{
 "id": 1201,
 "icon": "IconRole35",
 "name": "悠真",
 "code_name": "Harumasa",
 "rarity": 4,
 "weapon_type": {
  "1": "Attack"
 },
 "element_type": {
  "203": "Electric"
 },
 "hit_type": {
  "101": "Slash"
 },
 "camp": {
  "6": "对空洞特别行动部第六课"
 },
 "gender": 1,
 "partner_info": {
  "birthday": "7/19",
  "full_name": "浅羽悠真",
  "gender": "男",
  "icon_path": "UI/Sprite/A1DynamicLoad/IconRoleCircle/UnPacker/IconRoleCircle35.png",
  "inter_knot_icon": "UI/Sprite/A1DynamicLoad/InterKnot/UnPacker/IconInterknotAvatar/IconInterKnotRole0035.png",
  "impression_f": "悠真摸起鱼来真的很有一套…哥哥，我们要不也学习一下？",
  "impression_m": "悠真摸鱼的前提是能高效率完成基础工作。我们还是先从这一点开始学起吧…",
  "impressions": [
   "对悠真的印象：\n · 我们至今仍未知道悠真请假时都在做些什么…",
   " · 或许伤口处也能长满鲜花。",
   " · 总有人即使身处绝境，依然选择仰望星空。"
  ],
  "profile_desc": "浅羽悠真，对空洞事务特别行动部第六课成员。\n从小拥有极强的以太适性体质，常被称作「天才」，在学校毕业后以格外优异的成绩进入对空部。\n原本隶属于对空部某王牌部门，后因各种原因退出，加入了雅的团队。\n\n性格自由散漫，我行我素，追求以最小的成本达到任务及格标准。\n在高效率地完成最低可交付标准的工作后，就会心安理得抓紧一切时间休息（摸鱼）。\n声称自己选择使用弓作为武器是因为方便偷懒，可以有效减少跑动的频次。\n\n浅羽悠真的身体状况不好，在过度消耗的情况下有概率发病。\n他经常以此为理由申请病假，没有人知道他用这些假期到底做了什么，但多半不是在休息。",
  "role_icon": "IconRole/UnPacker/IconRole35",
  "stature": "173",
  "unlock_condition": [
   "获得代理人",
   "完成主线「悠然插曲·金翅雀逃跑计划」（主线第五章完成后开启）",
   "完成委托「安比的困扰」"
  ],
  "trust_lv": {
   "1": "浅羽悠真，对空洞事务特别行动部第六课成员。\n从小拥有极强的以太适性体质，常被称作「天才」，在学校毕业后以格外优异的成绩进入对空部。\n原本隶属于对空部某王牌部门，后因各种原因退出，加入了雅的团队。\n\n性格自由散漫，我行我素，追求以最小的成本达到任务及格标准。\n在高效率地完成最低可交付标准的工作后，就会心安理得抓紧一切时间休息（摸鱼）。\n声称自己选择使用弓作为武器是因为方便偷懒，可以有效减少跑动的频次。\n\n浅羽悠真的身体状况不好，在过度消耗的情况下有概率发病。\n他经常以此为理由申请病假，没有人知道他用这些假期到底做了什么，但多半不是在休息。",
   "2": "",
   "3": "浅羽悠真患有一种罕见疾病：「以太适性衰竭综合征」。\n该疾病会导致患者身体某些部位产生病变，体质变差，但也能让他们拥有比常人更强大的以太适性。\n在病程达到晚期后，患者的身体会迅速衰竭，在剧烈的疼痛下失去一切以太适性和感官能力，最终死亡。若患者晚期发病时身处空洞内，则会迅速被侵蚀变为以骸。\n以太适性衰竭综合征的患者通常寿命较短，现有案例中寿命最长的患者在26岁那年去世。\n目前尚未存在完全治愈该疾病的方法。",
   "4": ""
  }
 },
 "stats": {
  "armor": 0,
  "armor_growth": 0,
  "attack": 132,
  "attack_growth": 80270,
  "avatar_piece_id": 5201,
  "break_stun": 90,
  "crit": 500,
  "crit_damage": 5000,
  "crit_dmg_res": 0,
  "crit_res": 0,
  "defence": 48,
  "defence_growth": 65524,
  "element_abnormal_power": 80,
  "element_mystery": 95,
  "endurance": 0,
  "hp_growth": 808084,
  "hp_max": 595,
  "pen_delta": 0,
  "pen_rate": 0,
  "rbl": 1,
  "rbl_correction_factor": 10000,
  "rbl_probability": 0,
  "shield": 0,
  "shield_growth": 0,
  "sp_bar_point": 120,
  "sp_recover": 120,
  "stun": 0,
  "tags": [
   "Harumasa",
   "Pierce",
   "Cut",
   "Electric",
   "Male",
   "Camp6",
   "Size1",
   "AidTypeParry",
   "Harumasa",
   "EtherEyesSize1"
  ],
  "rp_max": 0,
  "rp_recover": 0,
  "ep_max": 0,
  "ep_recover": 0,
  "sharp_critical_damage": 0
 },
 "skill": {
  "basic": {
   "description": [
    {
     "name": "普通攻击：穿云",
     "desc": "点按 <IconMap:Icon_Normal> 发动：\n向前方进行至多五段的穿透攻击，造成<color=#F0D12B>物理伤害</color>和<color=#2EB6FF>电属性伤害</color>；\n第五段攻击命中敌人时，可生成2枚<color=#FFFFFF>[电壶]</color>；\n发动<color=#FFFFFF>[连携技]</color>后，悠真下一次发动<color=#FFFFFF>[普通攻击：穿云]</color>第五段命中敌人时，可生成6枚<color=#FFFFFF>[电壶]</color>。",
     "potential": []
    },
    {
     "name": "普通攻击：穿云·移形",
     "desc": "<color=#FFFFFF>[普通攻击：穿云]</color>发动期间，拖曳{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆}并点按 <IconMap:Icon_Normal> 发动：\n发动远程穿透攻击，并向拖曳方向调整身位，对前方敌人造成<color=#F0D12B>物理伤害</color>。",
     "potential": []
    },
    {
     "name": "普通攻击：落羽",
     "desc": "第五段<color=#FFFFFF>[普通攻击：穿云]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[强化特殊技]</color>或<color=#FFFFFF>[连携技]</color>发动后，长按 <IconMap:Icon_Special> 发动：\n立即向前方敌人发射<color=#FFFFFF>[落羽]</color>，造成<color=#2EB6FF>电属性伤害</color>。\n长按 <IconMap:Icon_Normal> 瞄准目标，松开 <IconMap:Icon_Normal> 发动：\n引弓瞄准敌人后，向目标发射<color=#FFFFFF>[落羽]</color>，造成<color=#2EB6FF>电属性伤害</color>。",
     "potential": []
    },
    {
     "name": "普通攻击：甲乙矢",
     "desc": "第五段<color=#FFFFFF>[普通攻击：穿云]</color>/<color=#FFFFFF>[强化特殊技]</color>/<color=#FFFFFF>[连携技]</color>命中敌人或地面时，可生成2/6/6枚<color=#FFFFFF>[电壶]</color>；\n若场上不存在<color=#FFFFFF>[电壶]</color>，队伍中任意角色对敌人施加属性异常效果时，可生成6枚<color=#FFFFFF>[电壶]</color>，12秒内最多触发一次；\n<color=#FFFFFF>[电壶]</color>同一时间内最多存在6枚，悠真发射<color=#FFFFFF>[落羽]</color>命中敌人时，若场上存在<color=#FFFFFF>[电壶]</color>，则会将其激活，向被<color=#FFFFFF>[落羽]</color>命中的目标发射<color=#FFFFFF>[甲乙矢]</color>，造成<color=#2EB6FF>电属性伤害</color>；\n<color=#FFFFFF>[甲乙矢]</color>命中敌人时，会为其施加<color=#FFFFFF>[电囚]</color>效果，最多叠加8层，持续10秒，重复触发时刷新持续时间，<color=#FFFFFF>[电囚]</color>效果大于等于2层时，将在目标身上生成<color=#FFFFFF>[十文字]</color>标记。",
     "potential": []
    },
    {
     "name": "普通攻击：穿云",
     "param": [
      {
       "name": "一段伤害倍率",
       "desc": "{Skill:1201001, Prop:1001}",
       "param": {
        "1201001": {
         "main": 4240,
         "growth": 390,
         "format": "%",
         "damage_percentage": 4240,
         "damage_percentage_growth": 390,
         "stun_ratio": 2650,
         "stun_ratio_growth": 130,
         "sp_recovery": 8670,
         "sp_recovery_growth": 0,
         "fever_recovery": 66275,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2407
        }
       },
       "potential": []
      },
      {
       "name": "二段伤害倍率",
       "desc": "{Skill:1201002, Prop:1001}",
       "param": {
        "1201002": {
         "main": 3980,
         "growth": 370,
         "format": "%",
         "damage_percentage": 3980,
         "damage_percentage_growth": 370,
         "stun_ratio": 4430,
         "stun_ratio_growth": 210,
         "sp_recovery": 14500,
         "sp_recovery_growth": 0,
         "fever_recovery": 110825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4028
        }
       },
       "potential": []
      },
      {
       "name": "三段伤害倍率",
       "desc": "{Skill:1201003, Prop:1001}",
       "param": {
        "1201003": {
         "main": 7090,
         "growth": 650,
         "format": "%",
         "damage_percentage": 7090,
         "damage_percentage_growth": 650,
         "stun_ratio": 6610,
         "stun_ratio_growth": 310,
         "sp_recovery": 21640,
         "sp_recovery_growth": 0,
         "fever_recovery": 165275,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6009
        }
       },
       "potential": []
      },
      {
       "name": "四段伤害倍率",
       "desc": "{Skill:1201004, Prop:1001}",
       "param": {
        "1201004": {
         "main": 9010,
         "growth": 820,
         "format": "%",
         "damage_percentage": 9010,
         "damage_percentage_growth": 820,
         "stun_ratio": 8960,
         "stun_ratio_growth": 410,
         "sp_recovery": 29300,
         "sp_recovery_growth": 0,
         "fever_recovery": 223850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4917,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 8138
        }
       },
       "potential": []
      },
      {
       "name": "五段伤害倍率",
       "desc": "{Skill:1201005, Prop:1001}",
       "param": {
        "1201005": {
         "main": 13290,
         "growth": 1210,
         "format": "%",
         "damage_percentage": 13290,
         "damage_percentage_growth": 1210,
         "stun_ratio": 11540,
         "stun_ratio_growth": 530,
         "sp_recovery": 37770,
         "sp_recovery_growth": 0,
         "fever_recovery": 288750,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6584,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 10491
        }
       },
       "potential": []
      },
      {
       "name": "一段失衡倍率",
       "desc": "{Skill:1201001, Prop:1002}",
       "param": {
        "1201001": {
         "main": 2650,
         "growth": 130,
         "format": "%",
         "damage_percentage": 4240,
         "damage_percentage_growth": 390,
         "stun_ratio": 2650,
         "stun_ratio_growth": 130,
         "sp_recovery": 8670,
         "sp_recovery_growth": 0,
         "fever_recovery": 66275,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2407
        }
       },
       "potential": []
      },
      {
       "name": "二段失衡倍率",
       "desc": "{Skill:1201002, Prop:1002}",
       "param": {
        "1201002": {
         "main": 4430,
         "growth": 210,
         "format": "%",
         "damage_percentage": 3980,
         "damage_percentage_growth": 370,
         "stun_ratio": 4430,
         "stun_ratio_growth": 210,
         "sp_recovery": 14500,
         "sp_recovery_growth": 0,
         "fever_recovery": 110825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4028
        }
       },
       "potential": []
      },
      {
       "name": "三段失衡倍率",
       "desc": "{Skill:1201003, Prop:1002}",
       "param": {
        "1201003": {
         "main": 6610,
         "growth": 310,
         "format": "%",
         "damage_percentage": 7090,
         "damage_percentage_growth": 650,
         "stun_ratio": 6610,
         "stun_ratio_growth": 310,
         "sp_recovery": 21640,
         "sp_recovery_growth": 0,
         "fever_recovery": 165275,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6009
        }
       },
       "potential": []
      },
      {
       "name": "四段失衡倍率",
       "desc": "{Skill:1201004, Prop:1002}",
       "param": {
        "1201004": {
         "main": 8960,
         "growth": 410,
         "format": "%",
         "damage_percentage": 9010,
         "damage_percentage_growth": 820,
         "stun_ratio": 8960,
         "stun_ratio_growth": 410,
         "sp_recovery": 29300,
         "sp_recovery_growth": 0,
         "fever_recovery": 223850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4917,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 8138
        }
       },
       "potential": []
      },
      {
       "name": "五段失衡倍率",
       "desc": "{Skill:1201005, Prop:1002}",
       "param": {
        "1201005": {
         "main": 11540,
         "growth": 530,
         "format": "%",
         "damage_percentage": 13290,
         "damage_percentage_growth": 1210,
         "stun_ratio": 11540,
         "stun_ratio_growth": 530,
         "sp_recovery": 37770,
         "sp_recovery_growth": 0,
         "fever_recovery": 288750,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6584,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 10491
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "普通攻击：穿云·移形",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201006, Prop:1001}",
       "param": {
        "1201006": {
         "main": 6950,
         "growth": 640,
         "format": "%",
         "damage_percentage": 6950,
         "damage_percentage_growth": 640,
         "stun_ratio": 4870,
         "stun_ratio_growth": 230,
         "sp_recovery": 15930,
         "sp_recovery_growth": 0,
         "fever_recovery": 121825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4423
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201006, Prop:1002}",
       "param": {
        "1201006": {
         "main": 4870,
         "growth": 230,
         "format": "%",
         "damage_percentage": 6950,
         "damage_percentage_growth": 640,
         "stun_ratio": 4870,
         "stun_ratio_growth": 230,
         "sp_recovery": 15930,
         "sp_recovery_growth": 0,
         "fever_recovery": 121825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4423
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "普通攻击：落羽",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201007, Prop:1001}",
       "param": {
        "1201007": {
         "main": 10540,
         "growth": 960,
         "format": "%",
         "damage_percentage": 10540,
         "damage_percentage_growth": 960,
         "stun_ratio": 5270,
         "stun_ratio_growth": 240,
         "sp_recovery": 17240,
         "sp_recovery_growth": 0,
         "fever_recovery": 131725,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3351,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4788
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201007, Prop:1002}",
       "param": {
        "1201007": {
         "main": 5270,
         "growth": 240,
         "format": "%",
         "damage_percentage": 10540,
         "damage_percentage_growth": 960,
         "stun_ratio": 5270,
         "stun_ratio_growth": 240,
         "sp_recovery": 17240,
         "sp_recovery_growth": 0,
         "fever_recovery": 131725,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3351,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4788
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "普通攻击：甲乙矢",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201008, Prop:1001}",
       "param": {
        "1201008": {
         "main": 1590,
         "growth": 150,
         "format": "%",
         "damage_percentage": 1590,
         "damage_percentage_growth": 150,
         "stun_ratio": 0,
         "stun_ratio_growth": 0,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 0
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201008, Prop:1002}",
       "param": {
        "1201008": {
         "main": 0,
         "growth": 0,
         "format": "%",
         "damage_percentage": 1590,
         "damage_percentage_growth": 150,
         "stun_ratio": 0,
         "stun_ratio_growth": 0,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 0
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "dodge": {
   "description": [
    {
     "name": "闪避：瞬闪",
     "desc": "点按 <IconMap:Icon_Evade> 发动：\n快速的冲刺闪避；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "冲刺攻击：飞弦",
     "desc": "闪避时，点按 <IconMap:Icon_Normal> 发动：\n向前方进行多段穿透攻击，造成<color=#F0D12B>物理伤害</color>。",
     "potential": []
    },
    {
     "name": "闪避反击：藏锋",
     "desc": "触发<color=#FFFFFF>[极限闪避]</color>后，点按 <IconMap:Icon_Normal> 发动：\n对前方敌人发动穿透攻击，造成<color=#2EB6FF>电属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "冲刺攻击：飞弦·斩",
     "desc": "当场上存在拥有<color=#FFFFFF>[十文字]</color>标记的敌人时，悠真会进入<color=#FFFFFF>[醒觉]</color>状态，并将<color=#FFFFFF>[冲刺攻击：飞弦]</color>替换为<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>。\n<color=#FFFFFF>[醒觉]</color>状态下，闪避时，点按 <IconMap:Icon_Normal> 发动：\n快速突进至距离自身最近的带有<color=#FFFFFF>[十文字]</color>标记的敌人身前，发动强力斩击，造成<color=#2EB6FF>电属性伤害</color>；\n斩击命中目标时会消耗2层<color=#FFFFFF>[电囚]</color>效果，<color=#FFFFFF>[电囚]</color>效果少于2层时，将消除<color=#FFFFFF>[十文字]</color>标记；在<color=#FFFFFF>[十文字]</color>标记耗尽前，连续点按 <IconMap:Icon_Normal> ，可连续发动<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>；当场上不存在带有<color=#FFFFFF>[十文字]</color>标记的敌人时，悠真将退出<color=#FFFFFF>[醒觉]</color>状态；\n<color=#FFFFFF>[醒觉]</color>状态下，<color=#FFFFFF>[普通攻击：落羽]</color>发动后，点按 <IconMap:Icon_Normal> 可以快速衔接发动<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>；\n招式发动期间抗打断等级提升，受到的伤害降低40%。",
     "potential": [
      0
     ]
    },
    {
     "name": "冲刺攻击：飞弦·斩",
     "desc": "当场上存在拥有<color=#FFFFFF>[十文字]</color>标记的敌人时，悠真会进入<color=#FFFFFF>[醒觉]</color>状态，并将<color=#FFFFFF>[冲刺攻击：飞弦]</color>替换为<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>。\n<color=#FFFFFF>[醒觉]</color>状态下，闪避时，点按 <IconMap:Icon_Normal> 发动：\n快速突进至距离自身最近的带有<color=#FFFFFF>[十文字]</color>标记的敌人身前，发动强力斩击，造成<color=#2EB6FF>电属性伤害</color>，命中处于失衡状态的敌人时会触发[逐雷]，造成1次额外的<color=#2EB6FF>电属性伤害</color>；\n斩击命中目标时会消耗2层<color=#FFFFFF>[电囚]</color>效果，<color=#FFFFFF>[电囚]</color>效果少于2层时，将消除<color=#FFFFFF>[十文字]</color>标记；在<color=#FFFFFF>[十文字]</color>标记耗尽前，连续点按 <IconMap:Icon_Normal> ，可连续发动<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>；当场上不存在带有<color=#FFFFFF>[十文字]</color>标记的敌人时，悠真将退出<color=#FFFFFF>[醒觉]</color>状态；\n<color=#FFFFFF>[醒觉]</color>状态下，<color=#FFFFFF>[普通攻击：落羽]</color>发动后，点按 <IconMap:Icon_Normal> 可以快速衔接发动<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>；\n第一段招式期间可以格挡敌人攻击，第二、第三段招式的追击效果增强；\n招式发动期间抗打断等级提升，受到的伤害降低40%。",
     "potential": [
      120100,
      120101,
      120102,
      120103,
      120104,
      120105
     ]
    },
    {
     "name": "冲刺攻击：飞弦",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201011, Prop:1001}",
       "param": {
        "1201011": {
         "main": 8070,
         "growth": 740,
         "format": "%",
         "damage_percentage": 8070,
         "damage_percentage_growth": 740,
         "stun_ratio": 4040,
         "stun_ratio_growth": 190,
         "sp_recovery": 13210,
         "sp_recovery_growth": 0,
         "fever_recovery": 100925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3667
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201011, Prop:1002}",
       "param": {
        "1201011": {
         "main": 4040,
         "growth": 190,
         "format": "%",
         "damage_percentage": 8070,
         "damage_percentage_growth": 740,
         "stun_ratio": 4040,
         "stun_ratio_growth": 190,
         "sp_recovery": 13210,
         "sp_recovery_growth": 0,
         "fever_recovery": 100925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3667
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "闪避反击：藏锋",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201012, Prop:1001}",
       "param": {
        "1201012": {
         "main": 21960,
         "growth": 2000,
         "format": "%",
         "damage_percentage": 21960,
         "damage_percentage_growth": 2000,
         "stun_ratio": 19430,
         "stun_ratio_growth": 890,
         "sp_recovery": 27590,
         "sp_recovery_growth": 0,
         "fever_recovery": 210925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5364,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 22664
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201012, Prop:1002}",
       "param": {
        "1201012": {
         "main": 19430,
         "growth": 890,
         "format": "%",
         "damage_percentage": 21960,
         "damage_percentage_growth": 2000,
         "stun_ratio": 19430,
         "stun_ratio_growth": 890,
         "sp_recovery": 27590,
         "sp_recovery_growth": 0,
         "fever_recovery": 210925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5364,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 22664
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "冲刺攻击：飞弦·斩",
     "param": [
      {
       "name": "一段伤害倍率",
       "desc": "{Skill:1201020, Prop:1001}",
       "param": {
        "1201020": {
         "main": 16230,
         "growth": 1480,
         "format": "%",
         "damage_percentage": 16230,
         "damage_percentage_growth": 1480,
         "stun_ratio": 6600,
         "stun_ratio_growth": 300,
         "sp_recovery": 10800,
         "sp_recovery_growth": 0,
         "fever_recovery": 165000,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4197,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2999
        }
       },
       "potential": []
      },
      {
       "name": "二段伤害倍率",
       "desc": "{Skill:1201021, Prop:1001}",
       "param": {
        "1201021": {
         "main": 16660,
         "growth": 1520,
         "format": "%",
         "damage_percentage": 16660,
         "damage_percentage_growth": 1520,
         "stun_ratio": 4590,
         "stun_ratio_growth": 210,
         "sp_recovery": 7510,
         "sp_recovery_growth": 0,
         "fever_recovery": 114675,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2916,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4167
        }
       },
       "potential": []
      },
      {
       "name": "三段伤害倍率",
       "desc": "{Skill:1201022, Prop:1001}",
       "param": {
        "1201022": {
         "main": 18960,
         "growth": 1730,
         "format": "%",
         "damage_percentage": 18960,
         "damage_percentage_growth": 1730,
         "stun_ratio": 4950,
         "stun_ratio_growth": 230,
         "sp_recovery": 8100,
         "sp_recovery_growth": 0,
         "fever_recovery": 123750,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3147,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4497
        }
       },
       "potential": []
      },
      {
       "name": "一段失衡倍率",
       "desc": "{Skill:1201020, Prop:1002}",
       "param": {
        "1201020": {
         "main": 6600,
         "growth": 300,
         "format": "%",
         "damage_percentage": 16230,
         "damage_percentage_growth": 1480,
         "stun_ratio": 6600,
         "stun_ratio_growth": 300,
         "sp_recovery": 10800,
         "sp_recovery_growth": 0,
         "fever_recovery": 165000,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4197,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2999
        }
       },
       "potential": []
      },
      {
       "name": "二段失衡倍率",
       "desc": "{Skill:1201021, Prop:1002}",
       "param": {
        "1201021": {
         "main": 4590,
         "growth": 210,
         "format": "%",
         "damage_percentage": 16660,
         "damage_percentage_growth": 1520,
         "stun_ratio": 4590,
         "stun_ratio_growth": 210,
         "sp_recovery": 7510,
         "sp_recovery_growth": 0,
         "fever_recovery": 114675,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2916,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4167
        }
       },
       "potential": []
      },
      {
       "name": "三段失衡倍率",
       "desc": "{Skill:1201022, Prop:1002}",
       "param": {
        "1201022": {
         "main": 4950,
         "growth": 230,
         "format": "%",
         "damage_percentage": 18960,
         "damage_percentage_growth": 1730,
         "stun_ratio": 4950,
         "stun_ratio_growth": 230,
         "sp_recovery": 8100,
         "sp_recovery_growth": 0,
         "fever_recovery": 123750,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3147,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4497
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "逐雷",
     "param": [
      {
       "name": "额外伤害倍率",
       "desc": "{Skill:1201025, Prop:1001}",
       "param": {
        "1201025": {
         "main": 4120,
         "growth": 380,
         "format": "%",
         "damage_percentage": 4120,
         "damage_percentage_growth": 380,
         "stun_ratio": 0,
         "stun_ratio_growth": 0,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 0
        }
       },
       "potential": [
        120100,
        120101,
        120102,
        120103,
        120104,
        120105
       ]
      }
     ],
     "potential": [
      120100,
      120101,
      120102,
      120103,
      120104,
      120105
     ]
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "special": {
   "description": [
    {
     "name": "特殊技：天罗",
     "desc": "点按 <IconMap:Icon_Special> 发动：\n向前方发射箭矢，造成<color=#2EB6FF>电属性伤害</color>；\n招式发动期间抗打断等级提升。",
     "potential": []
    },
    {
     "name": "强化特殊技：地网",
     "desc": "能量足够时，点按 <IconMap:Icon_SpecialReady> 发动：\n向前方发射飞刃和强化箭矢，造成大量<color=#2EB6FF>电属性伤害</color>；\n强化箭矢命中敌人或地面时，可生成6枚<color=#FFFFFF>[电壶]</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "强化特殊技：地网·巡弋",
     "desc": "能量足够时，在第四/五段<color=#FFFFFF>[普通攻击：穿云]</color>、<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、<color=#FFFFFF>[终结技]</color>、<color=#FFFFFF>[闪避反击：藏锋]</color>、<color=#FFFFFF>[快速支援：穿弦]</color>发动后点按 <IconMap:Icon_SpecialReady> 发动：\n向前方连续发射强化箭矢，造成大量<color=#2EB6FF>电属性伤害</color>；\n第一发强化箭矢命中敌人或地面时，可生成6枚<color=#FFFFFF>[电壶]</color>，最后一发强化箭矢命中敌人时，激活场上的<color=#FFFFFF>[电壶]</color>，向目标发射<color=#FFFFFF>[甲乙矢]</color>，造成<color=#2EB6FF>电属性伤害</color>；\n命中的目标持有的<color=#FFFFFF>[电囚]</color>效果层数接近上限时，会激活更少的<color=#FFFFFF>[电壶]</color>；\n招式发动期间拥有无敌效果。",
     "potential": [
      120100,
      120101,
      120102,
      120103,
      120104,
      120105
     ]
    },
    {
     "name": "特殊技：天罗",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201009, Prop:1001}",
       "param": {
        "1201009": {
         "main": 5230,
         "growth": 480,
         "format": "%",
         "damage_percentage": 5230,
         "damage_percentage_growth": 480,
         "stun_ratio": 5230,
         "stun_ratio_growth": 240,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 130900,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3326,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4752
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201009, Prop:1002}",
       "param": {
        "1201009": {
         "main": 5230,
         "growth": 240,
         "format": "%",
         "damage_percentage": 5230,
         "damage_percentage_growth": 480,
         "stun_ratio": 5230,
         "stun_ratio_growth": 240,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 130900,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3326,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4752
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "强化特殊技：地网",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201010, Prop:1001}",
       "param": {
        "1201010": {
         "main": 44930,
         "growth": 4090,
         "format": "%",
         "damage_percentage": 44930,
         "damage_percentage_growth": 4090,
         "stun_ratio": 44900,
         "stun_ratio_growth": 2050,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1647800,
         "fever_recovery_growth": 0,
         "attribute_infliction": 31911,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 12164
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201010, Prop:1002}",
       "param": {
        "1201010": {
         "main": 44900,
         "growth": 2050,
         "format": "%",
         "damage_percentage": 44930,
         "damage_percentage_growth": 4090,
         "stun_ratio": 44900,
         "stun_ratio_growth": 2050,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1647800,
         "fever_recovery_growth": 0,
         "attribute_infliction": 31911,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 12164
        }
       },
       "potential": []
      },
      {
       "name": "能量消耗",
       "desc": "60",
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "强化特殊技：地网·巡弋",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201023, Prop:1001}",
       "param": {
        "1201023": {
         "main": 51310,
         "growth": 4670,
         "format": "%",
         "damage_percentage": 51310,
         "damage_percentage_growth": 4670,
         "stun_ratio": 46570,
         "stun_ratio_growth": 2120,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1695925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 33013,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 13330
        }
       },
       "potential": [
        120100,
        120101,
        120102,
        120103,
        120104,
        120105
       ]
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201023, Prop:1002}",
       "param": {
        "1201023": {
         "main": 46570,
         "growth": 2120,
         "format": "%",
         "damage_percentage": 51310,
         "damage_percentage_growth": 4670,
         "stun_ratio": 46570,
         "stun_ratio_growth": 2120,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1695925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 33013,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 13330
        }
       },
       "potential": [
        120100,
        120101,
        120102,
        120103,
        120104,
        120105
       ]
      },
      {
       "name": "能量消耗",
       "desc": "60",
       "potential": [
        120100,
        120101,
        120102,
        120103,
        120104,
        120105
       ]
      }
     ],
     "potential": [
      120100,
      120101,
      120102,
      120103,
      120104,
      120105
     ]
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "chain": {
   "description": [
    {
     "name": "连携技：会·离",
     "desc": "触发<color=#FFFFFF>[连携技]</color>时，选择对应角色发动：\n对前方大范围敌人发动穿透攻击，并发射强化箭矢，造成大量<color=#2EB6FF>电属性伤害</color>；\n箭矢命中地面时，可生成6枚<color=#FFFFFF>[电壶]</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "终结技：残心",
     "desc": "喧响等级达到<color=#FFFFFF>[极]</color>时，点按 <IconMap:Icon_UltimateReady> 发动：\n对前方敌人发动强力穿透攻击，造成大量<color=#2EB6FF>电属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "残心·散华",
     "desc": "[终结技：残心]发动后自动派生：\n对前方敌人发动大范围穿透攻击，造成<color=#2EB6FF>电属性伤害</color>，视为[终结技]伤害；\n招式发动期间拥有无敌效果。",
     "potential": [
      120100,
      120101,
      120102,
      120103,
      120104,
      120105
     ]
    },
    {
     "name": "连携技：会·离",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201013, Prop:1001}",
       "param": {
        "1201013": {
         "main": 51760,
         "growth": 4710,
         "format": "%",
         "damage_percentage": 51760,
         "damage_percentage_growth": 4710,
         "stun_ratio": 18340,
         "stun_ratio_growth": 840,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2287175,
         "fever_recovery_growth": 0,
         "attribute_infliction": 25633,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 16670
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201013, Prop:1002}",
       "param": {
        "1201013": {
         "main": 18340,
         "growth": 840,
         "format": "%",
         "damage_percentage": 51760,
         "damage_percentage_growth": 4710,
         "stun_ratio": 18340,
         "stun_ratio_growth": 840,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2287175,
         "fever_recovery_growth": 0,
         "attribute_infliction": 25633,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 16670
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "终结技：残心",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201014, Prop:1001}",
       "param": {
        "1201014": {
         "main": 195390,
         "growth": 17770,
         "format": "%",
         "damage_percentage": 195390,
         "damage_percentage_growth": 17770,
         "stun_ratio": 10690,
         "stun_ratio_growth": 490,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6181,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 58831
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201014, Prop:1002}",
       "param": {
        "1201014": {
         "main": 10690,
         "growth": 490,
         "format": "%",
         "damage_percentage": 195390,
         "damage_percentage_growth": 17770,
         "stun_ratio": 10690,
         "stun_ratio_growth": 490,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6181,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 58831
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "残心·散华",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201024, Prop:1001}",
       "param": {
        "1201024": {
         "main": 23650,
         "growth": 2150,
         "format": "%",
         "damage_percentage": 23650,
         "damage_percentage_growth": 2150,
         "stun_ratio": 3210,
         "stun_ratio_growth": 150,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 1854,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 17650
        }
       },
       "potential": [
        120100,
        120101,
        120102,
        120103,
        120104,
        120105
       ]
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201024, Prop:1002}",
       "param": {
        "1201024": {
         "main": 3210,
         "growth": 150,
         "format": "%",
         "damage_percentage": 23650,
         "damage_percentage_growth": 2150,
         "stun_ratio": 3210,
         "stun_ratio_growth": 150,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 1854,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 17650
        }
       },
       "potential": [
        120100,
        120101,
        120102,
        120103,
        120104,
        120105
       ]
      }
     ],
     "potential": [
      120100,
      120101,
      120102,
      120103,
      120104,
      120105
     ]
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "assist": {
   "description": [
    {
     "name": "快速支援：穿弦",
     "desc": "当前操作中的角色被击飞时，点按 <IconMap:Icon_Switch> 发动：\n对前方敌人发动穿透攻击，造成<color=#2EB6FF>电属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "招架支援：构身",
     "desc": "前场角色即将被攻击时，点按 <IconMap:Icon_Switch> 发动：\n招架敌人的攻击，累积大量失衡值；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "支援突击：构身·斩",
     "desc": "发动<color=#FFFFFF>[招架支援]</color>后，点按 <IconMap:Icon_Normal> 发动：\n对前方敌人发动连续斩击，造成<color=#2EB6FF>电属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "快速支援：穿弦",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201015, Prop:1001}",
       "param": {
        "1201015": {
         "main": 8430,
         "growth": 770,
         "format": "%",
         "damage_percentage": 8430,
         "damage_percentage_growth": 770,
         "stun_ratio": 8430,
         "stun_ratio_growth": 390,
         "sp_recovery": 27590,
         "sp_recovery_growth": 0,
         "fever_recovery": 210925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5364,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3832
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201015, Prop:1002}",
       "param": {
        "1201015": {
         "main": 8430,
         "growth": 390,
         "format": "%",
         "damage_percentage": 8430,
         "damage_percentage_growth": 770,
         "stun_ratio": 8430,
         "stun_ratio_growth": 390,
         "sp_recovery": 27590,
         "sp_recovery_growth": 0,
         "fever_recovery": 210925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5364,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 3832
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "招架支援：构身",
     "param": [
      {
       "name": "轻招架失衡倍率",
       "desc": "{Skill:1201016, Prop:1002}",
       "param": {
        "1201016": {
         "main": 24760,
         "growth": 1130,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 24760,
         "stun_ratio_growth": 1130,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 35004
        }
       },
       "potential": []
      },
      {
       "name": "重招架失衡倍率",
       "desc": "{Skill:1201017, Prop:1002}",
       "param": {
        "1201017": {
         "main": 29520,
         "growth": 1350,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 29520,
         "stun_ratio_growth": 1350,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 38334
        }
       },
       "potential": []
      },
      {
       "name": "连续招架失衡倍率",
       "desc": "{Skill:1201018, Prop:1002}",
       "param": {
        "1201018": {
         "main": 11920,
         "growth": 550,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 11920,
         "stun_ratio_growth": 550,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 8334
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "支援突击：构身·斩",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1201019, Prop:1001}",
       "param": {
        "1201019": {
         "main": 30710,
         "growth": 2800,
         "format": "%",
         "damage_percentage": 30710,
         "damage_percentage_growth": 2800,
         "stun_ratio": 26330,
         "stun_ratio_growth": 1200,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 876975,
         "fever_recovery_growth": 0,
         "attribute_infliction": 18145,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 12001
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1201019, Prop:1002}",
       "param": {
        "1201019": {
         "main": 26330,
         "growth": 1200,
         "format": "%",
         "damage_percentage": 30710,
         "damage_percentage_growth": 2800,
         "stun_ratio": 26330,
         "stun_ratio_growth": 1200,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 876975,
         "fever_recovery_growth": 0,
         "attribute_infliction": 18145,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 12001
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  }
 },
 "talent": {
  "1": {
   "level": 1,
   "name": "「意气风发」",
   "desc": "<color=#FFFFFF>[普通攻击：甲乙矢]</color>中，<color=#FFFFFF>[电囚]</color>效果的叠加层数上限提升至14层；<color=#FFFFFF>[电壶]</color>被激活时，将会向目标连续发射2支<color=#FFFFFF>[甲乙矢]</color>。",
   "desc2": "「我才不像某些死心眼的家伙一样，总之执着于正面战。」\n「不管是明枪还是暗箭，能让我早点下班的都是好孩子~」"
  },
  "2": {
   "level": 2,
   "name": "挥霍",
   "desc": "发动<color=#FFFFFF>[连携技]</color>或<color=#FFFFFF>[终结技]</color>时，悠真获得7层<color=#FFFFFF>[电掣]</color>，最多叠加7层；拥有<color=#FFFFFF>[电掣]</color>时，<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>造成的伤害提升50%；<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>结束后，消耗1层<color=#FFFFFF>[电掣]</color>。",
   "desc2": "「别看我这样，我其实很弱很弱的~」\n悠真懒洋洋地趴在了办公桌上。\n「所以这次的任务，换个人怎么样？」"
  },
  "3": {
   "level": 3,
   "name": "白色谎言",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "「…放心，暂时死不了。」\n他笑着抹了一把嘴角溢出的鲜血，再次架起了弓。\n「我可是要遗千年的。」"
  },
  "4": {
   "level": 4,
   "name": "偶有充盈",
   "desc": "<color=#FFFFFF>[电囚]</color>效果的持续时间提升至20秒；<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>命中敌人时，悠真获得30点喧响值，同一招式内最多触发一次；发动<color=#FFFFFF>[终结技]</color>时，将为场上所有敌人施加满层<color=#FFFFFF>[电囚]</color>效果。",
   "desc2": "悠真偶尔也有干劲满满的时候——\n在距离下班还有五分钟之前。"
  },
  "5": {
   "level": 5,
   "name": "无人知晓",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "「我想要假期，要自由，要每天都开开心心——」\n「骗你的。我想活着。」"
  },
  "6": {
   "level": 6,
   "name": "会心",
   "desc": "<color=#FFFFFF>[甲乙矢]</color>命中处于失衡状态或属性异常状态下的敌人后，悠真将无视其15%<color=#2EB6FF>电属性伤害抗性</color>，持续12秒；<color=#FFFFFF>[甲乙矢]</color>每命中同一名敌人12次，将额外触发1次电磁爆炸，对目标造成悠真1500%攻击力的<color=#2EB6FF>电属性伤害</color>。",
   "desc2": "「师父曾教过我很多事。如何拉弓，如何用刀，如何…在这个世界里幸存下来。」\n「…你问后来？」\n「后来啊…他也离开我了。」"
  }
 },
 "passive": {
  "level": {
   "1201501": {
    "level": 1,
    "id": 1201501,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>的暴击率提升<color=#2BAD00>10.6%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>命中敌人并触发暴击时，将获得1层<color=#FFFFFF>[锋芒]</color>，同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>造成的暴击伤害提升<color=#2BAD00>6%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     0
    ]
   },
   "1201502": {
    "level": 2,
    "id": 1201502,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>的暴击率提升<color=#2BAD00>13%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>命中敌人并触发暴击时，将获得1层<color=#FFFFFF>[锋芒]</color>，同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>造成的暴击伤害提升<color=#2BAD00>7%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     0
    ]
   },
   "1201503": {
    "level": 3,
    "id": 1201503,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>的暴击率提升<color=#2BAD00>15.4%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>命中敌人并触发暴击时，将获得1层<color=#FFFFFF>[锋芒]</color>，同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>造成的暴击伤害提升<color=#2BAD00>8%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     0
    ]
   },
   "1201504": {
    "level": 4,
    "id": 1201504,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>的暴击率提升<color=#2BAD00>17.8%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>命中敌人并触发暴击时，将获得1层<color=#FFFFFF>[锋芒]</color>，同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>造成的暴击伤害提升<color=#2BAD00>9%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     0
    ]
   },
   "1201505": {
    "level": 5,
    "id": 1201505,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>的暴击率提升<color=#2BAD00>20.2%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>命中敌人并触发暴击时，将获得1层<color=#FFFFFF>[锋芒]</color>，同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>造成的暴击伤害提升<color=#2BAD00>10%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     0
    ]
   },
   "1201506": {
    "level": 6,
    "id": 1201506,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>的暴击率提升<color=#2BAD00>22.6%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>命中敌人并触发暴击时，将获得1层<color=#FFFFFF>[锋芒]</color>，同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>造成的暴击伤害提升<color=#2BAD00>11%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     0
    ]
   },
   "1201507": {
    "level": 7,
    "id": 1201507,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>的暴击率提升<color=#2BAD00>25%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>命中敌人并触发暴击时，将获得1层<color=#FFFFFF>[锋芒]</color>，同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>造成的暴击伤害提升<color=#2BAD00>12%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     0
    ]
   },
   "1201508": {
    "level": 1,
    "id": 1201508,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]的暴击率提升<color=#2BAD00>10.6%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>/<color=#FFFFFF>[终结技]</color>命中敌人并触发暴击时，将获得1/6层<color=#FFFFFF>[锋芒]</color>，[冲刺攻击：飞弦·斩]在同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]造成的暴击伤害提升<color=#2BAD00>6%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     120100,
     120101,
     120102,
     120103,
     120104,
     120105
    ]
   },
   "1201509": {
    "level": 2,
    "id": 1201509,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]的暴击率提升<color=#2BAD00>13%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>/<color=#FFFFFF>[终结技]</color>命中敌人并触发暴击时，将获得1/6层<color=#FFFFFF>[锋芒]</color>，[冲刺攻击：飞弦·斩]在同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]造成的暴击伤害提升<color=#2BAD00>7%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     120100,
     120101,
     120102,
     120103,
     120104,
     120105
    ]
   },
   "1201510": {
    "level": 3,
    "id": 1201510,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]的暴击率提升<color=#2BAD00>15.4%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>/<color=#FFFFFF>[终结技]</color>命中敌人并触发暴击时，将获得1/6层<color=#FFFFFF>[锋芒]</color>，[冲刺攻击：飞弦·斩]在同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]造成的暴击伤害提升<color=#2BAD00>8%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     120100,
     120101,
     120102,
     120103,
     120104,
     120105
    ]
   },
   "1201511": {
    "level": 4,
    "id": 1201511,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]的暴击率提升<color=#2BAD00>17.8%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>/<color=#FFFFFF>[终结技]</color>命中敌人并触发暴击时，将获得1/6层<color=#FFFFFF>[锋芒]</color>，[冲刺攻击：飞弦·斩]在同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]造成的暴击伤害提升<color=#2BAD00>9%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     120100,
     120101,
     120102,
     120103,
     120104,
     120105
    ]
   },
   "1201512": {
    "level": 5,
    "id": 1201512,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]的暴击率提升<color=#2BAD00>20.2%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>/<color=#FFFFFF>[终结技]</color>命中敌人并触发暴击时，将获得1/6层<color=#FFFFFF>[锋芒]</color>，[冲刺攻击：飞弦·斩]在同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]造成的暴击伤害提升<color=#2BAD00>10%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     120100,
     120101,
     120102,
     120103,
     120104,
     120105
    ]
   },
   "1201513": {
    "level": 6,
    "id": 1201513,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]的暴击率提升<color=#2BAD00>22.6%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>/<color=#FFFFFF>[终结技]</color>命中敌人并触发暴击时，将获得1/6层<color=#FFFFFF>[锋芒]</color>，[冲刺攻击：飞弦·斩]在同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]造成的暴击伤害提升<color=#2BAD00>11%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     120100,
     120101,
     120102,
     120103,
     120104,
     120105
    ]
   },
   "1201514": {
    "level": 7,
    "id": 1201514,
    "name": [
     "核心被动：破晓",
     "额外能力：超频"
    ],
    "desc": [
     "<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]的暴击率提升<color=#2BAD00>25%</color>，悠真的<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>/<color=#FFFFFF>[终结技]</color>命中敌人并触发暴击时，将获得1/6层<color=#FFFFFF>[锋芒]</color>，[冲刺攻击：飞弦·斩]在同一招式内最多获得3层，<color=#FFFFFF>[锋芒]</color>最多叠加6层，持续5秒，重复触发时刷新持续时间；每层<color=#FFFFFF>[锋芒]</color>会使<color=#FFFFFF>[冲刺攻击：飞弦·斩]</color>、[逐雷]和[终结技]造成的暴击伤害提升<color=#2BAD00>12%</color>。",
     "队伍中存在<color=#FFFFFF>[击破]</color>角色或<color=#FFFFFF>[异常]</color>角色时触发：\n悠真攻击命中处于失衡状态或属性异常状态下的敌人时，自身造成的伤害提升40%；悠真发射<color=#FFFFFF>[落羽]</color>命中处于失衡状态或属性异常状态下的敌人时，会为其施加2层<color=#FFFFFF>[电囚]</color>效果。"
    ],
    "extra_property": {},
    "potential": [
     120100,
     120101,
     120102,
     120103,
     120104,
     120105
    ]
   }
  },
  "materials": {
   "1": {
    "10": 5000
   },
   "2": {
    "10": 12000,
    "110508": 2
   },
   "3": {
    "10": 28000,
    "110508": 4
   },
   "4": {
    "10": 60000,
    "110005": 2,
    "110508": 9
   },
   "5": {
    "10": 100000,
    "110005": 3,
    "110508": 15
   },
   "6": {
    "10": 200000,
    "110005": 4,
    "110508": 30
   }
  }
 },
 "skin": {
  "3112010": {
   "name": "浅羽悠真·落弦飞羽",
   "desc": "他的双眼，比额间的那抹明黄更显澄澈。箭矢贯穿欺骗与谎言，过往如轻羽逐风而散。或许黎明尚未到来，但在地平线的前方，金色的未来隐约闪烁。",
   "obtain_desc": "",
   "image": "IconRole35"
  }
 },
 "special_element_type": {},
 "skill_list": {
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   "name": "普通攻击：穿云（一、二、三段）",
   "desc": "<IconMap:Icon_Normal>",
   "element_type": 200,
   "hit_type": 103,
   "potential": []
  },
  "1201002": {
   "name": "普通攻击：穿云（四、五段）",
   "desc": "<IconMap:Icon_Normal>",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  },
  "1201003": {
   "name": "普通攻击：落羽",
   "desc": "<IconMap:Icon_Special>（长按）（特定招式后）",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  },
  "1201004": {
   "name": "普通攻击：落羽",
   "desc": "<IconMap:Icon_Normal>（长按）",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  },
  "1201005": {
   "name": "特殊技：天罗",
   "desc": "<IconMap:Icon_Special>",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  },
  "1201006": {
   "name": "强化特殊技：地网",
   "desc": "<IconMap:Icon_SpecialReady>",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  },
  "1201007": {
   "name": "冲刺攻击：飞弦",
   "desc": "<IconMap:Icon_Evade> ; <IconMap:Icon_Normal>",
   "element_type": 200,
   "hit_type": 103,
   "potential": []
  },
  "1201008": {
   "name": "冲刺攻击：飞弦·斩",
   "desc": "<IconMap:Icon_Evade> ; <IconMap:Icon_Normal>（醒觉状态下）",
   "element_type": 203,
   "hit_type": 101,
   "potential": []
  },
  "1201009": {
   "name": "冲刺攻击：飞弦·斩（快速发动）",
   "desc": "<IconMap:Icon_Normal>（醒觉状态下）（落羽发动后）",
   "element_type": 203,
   "hit_type": 101,
   "potential": []
  },
  "1201010": {
   "name": "闪避反击：藏锋",
   "desc": "<IconMap:Icon_Evade>（极限） ; <IconMap:Icon_Normal>",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  },
  "1201011": {
   "name": "连携技：会·离",
   "desc": "<IconMap:Icon_QTE>",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  },
  "1201012": {
   "name": "终结技：残心",
   "desc": "<IconMap:Icon_UltimateReady>",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  },
  "1201013": {
   "name": "快速支援：穿弦",
   "desc": "<IconMap:Icon_Switch>（触发快速支援时）",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  },
  "1201014": {
   "name": "招架支援：构身",
   "desc": "<IconMap:Icon_Switch>（触发招架支援时）",
   "element_type": 0,
   "hit_type": 0,
   "potential": []
  },
  "1201015": {
   "name": "支援突击：构身·斩",
   "desc": "<IconMap:Icon_Normal>（发动招架支援后）",
   "element_type": 203,
   "hit_type": 103,
   "potential": []
  }
 },
 "skill_priority": [
  {
   "id": 1201001,
   "avatar_id": 1201,
   "first_priority": [
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    2
   ],
   "second_priority": [
    3,
    0,
    1
   ],
   "third_priority": [
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   ],
   "potential_levels": [
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    1,
    2,
    3,
    4,
    5,
    6
   ]
  }
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  "slot2": 31000,
  "slot_sub": 32700,
  "part_sub_list": [
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   12102,
   21103
  ],
  "alt_build": [
   {
    "suit_list": [
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     31000
    ],
    "part_sub_list": [
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     20103
    ]
   },
   {
    "suit_list": [],
    "part_sub_list": [
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     12102
    ]
   },
   {
    "suit_list": [],
    "part_sub_list": [
     12102
    ]
   }
  ],
  "part4": {
   "prop": 20103,
   "name": "暴击率",
   "format": "{0:0.#%}",
   "icon": "UI/Sprite/A1DynamicLoad/IconAttribute/UnPacker/Role/IconCrit.png"
  },
  "part5": {
   "prop": 31803,
   "name": "电属性伤害加成",
   "format": "{0:0.#%}",
   "icon": "UI/Sprite/A1DynamicLoad/IconGeneralBuff/Packer/IconThunder.png"
  },
  "part6": {
   "prop": 21103,
   "name": "暴击伤害",
   "format": "{0:0.#%}",
   "icon": "UI/Sprite/A1DynamicLoad/IconAttribute/UnPacker/Role/IconCritDam.png"
  },
  "part_sub": {
   "prop": 12102,
   "name": "攻击力",
   "format": "{0:0.#%}",
   "icon": "UI/Sprite/A1DynamicLoad/IconAttribute/UnPacker/Role/IconAttack.png"
  }
 },
 "strategy": [
  "03",
  "<IconMap:Icon_GeneralBuff_Thunder>电属性，速切输出",
  "远近双形态切换",
  "高频冲刺斩击"
 ],
 "potential": [
  120100,
  120101,
  120102,
  120103,
  120104,
  120105
 ],
 "potential_detail": {
  "120100": {
   "id": 120100,
   "name": "",
   "desc": "",
   "image": "Harumasa",
   "level_show_name": "例无虚发 I",
   "level": 1,
   "ability_list": [
    11201601
   ],
   "potential_materials": [
    {
     "item_id": 20120,
     "number": 1
    }
   ]
  },
  "120101": {
   "id": 120101,
   "name": "潜能觉醒：贯注",
   "desc": "发动<color=#FFFFFF>[强化特殊技]</color>、<color=#FFFFFF>[连携技]</color>或<color=#FFFFFF>[终结技]</color>时，攻击力提升<color=#2BAD00>4%</color>，[冲刺攻击：飞弦·斩]和[逐雷]无视目标<color=#2BAD00>5%</color>的<color=#2EB6FF>电属性伤害抗性</color>，持续12秒，重复触发时刷新持续时间；\n[核心被动]中[锋芒]的持续时间延长至10秒。",
   "image": "Harumasa",
   "level_show_name": "例无虚发 II",
   "level": 2,
   "ability_list": [
    11201601,
    11201701
   ],
   "potential_materials": [
    {
     "item_id": 20120,
     "number": 1
    }
   ]
  },
  "120102": {
   "id": 120102,
   "name": "潜能觉醒：贯注",
   "desc": "发动<color=#FFFFFF>[强化特殊技]</color>、<color=#FFFFFF>[连携技]</color>或<color=#FFFFFF>[终结技]</color>时，攻击力提升<color=#2BAD00>6%</color>，[冲刺攻击：飞弦·斩]和[逐雷]无视目标<color=#2BAD00>7.5%</color>的<color=#2EB6FF>电属性伤害抗性</color>，持续12秒，重复触发时刷新持续时间；\n[核心被动]中[锋芒]的持续时间延长至10秒。",
   "image": "Harumasa",
   "level_show_name": "例无虚发 III",
   "level": 3,
   "ability_list": [
    11201601,
    11201702
   ],
   "potential_materials": [
    {
     "item_id": 20120,
     "number": 1
    }
   ]
  },
  "120103": {
   "id": 120103,
   "name": "潜能觉醒：贯注",
   "desc": "发动<color=#FFFFFF>[强化特殊技]</color>、<color=#FFFFFF>[连携技]</color>或<color=#FFFFFF>[终结技]</color>时，攻击力提升<color=#2BAD00>8%</color>，[冲刺攻击：飞弦·斩]和[逐雷]无视目标<color=#2BAD00>10%</color>的<color=#2EB6FF>电属性伤害抗性</color>，持续12秒，重复触发时刷新持续时间；\n[核心被动]中[锋芒]的持续时间延长至10秒。",
   "image": "Harumasa",
   "level_show_name": "例无虚发 IV",
   "level": 4,
   "ability_list": [
    11201601,
    11201703
   ],
   "potential_materials": [
    {
     "item_id": 20120,
     "number": 1
    }
   ]
  },
  "120104": {
   "id": 120104,
   "name": "潜能觉醒：贯注",
   "desc": "发动<color=#FFFFFF>[强化特殊技]</color>、<color=#FFFFFF>[连携技]</color>或<color=#FFFFFF>[终结技]</color>时，攻击力提升<color=#2BAD00>10%</color>，[冲刺攻击：飞弦·斩]和[逐雷]无视目标<color=#2BAD00>12.5%</color>的<color=#2EB6FF>电属性伤害抗性</color>，持续12秒，重复触发时刷新持续时间；\n[核心被动]中[锋芒]的持续时间延长至10秒。",
   "image": "Harumasa",
   "level_show_name": "例无虚发 V",
   "level": 5,
   "ability_list": [
    11201601,
    11201704
   ],
   "potential_materials": [
    {
     "item_id": 20120,
     "number": 1
    }
   ]
  },
  "120105": {
   "id": 120105,
   "name": "潜能觉醒：贯注",
   "desc": "发动<color=#FFFFFF>[强化特殊技]</color>、<color=#FFFFFF>[连携技]</color>或<color=#FFFFFF>[终结技]</color>时，攻击力提升<color=#2BAD00>12%</color>，[冲刺攻击：飞弦·斩]和[逐雷]无视目标<color=#2BAD00>15%</color>的<color=#2EB6FF>电属性伤害抗性</color>，持续12秒，重复触发时刷新持续时间；\n[核心被动]中[锋芒]的持续时间延长至10秒。",
   "image": "Harumasa",
   "level_show_name": "例无虚发 VI",
   "level": 6,
   "ability_list": [
    11201601,
    11201705
   ],
   "potential_materials": [
    {
     "item_id": 20120,
     "number": 1
    }
   ]
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   "materials": {
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   "attack": 47,
   "defence": 33,
   "level_max": 20,
   "level_min": 10,
   "materials": {
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    "100221": 12
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   "attack": 94,
   "defence": 66,
   "level_max": 30,
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   "materials": {
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   "attack": 141,
   "defence": 99,
   "level_max": 40,
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   "materials": {
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    "100231": 10
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   "level_max": 60,
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     "format": "{0:0.#}",
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 "live2_d": "UISpine_Qianyuyouzhen"
}