       "desc": "{Skill:1161015, Prop:1002}",
       "param": {
        "1161015": {
         "main": 24770,
         "growth": 1130,
         "format": "%",
         "damage_percentage": 29270,
         "damage_percentage_growth": 2670,
         "stun_ratio": 24770,
         "stun_ratio_growth": 1130,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 767250,
         "fever_recovery_growth": 0,
         "attribute_infliction": 22326,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 9337
        }
       },
       "potential": []
      },
      {
       "name": "发动能量消耗",
       "desc": "40点",
       "potential": []
      },
      {
       "name": "追击能量消耗",
       "desc": "20点",
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100111": 2
    },
    "2": {
     "10": 3000,
     "100111": 3
    },
    "3": {
     "10": 6000,
     "100121": 2
    },
    "4": {
     "10": 9000,
     "100121": 3
    },
    "5": {
     "10": 12000,
     "100121": 4
    },
    "6": {
     "10": 18000,
     "100121": 6
    },
    "7": {
     "10": 45000,
     "100131": 5
    },
    "8": {
     "10": 67500,
     "100131": 8
    },
    "9": {
     "10": 90000,
     "100131": 10
    },
    "10": {
     "10": 112500,
     "100131": 12
    },
    "11": {
     "10": 135000,
     "100131": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "chain": {
   "description": [
    {
     "name": "连携技：V式灼日炎",
     "desc": "触发<color=#FFFFFF>[连携技]</color>时，选择对应角色发动：\n对前方小范围敌人发动强力打击，造成大量<color=#FF5521>火属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "终结技：W式桂冠终火",
     "desc": "喧响等级达到[极]时，点按 <IconMap:Icon_UltimateReady> 发动：\n对身周大范围敌人发动强力打击，造成大量<color=#FF5521>火属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "连携技：V式灼日炎",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1161018, Prop:1001}",
       "param": {
        "1161018": {
         "main": 71210,
         "growth": 6480,
         "format": "%",
         "damage_percentage": 71210,
         "damage_percentage_growth": 6480,
         "stun_ratio": 27320,
         "stun_ratio_growth": 1250,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2511850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 44783,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 24834
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1161018, Prop:1002}",
       "param": {
        "1161018": {
         "main": 27320,
         "growth": 1250,
         "format": "%",
         "damage_percentage": 71210,
         "damage_percentage_growth": 6480,
         "stun_ratio": 27320,
         "stun_ratio_growth": 1250,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2511850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 44783,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 24834
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "终结技：W式桂冠终火",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1161019, Prop:1001}",
       "param": {
        "1161019": {
         "main": 150800,
         "growth": 13710,
         "format": "%",
         "damage_percentage": 150800,
         "damage_percentage_growth": 13710,
         "stun_ratio": 94740,
         "stun_ratio_growth": 4310,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9669,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 59670
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1161019, Prop:1002}",
       "param": {
        "1161019": {
         "main": 94740,
         "growth": 4310,
         "format": "%",
         "damage_percentage": 150800,
         "damage_percentage_growth": 13710,
         "stun_ratio": 94740,
         "stun_ratio_growth": 4310,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9669,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 59670
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100111": 2
    },
    "2": {
     "10": 3000,
     "100111": 3
    },
    "3": {
     "10": 6000,
     "100121": 2
    },
    "4": {
     "10": 9000,
     "100121": 3
    },
    "5": {
     "10": 12000,
     "100121": 4
    },
    "6": {
     "10": 18000,
     "100121": 6
    },
    "7": {
     "10": 45000,
     "100131": 5
    },
    "8": {
     "10": 67500,
     "100131": 8
    },
    "9": {
     "10": 90000,
     "100131": 10
    },
    "10": {
     "10": 112500,
     "100131": 12
    },
    "11": {
     "10": 135000,
     "100131": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "assist": {
   "description": [
    {
     "name": "快速支援：烈闪-守",
     "desc": "当前操作中的角色被击飞时，点按 <IconMap:Icon_Switch> 发动：\n对前方敌人发动打击，造成<color=#FF5521>火属性伤害</color>；\n招式发动期间拥有无敌效果；\n招式发动后，点按或长按 <IconMap:Icon_Normal> 可以直接衔接发动第五段<color=#FFFFFF>[普通攻击]</color>。",
     "potential": []
    },
    {
     "name": "招架支援：瞬破",
     "desc": "前场角色即将被攻击时，点按 <IconMap:Icon_Switch> 发动：\n招架敌人的攻击，累积大量失衡值；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "支援突击：骸突-刺",
     "desc": "发动<color=#FFFFFF>[招架支援]</color>后，点按 <IconMap:Icon_Normal> 发动：\n对前方敌人发动打击，造成<color=#FF5521>火属性伤害</color>；\n招式发动期间拥有无敌效果；\n招式发动后，点按或长按 <IconMap:Icon_Normal> 可以直接衔接发动第五段<color=#FFFFFF>[普通攻击]</color>。",
     "potential": []
    },
    {
     "name": "快速支援：烈闪-守",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1161020, Prop:1001}",
       "param": {
        "1161020": {
         "main": 6970,
         "growth": 640,
         "format": "%",
         "damage_percentage": 6970,
         "damage_percentage_growth": 640,
         "stun_ratio": 6970,
         "stun_ratio_growth": 320,
         "sp_recovery": 22800,
         "sp_recovery_growth": 0,
         "fever_recovery": 174350,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6333,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3167
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1161020, Prop:1002}",
       "param": {
        "1161020": {
         "main": 6970,
         "growth": 320,
         "format": "%",
         "damage_percentage": 6970,
         "damage_percentage_growth": 640,
         "stun_ratio": 6970,
         "stun_ratio_growth": 320,
         "sp_recovery": 22800,
         "sp_recovery_growth": 0,
         "fever_recovery": 174350,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6333,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3167
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "招架支援：瞬破",
     "param": [
      {
       "name": "轻招架失衡倍率",
       "desc": "{Skill:1161021, Prop:1002}",
       "param": {
        "1161021": {
         "main": 27130,
         "growth": 1240,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 27130,
         "stun_ratio_growth": 1240,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 36664
        }
       },
       "potential": []
      },
      {
       "name": "重招架失衡倍率",
       "desc": "{Skill:1161022, Prop:1002}",
       "param": {
        "1161022": {
         "main": 34280,
         "growth": 1560,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 34280,
         "stun_ratio_growth": 1560,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 41664
        }
       },
       "potential": []
      },
      {
       "name": "连续招架失衡倍率",
       "desc": "{Skill:1161023, Prop:1002}",
       "param": {
        "1161023": {
         "main": 16680,
         "growth": 760,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 16680,
         "stun_ratio_growth": 760,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11664
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "支援突击：骸突-刺",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1161024, Prop:1001}",
       "param": {
        "1161024": {
         "main": 21980,
         "growth": 2000,
         "format": "%",
         "damage_percentage": 21980,
         "damage_percentage_growth": 2000,
         "stun_ratio": 18230,
         "stun_ratio_growth": 830,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 643225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 18272,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6334
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1161024, Prop:1002}",
       "param": {
        "1161024": {
         "main": 18230,
         "growth": 830,
         "format": "%",
         "damage_percentage": 21980,
         "damage_percentage_growth": 2000,
         "stun_ratio": 18230,
         "stun_ratio_growth": 830,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 643225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 18272,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6334
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100111": 2
    },
    "2": {
     "10": 3000,
     "100111": 3
    },
    "3": {
     "10": 6000,
     "100121": 2
    },
    "4": {
     "10": 9000,
     "100121": 3
    },
    "5": {
     "10": 12000,
     "100121": 4
    },
    "6": {
     "10": 18000,
     "100121": 6
    },
    "7": {
     "10": 45000,
     "100131": 5
    },
    "8": {
     "10": 67500,
     "100131": 8
    },
    "9": {
     "10": 90000,
     "100131": 10
    },
    "10": {
     "10": 112500,
     "100131": 12
    },
    "11": {
     "10": 135000,
     "100131": 15,
     "100941": 1
    },
    "12": {}
   }
  }
 },
 "talent": {
  "1": {
   "level": 1,
   "name": "常胜冠军",
   "desc": "在<color=#FFFFFF>[核心被动：助燃剂]</color>所施加的减益效果中，<color=#FFFFFF>[溃败]</color>效果将使失衡持续时间提升5秒，<color=#98EFF0>冰属性伤害抗性</color>和<color=#FF5521>火属性伤害抗性</color>将额外降低10%；在轻拳起攻或刺拳连击期间耗尽<color=#FFFFFF>[士气]</color>，自动衔接发动强力终结一击时，强力终结一击造成的伤害提升30%。",
   "desc2": "常胜冠军的胜利至关重要。与对面最强的战士决斗，为团长解决威胁——同时为团队带来巨大的士气鼓舞。\n对他来说，唯有胜利值得赞颂。\n「常胜冠军不能倒下。」"
  },
  "2": {
   "level": 2,
   "name": "红围巾",
   "desc": "通过<color=#FFFFFF>[核心被动：助燃剂]</color>对敌人施加<color=#FFFFFF>[溃败]</color>效果时，目标的失衡易伤倍率提升25%；<color=#FFFFFF>[额外能力：斗志昂扬]</color>中由<color=#FFFFFF>[昂扬]</color>提供的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>增益效果提升至原本的120%。",
   "desc2": "作为卡吕冬之子的「红围巾」，莱特在外环非常有名。\n不只是因为他的拳头，也因为…某些说话风格。\n「虽然我乐得清闲…不过没有我的话，你们也搞不定吧？」"
  },
  "3": {
   "level": 3,
   "name": "佣兵团长",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "「我大概是全世界最不适合当团长的人吧。」"
  },
  "4": {
   "level": 4,
   "name": "墨镜",
   "desc": "莱特位于后场时，前场角色的能量自动回复效率提升10%；莱特进入<color=#FFFFFF>[士气喷发]</color>状态时，为后场角色回复4点能量，18秒内最多触发一次。",
   "desc2": "「问我为什么要带墨镜？嗯…因为我晕血啊，大概吧。」"
  },
  "5": {
   "level": 5,
   "name": "决策者",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "「给我命令，我来照做。就这么简单。」\n莱特推了推自己的墨镜，笑得漫不经心。\n「别再让我来做决定就行。」"
  },
  "6": {
   "level": 6,
   "name": "幸存者",
   "desc": "莱特的<color=#FFFFFF>[士气]</color>回复效率提升至原本的200%；莱特在<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避反击]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[强化特殊技]</color>、<color=#FFFFFF>[快速支援]</color>、<color=#FFFFFF>[支援突击]</color>、<color=#FFFFFF>[连携技]</color>、<color=#FFFFFF>[终结技]</color>中发动重击命中敌人时，将会触发<color=#FFFFFF>[火焰冲击]</color>效果，造成250%攻击力的<color=#FF5521>火属性伤害</color>，每个敌人8秒内最多触发一次；若莱特的冲击力高于170点，每超过1点冲击力会使<color=#FFFFFF>[火焰冲击]</color>的倍率额外提升5%，最多提升500%；在轻拳起攻或刺拳连击期间耗尽<color=#FFFFFF>[士气]</color>，自动衔接发动强力终结一击命中敌人时，可以忽略冷却时间，额外触发一次<color=#FFFFFF>[火焰冲击]</color>效果。",
   "desc2": "重来一次，他绝不会选择成为唯一的幸存者。\n可惜命运向来无法选择。"
  }
 },
 "passive": {
  "level": {
   "1161501": {
    "level": 1,
    "id": 1161501,
    "name": [
     "核心被动：助燃剂",
     "额外能力：斗志昂扬"
    ],
    "desc": [
     "莱特会随时间自动获得<color=#FFFFFF>[士气]</color>，每秒回复2.9点，队伍中任意角色每消耗1点能量值，额外为莱特回复0.26点<color=#FFFFFF>[士气]</color>，莱特最多拥有100点<color=#FFFFFF>[士气]</color>；<color=#FFFFFF>[士气]</color>回复至80点时，下一次换入前场将直接发动<color=#FFFFFF>[快速支援]</color>；<color=#FFFFFF>[士气]</color>大于等于80点后，莱特发动第五段<color=#FFFFFF>[普通攻击]</color>时，将进入<color=#FFFFFF>[士气喷发]</color>状态，提升<color=#FFFFFF>[普通攻击]</color>第五段中轻拳起攻、刺拳连击和终结一击的威力；威力提升后，招式命中敌人时，会持续消耗<color=#FFFFFF>[士气]</color>，每消耗10点<color=#FFFFFF>[士气]</color>，莱特的冲击力提升<color=#2BAD00>1%</color>，最多提升<color=#2BAD00>10%</color>，持续6秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特不再随时间自动获得<color=#FFFFFF>[士气]</color>，轻拳起攻或刺拳连击期间耗尽<color=#FFFFFF>[士气]</color>时，会自动衔接发动更加强力的终结一击；\n<color=#FFFFFF>[士气喷发]</color>状态下，轻拳起攻或刺拳连击命中敌人时，目标的<color=#98EFF0>冰属性伤害抗性</color>和<color=#FF5521>火属性伤害抗性</color>降低15%，持续30秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，终结一击命中敌人时，会对目标施加<color=#FFFFFF>[溃败]</color>效果，使其进入失衡状态后的失衡持续时间提升3秒，从失衡状态恢复前<color=#FFFFFF>[溃败]</color>效果对同一目标最多触发一次；\n<color=#FFFFFF>[普通攻击]</color>第五段终结一击命中敌人、换回后场或<color=#FFFFFF>[士气]</color>耗尽时，莱特将退出<color=#FFFFFF>[士气喷发]</color>状态，尚未消耗的<color=#FFFFFF>[士气]</color>会被保留。",
     "队伍中存在<color=#FFFFFF>[强攻]</color>角色或与自身阵营相同的角色时触发：\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特第五段<color=#FFFFFF>[普通攻击]</color>命中敌人时，全队角色获得一层<color=#FFFFFF>[昂扬]</color>，最多叠加20层，持续30秒，重复触发时刷新持续时间；每拥有一层<color=#FFFFFF>[昂扬]</color>，代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升1.25%，获得<color=#FFFFFF>[昂扬]</color>时，若莱特的冲击力高于170点，每超过10点冲击力会使每层<color=#FFFFFF>[昂扬]</color>提供的增益效果额外提升0.25%；队伍中任意角色发动<color=#FFFFFF>[连携技]</color>时，会刷新全队角色<color=#FFFFFF>[昂扬]</color>的持续时间；<color=#FFFFFF>[昂扬]</color>最多使代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升75%。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1161502": {
    "level": 2,
    "id": 1161502,
    "name": [
     "核心被动：助燃剂",
     "额外能力：斗志昂扬"
    ],
    "desc": [
     "莱特会随时间自动获得<color=#FFFFFF>[士气]</color>，每秒回复2.9点，队伍中任意角色每消耗1点能量值，额外为莱特回复0.26点<color=#FFFFFF>[士气]</color>，莱特最多拥有100点<color=#FFFFFF>[士气]</color>；<color=#FFFFFF>[士气]</color>回复至80点时，下一次换入前场将直接发动<color=#FFFFFF>[快速支援]</color>；<color=#FFFFFF>[士气]</color>大于等于80点后，莱特发动第五段<color=#FFFFFF>[普通攻击]</color>时，将进入<color=#FFFFFF>[士气喷发]</color>状态，提升<color=#FFFFFF>[普通攻击]</color>第五段中轻拳起攻、刺拳连击和终结一击的威力；威力提升后，招式命中敌人时，会持续消耗<color=#FFFFFF>[士气]</color>，每消耗10点<color=#FFFFFF>[士气]</color>，莱特的冲击力提升<color=#2BAD00>1.17%</color>，最多提升<color=#2BAD00>11.7%</color>，持续6秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特不再随时间自动获得<color=#FFFFFF>[士气]</color>，轻拳起攻或刺拳连击期间耗尽<color=#FFFFFF>[士气]</color>时，会自动衔接发动更加强力的终结一击；\n<color=#FFFFFF>[士气喷发]</color>状态下，轻拳起攻或刺拳连击命中敌人时，目标的<color=#98EFF0>冰属性伤害抗性</color>和<color=#FF5521>火属性伤害抗性</color>降低15%，持续30秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，终结一击命中敌人时，会对目标施加<color=#FFFFFF>[溃败]</color>效果，使其进入失衡状态后的失衡持续时间提升3秒，从失衡状态恢复前<color=#FFFFFF>[溃败]</color>效果对同一目标最多触发一次；\n<color=#FFFFFF>[普通攻击]</color>第五段终结一击命中敌人、换回后场或<color=#FFFFFF>[士气]</color>耗尽时，莱特将退出<color=#FFFFFF>[士气喷发]</color>状态，尚未消耗的<color=#FFFFFF>[士气]</color>会被保留。",
     "队伍中存在<color=#FFFFFF>[强攻]</color>角色或与自身阵营相同的角色时触发：\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特第五段<color=#FFFFFF>[普通攻击]</color>命中敌人时，全队角色获得一层<color=#FFFFFF>[昂扬]</color>，最多叠加20层，持续30秒，重复触发时刷新持续时间；每拥有一层<color=#FFFFFF>[昂扬]</color>，代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升1.25%，获得<color=#FFFFFF>[昂扬]</color>时，若莱特的冲击力高于170点，每超过10点冲击力会使每层<color=#FFFFFF>[昂扬]</color>提供的增益效果额外提升0.25%；队伍中任意角色发动<color=#FFFFFF>[连携技]</color>时，会刷新全队角色<color=#FFFFFF>[昂扬]</color>的持续时间；<color=#FFFFFF>[昂扬]</color>最多使代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升75%。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1161503": {
    "level": 3,
    "id": 1161503,
    "name": [
     "核心被动：助燃剂",
     "额外能力：斗志昂扬"
    ],
    "desc": [
     "莱特会随时间自动获得<color=#FFFFFF>[士气]</color>，每秒回复2.9点，队伍中任意角色每消耗1点能量值，额外为莱特回复0.26点<color=#FFFFFF>[士气]</color>，莱特最多拥有100点<color=#FFFFFF>[士气]</color>；<color=#FFFFFF>[士气]</color>回复至80点时，下一次换入前场将直接发动<color=#FFFFFF>[快速支援]</color>；<color=#FFFFFF>[士气]</color>大于等于80点后，莱特发动第五段<color=#FFFFFF>[普通攻击]</color>时，将进入<color=#FFFFFF>[士气喷发]</color>状态，提升<color=#FFFFFF>[普通攻击]</color>第五段中轻拳起攻、刺拳连击和终结一击的威力；威力提升后，招式命中敌人时，会持续消耗<color=#FFFFFF>[士气]</color>，每消耗10点<color=#FFFFFF>[士气]</color>，莱特的冲击力提升<color=#2BAD00>1.33%</color>，最多提升<color=#2BAD00>13.3%</color>，持续6秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特不再随时间自动获得<color=#FFFFFF>[士气]</color>，轻拳起攻或刺拳连击期间耗尽<color=#FFFFFF>[士气]</color>时，会自动衔接发动更加强力的终结一击；\n<color=#FFFFFF>[士气喷发]</color>状态下，轻拳起攻或刺拳连击命中敌人时，目标的<color=#98EFF0>冰属性伤害抗性</color>和<color=#FF5521>火属性伤害抗性</color>降低15%，持续30秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，终结一击命中敌人时，会对目标施加<color=#FFFFFF>[溃败]</color>效果，使其进入失衡状态后的失衡持续时间提升3秒，从失衡状态恢复前<color=#FFFFFF>[溃败]</color>效果对同一目标最多触发一次；\n<color=#FFFFFF>[普通攻击]</color>第五段终结一击命中敌人、换回后场或<color=#FFFFFF>[士气]</color>耗尽时，莱特将退出<color=#FFFFFF>[士气喷发]</color>状态，尚未消耗的<color=#FFFFFF>[士气]</color>会被保留。",
     "队伍中存在<color=#FFFFFF>[强攻]</color>角色或与自身阵营相同的角色时触发：\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特第五段<color=#FFFFFF>[普通攻击]</color>命中敌人时，全队角色获得一层<color=#FFFFFF>[昂扬]</color>，最多叠加20层，持续30秒，重复触发时刷新持续时间；每拥有一层<color=#FFFFFF>[昂扬]</color>，代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升1.25%，获得<color=#FFFFFF>[昂扬]</color>时，若莱特的冲击力高于170点，每超过10点冲击力会使每层<color=#FFFFFF>[昂扬]</color>提供的增益效果额外提升0.25%；队伍中任意角色发动<color=#FFFFFF>[连携技]</color>时，会刷新全队角色<color=#FFFFFF>[昂扬]</color>的持续时间；<color=#FFFFFF>[昂扬]</color>最多使代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升75%。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1161504": {
    "level": 4,
    "id": 1161504,
    "name": [
     "核心被动：助燃剂",
     "额外能力：斗志昂扬"
    ],
    "desc": [
     "莱特会随时间自动获得<color=#FFFFFF>[士气]</color>，每秒回复2.9点，队伍中任意角色每消耗1点能量值，额外为莱特回复0.26点<color=#FFFFFF>[士气]</color>，莱特最多拥有100点<color=#FFFFFF>[士气]</color>；<color=#FFFFFF>[士气]</color>回复至80点时，下一次换入前场将直接发动<color=#FFFFFF>[快速支援]</color>；<color=#FFFFFF>[士气]</color>大于等于80点后，莱特发动第五段<color=#FFFFFF>[普通攻击]</color>时，将进入<color=#FFFFFF>[士气喷发]</color>状态，提升<color=#FFFFFF>[普通攻击]</color>第五段中轻拳起攻、刺拳连击和终结一击的威力；威力提升后，招式命中敌人时，会持续消耗<color=#FFFFFF>[士气]</color>，每消耗10点<color=#FFFFFF>[士气]</color>，莱特的冲击力提升<color=#2BAD00>1.5%</color>，最多提升<color=#2BAD00>15%</color>，持续6秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特不再随时间自动获得<color=#FFFFFF>[士气]</color>，轻拳起攻或刺拳连击期间耗尽<color=#FFFFFF>[士气]</color>时，会自动衔接发动更加强力的终结一击；\n<color=#FFFFFF>[士气喷发]</color>状态下，轻拳起攻或刺拳连击命中敌人时，目标的<color=#98EFF0>冰属性伤害抗性</color>和<color=#FF5521>火属性伤害抗性</color>降低15%，持续30秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，终结一击命中敌人时，会对目标施加<color=#FFFFFF>[溃败]</color>效果，使其进入失衡状态后的失衡持续时间提升3秒，从失衡状态恢复前<color=#FFFFFF>[溃败]</color>效果对同一目标最多触发一次；\n<color=#FFFFFF>[普通攻击]</color>第五段终结一击命中敌人、换回后场或<color=#FFFFFF>[士气]</color>耗尽时，莱特将退出<color=#FFFFFF>[士气喷发]</color>状态，尚未消耗的<color=#FFFFFF>[士气]</color>会被保留。",
     "队伍中存在<color=#FFFFFF>[强攻]</color>角色或与自身阵营相同的角色时触发：\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特第五段<color=#FFFFFF>[普通攻击]</color>命中敌人时，全队角色获得一层<color=#FFFFFF>[昂扬]</color>，最多叠加20层，持续30秒，重复触发时刷新持续时间；每拥有一层<color=#FFFFFF>[昂扬]</color>，代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升1.25%，获得<color=#FFFFFF>[昂扬]</color>时，若莱特的冲击力高于170点，每超过10点冲击力会使每层<color=#FFFFFF>[昂扬]</color>提供的增益效果额外提升0.25%；队伍中任意角色发动<color=#FFFFFF>[连携技]</color>时，会刷新全队角色<color=#FFFFFF>[昂扬]</color>的持续时间；<color=#FFFFFF>[昂扬]</color>最多使代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升75%。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1161505": {
    "level": 5,
    "id": 1161505,
    "name": [
     "核心被动：助燃剂",
     "额外能力：斗志昂扬"
    ],
    "desc": [
     "莱特会随时间自动获得<color=#FFFFFF>[士气]</color>，每秒回复2.9点，队伍中任意角色每消耗1点能量值，额外为莱特回复0.26点<color=#FFFFFF>[士气]</color>，莱特最多拥有100点<color=#FFFFFF>[士气]</color>；<color=#FFFFFF>[士气]</color>回复至80点时，下一次换入前场将直接发动<color=#FFFFFF>[快速支援]</color>；<color=#FFFFFF>[士气]</color>大于等于80点后，莱特发动第五段<color=#FFFFFF>[普通攻击]</color>时，将进入<color=#FFFFFF>[士气喷发]</color>状态，提升<color=#FFFFFF>[普通攻击]</color>第五段中轻拳起攻、刺拳连击和终结一击的威力；威力提升后，招式命中敌人时，会持续消耗<color=#FFFFFF>[士气]</color>，每消耗10点<color=#FFFFFF>[士气]</color>，莱特的冲击力提升<color=#2BAD00>1.67%</color>，最多提升<color=#2BAD00>16.7%</color>，持续6秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特不再随时间自动获得<color=#FFFFFF>[士气]</color>，轻拳起攻或刺拳连击期间耗尽<color=#FFFFFF>[士气]</color>时，会自动衔接发动更加强力的终结一击；\n<color=#FFFFFF>[士气喷发]</color>状态下，轻拳起攻或刺拳连击命中敌人时，目标的<color=#98EFF0>冰属性伤害抗性</color>和<color=#FF5521>火属性伤害抗性</color>降低15%，持续30秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，终结一击命中敌人时，会对目标施加<color=#FFFFFF>[溃败]</color>效果，使其进入失衡状态后的失衡持续时间提升3秒，从失衡状态恢复前<color=#FFFFFF>[溃败]</color>效果对同一目标最多触发一次；\n<color=#FFFFFF>[普通攻击]</color>第五段终结一击命中敌人、换回后场或<color=#FFFFFF>[士气]</color>耗尽时，莱特将退出<color=#FFFFFF>[士气喷发]</color>状态，尚未消耗的<color=#FFFFFF>[士气]</color>会被保留。",
     "队伍中存在<color=#FFFFFF>[强攻]</color>角色或与自身阵营相同的角色时触发：\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特第五段<color=#FFFFFF>[普通攻击]</color>命中敌人时，全队角色获得一层<color=#FFFFFF>[昂扬]</color>，最多叠加20层，持续30秒，重复触发时刷新持续时间；每拥有一层<color=#FFFFFF>[昂扬]</color>，代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升1.25%，获得<color=#FFFFFF>[昂扬]</color>时，若莱特的冲击力高于170点，每超过10点冲击力会使每层<color=#FFFFFF>[昂扬]</color>提供的增益效果额外提升0.25%；队伍中任意角色发动<color=#FFFFFF>[连携技]</color>时，会刷新全队角色<color=#FFFFFF>[昂扬]</color>的持续时间；<color=#FFFFFF>[昂扬]</color>最多使代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升75%。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1161506": {
    "level": 6,
    "id": 1161506,
    "name": [
     "核心被动：助燃剂",
     "额外能力：斗志昂扬"
    ],
    "desc": [
     "莱特会随时间自动获得<color=#FFFFFF>[士气]</color>，每秒回复2.9点，队伍中任意角色每消耗1点能量值，额外为莱特回复0.26点<color=#FFFFFF>[士气]</color>，莱特最多拥有100点<color=#FFFFFF>[士气]</color>；<color=#FFFFFF>[士气]</color>回复至80点时，下一次换入前场将直接发动<color=#FFFFFF>[快速支援]</color>；<color=#FFFFFF>[士气]</color>大于等于80点后，莱特发动第五段<color=#FFFFFF>[普通攻击]</color>时，将进入<color=#FFFFFF>[士气喷发]</color>状态，提升<color=#FFFFFF>[普通攻击]</color>第五段中轻拳起攻、刺拳连击和终结一击的威力；威力提升后，招式命中敌人时，会持续消耗<color=#FFFFFF>[士气]</color>，每消耗10点<color=#FFFFFF>[士气]</color>，莱特的冲击力提升<color=#2BAD00>1.83%</color>，最多提升<color=#2BAD00>18.3%</color>，持续6秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特不再随时间自动获得<color=#FFFFFF>[士气]</color>，轻拳起攻或刺拳连击期间耗尽<color=#FFFFFF>[士气]</color>时，会自动衔接发动更加强力的终结一击；\n<color=#FFFFFF>[士气喷发]</color>状态下，轻拳起攻或刺拳连击命中敌人时，目标的<color=#98EFF0>冰属性伤害抗性</color>和<color=#FF5521>火属性伤害抗性</color>降低15%，持续30秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，终结一击命中敌人时，会对目标施加<color=#FFFFFF>[溃败]</color>效果，使其进入失衡状态后的失衡持续时间提升3秒，从失衡状态恢复前<color=#FFFFFF>[溃败]</color>效果对同一目标最多触发一次；\n<color=#FFFFFF>[普通攻击]</color>第五段终结一击命中敌人、换回后场或<color=#FFFFFF>[士气]</color>耗尽时，莱特将退出<color=#FFFFFF>[士气喷发]</color>状态，尚未消耗的<color=#FFFFFF>[士气]</color>会被保留。",
     "队伍中存在<color=#FFFFFF>[强攻]</color>角色或与自身阵营相同的角色时触发：\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特第五段<color=#FFFFFF>[普通攻击]</color>命中敌人时，全队角色获得一层<color=#FFFFFF>[昂扬]</color>，最多叠加20层，持续30秒，重复触发时刷新持续时间；每拥有一层<color=#FFFFFF>[昂扬]</color>，代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升1.25%，获得<color=#FFFFFF>[昂扬]</color>时，若莱特的冲击力高于170点，每超过10点冲击力会使每层<color=#FFFFFF>[昂扬]</color>提供的增益效果额外提升0.25%；队伍中任意角色发动<color=#FFFFFF>[连携技]</color>时，会刷新全队角色<color=#FFFFFF>[昂扬]</color>的持续时间；<color=#FFFFFF>[昂扬]</color>最多使代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升75%。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1161507": {
    "level": 7,
    "id": 1161507,
    "name": [
     "核心被动：助燃剂",
     "额外能力：斗志昂扬"
    ],
    "desc": [
     "莱特会随时间自动获得<color=#FFFFFF>[士气]</color>，每秒回复2.9点，队伍中任意角色每消耗1点能量值，额外为莱特回复0.26点<color=#FFFFFF>[士气]</color>，莱特最多拥有100点<color=#FFFFFF>[士气]</color>；<color=#FFFFFF>[士气]</color>回复至80点时，下一次换入前场将直接发动<color=#FFFFFF>[快速支援]</color>；<color=#FFFFFF>[士气]</color>大于等于80点后，莱特发动第五段<color=#FFFFFF>[普通攻击]</color>时，将进入<color=#FFFFFF>[士气喷发]</color>状态，提升<color=#FFFFFF>[普通攻击]</color>第五段中轻拳起攻、刺拳连击和终结一击的威力；威力提升后，招式命中敌人时，会持续消耗<color=#FFFFFF>[士气]</color>，每消耗10点<color=#FFFFFF>[士气]</color>，莱特的冲击力提升<color=#2BAD00>2%</color>，最多提升<color=#2BAD00>20%</color>，持续6秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特不再随时间自动获得<color=#FFFFFF>[士气]</color>，轻拳起攻或刺拳连击期间耗尽<color=#FFFFFF>[士气]</color>时，会自动衔接发动更加强力的终结一击；\n<color=#FFFFFF>[士气喷发]</color>状态下，轻拳起攻或刺拳连击命中敌人时，目标的<color=#98EFF0>冰属性伤害抗性</color>和<color=#FF5521>火属性伤害抗性</color>降低15%，持续30秒；\n<color=#FFFFFF>[士气喷发]</color>状态下，终结一击命中敌人时，会对目标施加<color=#FFFFFF>[溃败]</color>效果，使其进入失衡状态后的失衡持续时间提升3秒，从失衡状态恢复前<color=#FFFFFF>[溃败]</color>效果对同一目标最多触发一次；\n<color=#FFFFFF>[普通攻击]</color>第五段终结一击命中敌人、换回后场或<color=#FFFFFF>[士气]</color>耗尽时，莱特将退出<color=#FFFFFF>[士气喷发]</color>状态，尚未消耗的<color=#FFFFFF>[士气]</color>会被保留。",
     "队伍中存在<color=#FFFFFF>[强攻]</color>角色或与自身阵营相同的角色时触发：\n<color=#FFFFFF>[士气喷发]</color>状态下，莱特第五段<color=#FFFFFF>[普通攻击]</color>命中敌人时，全队角色获得一层<color=#FFFFFF>[昂扬]</color>，最多叠加20层，持续30秒，重复触发时刷新持续时间；每拥有一层<color=#FFFFFF>[昂扬]</color>，代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升1.25%，获得<color=#FFFFFF>[昂扬]</color>时，若莱特的冲击力高于170点，每超过10点冲击力会使每层<color=#FFFFFF>[昂扬]</color>提供的增益效果额外提升0.25%；队伍中任意角色发动<color=#FFFFFF>[连携技]</color>时，会刷新全队角色<color=#FFFFFF>[昂扬]</color>的持续时间；<color=#FFFFFF>[昂扬]</color>最多使代理人造成的<color=#98EFF0>冰属性伤害</color>和<color=#FF5521>火属性伤害</color>提升75%。"
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