{
 "id": 1291,
 "icon": "IconRole42",
 "name": "雨果",
 "code_name": "Hugo",
 "rarity": 4,
 "weapon_type": {
  "1": "Attack"
 },
 "element_type": {
  "202": "Ice"
 },
 "hit_type": {
  "101": "Slash"
 },
 "camp": {
  "9": "反舌鸟"
 },
 "gender": 1,
 "partner_info": {
  "birthday": "8/20",
  "full_name": "雨果·维拉德",
  "gender": "男",
  "icon_path": "UI/Sprite/A1DynamicLoad/IconRoleCircle/UnPacker/IconRoleCircle42.png",
  "inter_knot_icon": "UI/Sprite/A1DynamicLoad/InterKnot/UnPacker/IconInterknotAvatar/IconInterKnotRole0042.png",
  "impression_f": "该怎么说呢…感觉雨果至今能保持相对的心理健康，没有发疯也没有变成反社会人格，已经很了不起了？",
  "impression_m": "有点好奇，如果雨果是在一个普通家庭长大的话，会变成什么样的人…\n但也正是因为经历了这些，他才成为他自己吧。",
  "impressions": [
   "对雨果的印象：\n · 他从深渊中爬起，看见了真正的自己。",
   " · 从来没有什么罪恶的种子。",
   " · 你永远可以成为你想成为的任何人。"
  ],
  "profile_desc": "雨果，自称是一位收藏家，名下有一间生意不错的画廊，游走在新艾利都「上等人」之间。\n真实身份是怪盗组织反舌鸟的首领，莱卡恩的前搭档。\n虽然嘴上总是说着很多残酷（又中二）的话，但本质上对「公平」和「正义」有自己的追求。\n\n相关信息显示，雨果有一段扭曲的童年经历。\n作为TOPS老牌家族拉文洛克的私生子，他从小因为异色的眼睛遭到母亲的厌弃。\n父亲将他像一件廉价商品一样买了回来，利用他来刺激自己的孩子们进行继承人竞争。在残忍的竞争中，唯一对雨果友善的妹妹塞蕾娜成为了牺牲品，而谋害了她的孩子们却把一切罪行推给了雨果，以为这样就可以置他于死地，却没想到父亲竟然赞扬了雨果的行为，认为这才是合格的继承人应该具有的手段。\n逃离了家族后，雨果遇到了莱卡恩和老杰克，学到了一些怪盗技巧。老杰克去世后，莱卡恩和雨果共同成立了最初的反舌鸟。\n\n而后，在反舌鸟的某次行动中，雨果遭遇了他的父亲。因为一瞬间的犹豫，雨果没有选择杀死自己的父亲复仇，却因此导致了更多无辜者的死亡。挚友莱卡恩也因为一些误解与他决裂，最终离开反舌鸟。\n独自漂泊一段时间后，雨果收留了和妹妹塞蕾娜相似的薇薇安，重组了反舌鸟组织。",
  "role_icon": "IconRole/UnPacker/IconRole42",
  "stature": "185",
  "unlock_condition": [
   "获得代理人",
   "完成主线：「悠然插曲·游方闲客」（主线第一季·尾音·下完成后开启）",
   "完成委托「安比的困扰」"
  ],
  "trust_lv": {
   "1": "雨果，自称是一位收藏家，名下有一间生意不错的画廊，游走在新艾利都「上等人」之间。\n真实身份是怪盗组织反舌鸟的首领，莱卡恩的前搭档。\n虽然嘴上总是说着很多残酷（又中二）的话，但本质上对「公平」和「正义」有自己的追求。\n\n相关信息显示，雨果有一段扭曲的童年经历。\n作为TOPS老牌家族拉文洛克的私生子，他从小因为异色的眼睛遭到母亲的厌弃。\n父亲将他像一件廉价商品一样买了回来，利用他来刺激自己的孩子们进行继承人竞争。在残忍的竞争中，唯一对雨果友善的妹妹塞蕾娜成为了牺牲品，而谋害了她的孩子们却把一切罪行推给了雨果，以为这样就可以置他于死地，却没想到父亲竟然赞扬了雨果的行为，认为这才是合格的继承人应该具有的手段。\n逃离了家族后，雨果遇到了莱卡恩和老杰克，学到了一些怪盗技巧。老杰克去世后，莱卡恩和雨果共同成立了最初的反舌鸟。\n\n而后，在反舌鸟的某次行动中，雨果遭遇了他的父亲。因为一瞬间的犹豫，雨果没有选择杀死自己的父亲复仇，却因此导致了更多无辜者的死亡。挚友莱卡恩也因为一些误解与他决裂，最终离开反舌鸟。\n独自漂泊一段时间后，雨果收留了和妹妹塞蕾娜相似的薇薇安，重组了反舌鸟组织。",
   "2": "",
   "3": "在拉文洛克家族时期，雨果曾因为吃了一块「哥哥」喜爱的蛋糕，而被那些孩子们逼迫吞下了整整一桌的甜品。\n自那之后，只要尝到甜味就会令他想要呕吐（推测为某种创伤后应激反应）。\n但因为低血糖，他需要通过补充糖分来让自己的身体机能维持稳定状态。雨果选择逼迫自己一遍一遍吃下各种甜品，战胜这种痛苦。\n备注：莱卡恩和薇薇安都不知道这段信息，雨果曾要求您对他们保密。",
   "4": ""
  }
 },
 "stats": {
  "armor": 0,
  "armor_growth": 0,
  "attack": 132,
  "attack_growth": 80729,
  "avatar_piece_id": 5291,
  "break_stun": 95,
  "crit": 500,
  "crit_damage": 5000,
  "crit_dmg_res": 0,
  "crit_res": 0,
  "defence": 50,
  "defence_growth": 67222,
  "element_abnormal_power": 86,
  "element_mystery": 90,
  "endurance": 0,
  "hp_growth": 866392,
  "hp_max": 638,
  "pen_delta": 0,
  "pen_rate": 0,
  "rbl": 1,
  "rbl_correction_factor": 10000,
  "rbl_probability": 0,
  "shield": 0,
  "shield_growth": 0,
  "sp_bar_point": 120,
  "sp_recover": 120,
  "stun": 0,
  "tags": [
   "HugoVlad",
   "Cut",
   "Ice",
   "Male",
   "Camp9",
   "Size2",
   "AidTypeParry",
   "HugoVlad",
   "EtherEyesSize2"
  ],
  "rp_max": 0,
  "rp_recover": 0,
  "ep_max": 0,
  "ep_recover": 0,
  "sharp_critical_damage": 0
 },
 "skill": {
  "basic": {
   "description": [
    {
     "name": "普通攻击：暗渊四重奏",
     "desc": "点按 <IconMap:Icon_Normal> 发动：\n向前方进行至多四段的攻击，造成<color=#F0D12B>物理伤害</color>和<color=#98EFF0>冰属性伤害</color>；\n招式第四段攻击为射击攻击，射击攻击发动期间长按 <IconMap:Icon_Normal> 可以进行蓄力，从而发动蓄力射击；\n第四段攻击招式发动期间抗打断等级提升，受到的伤害降低40%。",
     "potential": []
    },
    {
     "name": "普通攻击：暗渊协奏曲",
     "desc": "发动<color=#FFFFFF>[普通攻击：暗渊四重奏]</color>第四段后、发动<color=#FFFFFF>[闪避反击：诡影·斩]</color>的射击攻击后、发动<color=#FFFFFF>[快速支援：葬歌]</color>的射击攻击后，点按或长按 <IconMap:Icon_Normal> 发动：\n扔出镰刀向前方发动斩击，随后发动射击攻击，造成<color=#98EFF0>冰属性伤害</color>；\n射击攻击期间长按 <IconMap:Icon_Normal> 可以进行蓄力，从而发动蓄力射击；\n招式发动期间抗打断等级提升，受到的伤害降低40%。",
     "potential": []
    },
    {
     "name": "普通攻击：暗渊四重奏",
     "param": [
      {
       "name": "一段伤害倍率",
       "desc": "{Skill:1291001, Prop:1001}",
       "param": {
        "1291001": {
         "main": 4310,
         "growth": 400,
         "format": "%",
         "damage_percentage": 4310,
         "damage_percentage_growth": 400,
         "stun_ratio": 2160,
         "stun_ratio_growth": 100,
         "sp_recovery": 7050,
         "sp_recovery_growth": 0,
         "fever_recovery": 53900,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 1959
        }
       },
       "potential": []
      },
      {
       "name": "二段伤害倍率",
       "desc": "{Skill:1291002, Prop:1001}",
       "param": {
        "1291002": {
         "main": 7410,
         "growth": 680,
         "format": "%",
         "damage_percentage": 7410,
         "damage_percentage_growth": 680,
         "stun_ratio": 5490,
         "stun_ratio_growth": 250,
         "sp_recovery": 17960,
         "sp_recovery_growth": 0,
         "fever_recovery": 137225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4988
        }
       },
       "potential": []
      },
      {
       "name": "三段伤害倍率",
       "desc": "{Skill:1291003, Prop:1001}",
       "param": {
        "1291003": {
         "main": 16960,
         "growth": 1550,
         "format": "%",
         "damage_percentage": 16960,
         "damage_percentage_growth": 1550,
         "stun_ratio": 12810,
         "stun_ratio_growth": 590,
         "sp_recovery": 41910,
         "sp_recovery_growth": 0,
         "fever_recovery": 320375,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11641
        }
       },
       "potential": []
      },
      {
       "name": "斩击伤害倍率",
       "desc": "{Skill:1291004, Prop:1001}",
       "param": {
        "1291004": {
         "main": 14910,
         "growth": 1360,
         "format": "%",
         "damage_percentage": 14910,
         "damage_percentage_growth": 1360,
         "stun_ratio": 12580,
         "stun_ratio_growth": 580,
         "sp_recovery": 41150,
         "sp_recovery_growth": 0,
         "fever_recovery": 314600,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9581,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11431
        }
       },
       "potential": []
      },
      {
       "name": "射击伤害倍率",
       "desc": "{Skill:1291005, Prop:1001}",
       "param": {
        "1291005": {
         "main": 5860,
         "growth": 540,
         "format": "%",
         "damage_percentage": 5860,
         "damage_percentage_growth": 540,
         "stun_ratio": 5010,
         "stun_ratio_growth": 230,
         "sp_recovery": 16370,
         "sp_recovery_growth": 0,
         "fever_recovery": 125125,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3617,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4546
        }
       },
       "potential": []
      },
      {
       "name": "蓄力射击伤害倍率",
       "desc": "{Skill:1291006, Prop:1001}",
       "param": {
        "1291006": {
         "main": 11800,
         "growth": 1080,
         "format": "%",
         "damage_percentage": 11800,
         "damage_percentage_growth": 1080,
         "stun_ratio": 9570,
         "stun_ratio_growth": 440,
         "sp_recovery": 31320,
         "sp_recovery_growth": 0,
         "fever_recovery": 239250,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7770,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 8700
        }
       },
       "potential": []
      },
      {
       "name": "一段失衡倍率",
       "desc": "{Skill:1291001, Prop:1002}",
       "param": {
        "1291001": {
         "main": 2160,
         "growth": 100,
         "format": "%",
         "damage_percentage": 4310,
         "damage_percentage_growth": 400,
         "stun_ratio": 2160,
         "stun_ratio_growth": 100,
         "sp_recovery": 7050,
         "sp_recovery_growth": 0,
         "fever_recovery": 53900,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 1959
        }
       },
       "potential": []
      },
      {
       "name": "二段失衡倍率",
       "desc": "{Skill:1291002, Prop:1002}",
       "param": {
        "1291002": {
         "main": 5490,
         "growth": 250,
         "format": "%",
         "damage_percentage": 7410,
         "damage_percentage_growth": 680,
         "stun_ratio": 5490,
         "stun_ratio_growth": 250,
         "sp_recovery": 17960,
         "sp_recovery_growth": 0,
         "fever_recovery": 137225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4988
        }
       },
       "potential": []
      },
      {
       "name": "三段失衡倍率",
       "desc": "{Skill:1291003, Prop:1002}",
       "param": {
        "1291003": {
         "main": 12810,
         "growth": 590,
         "format": "%",
         "damage_percentage": 16960,
         "damage_percentage_growth": 1550,
         "stun_ratio": 12810,
         "stun_ratio_growth": 590,
         "sp_recovery": 41910,
         "sp_recovery_growth": 0,
         "fever_recovery": 320375,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11641
        }
       },
       "potential": []
      },
      {
       "name": "斩击失衡倍率",
       "desc": "{Skill:1291004, Prop:1002}",
       "param": {
        "1291004": {
         "main": 12580,
         "growth": 580,
         "format": "%",
         "damage_percentage": 14910,
         "damage_percentage_growth": 1360,
         "stun_ratio": 12580,
         "stun_ratio_growth": 580,
         "sp_recovery": 41150,
         "sp_recovery_growth": 0,
         "fever_recovery": 314600,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9581,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11431
        }
       },
       "potential": []
      },
      {
       "name": "射击失衡倍率",
       "desc": "{Skill:1291005, Prop:1002}",
       "param": {
        "1291005": {
         "main": 5010,
         "growth": 230,
         "format": "%",
         "damage_percentage": 5860,
         "damage_percentage_growth": 540,
         "stun_ratio": 5010,
         "stun_ratio_growth": 230,
         "sp_recovery": 16370,
         "sp_recovery_growth": 0,
         "fever_recovery": 125125,
         "fever_recovery_growth": 0,
         "attribute_infliction": 3617,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4546
        }
       },
       "potential": []
      },
      {
       "name": "蓄力射击失衡倍率",
       "desc": "{Skill:1291006, Prop:1002}",
       "param": {
        "1291006": {
         "main": 9570,
         "growth": 440,
         "format": "%",
         "damage_percentage": 11800,
         "damage_percentage_growth": 1080,
         "stun_ratio": 9570,
         "stun_ratio_growth": 440,
         "sp_recovery": 31320,
         "sp_recovery_growth": 0,
         "fever_recovery": 239250,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7770,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 8700
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "普通攻击：暗渊协奏曲",
     "param": [
      {
       "name": "斩击伤害倍率",
       "desc": "{Skill:1291024, Prop:1001}",
       "param": {
        "1291024": {
         "main": 14340,
         "growth": 1310,
         "format": "%",
         "damage_percentage": 14340,
         "damage_percentage_growth": 1310,
         "stun_ratio": 11030,
         "stun_ratio_growth": 510,
         "sp_recovery": 36090,
         "sp_recovery_growth": 0,
         "fever_recovery": 275825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 10023,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 10024
        }
       },
       "potential": []
      },
      {
       "name": "射击伤害倍率",
       "desc": "{Skill:1291025, Prop:1001}",
       "param": {
        "1291025": {
         "main": 8670,
         "growth": 790,
         "format": "%",
         "damage_percentage": 8670,
         "damage_percentage_growth": 790,
         "stun_ratio": 6670,
         "stun_ratio_growth": 310,
         "sp_recovery": 21810,
         "sp_recovery_growth": 0,
         "fever_recovery": 166650,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6056,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6057
        }
       },
       "potential": []
      },
      {
       "name": "蓄力射击伤害倍率",
       "desc": "{Skill:1291026, Prop:1001}",
       "param": {
        "1291026": {
         "main": 17060,
         "growth": 1560,
         "format": "%",
         "damage_percentage": 17060,
         "damage_percentage_growth": 1560,
         "stun_ratio": 13120,
         "stun_ratio_growth": 600,
         "sp_recovery": 42930,
         "sp_recovery_growth": 0,
         "fever_recovery": 328075,
         "fever_recovery_growth": 0,
         "attribute_infliction": 11924,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11925
        }
       },
       "potential": []
      },
      {
       "name": "斩击失衡倍率",
       "desc": "{Skill:1291024, Prop:1002}",
       "param": {
        "1291024": {
         "main": 11030,
         "growth": 510,
         "format": "%",
         "damage_percentage": 14340,
         "damage_percentage_growth": 1310,
         "stun_ratio": 11030,
         "stun_ratio_growth": 510,
         "sp_recovery": 36090,
         "sp_recovery_growth": 0,
         "fever_recovery": 275825,
         "fever_recovery_growth": 0,
         "attribute_infliction": 10023,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 10024
        }
       },
       "potential": []
      },
      {
       "name": "射击失衡倍率",
       "desc": "{Skill:1291025, Prop:1002}",
       "param": {
        "1291025": {
         "main": 6670,
         "growth": 310,
         "format": "%",
         "damage_percentage": 8670,
         "damage_percentage_growth": 790,
         "stun_ratio": 6670,
         "stun_ratio_growth": 310,
         "sp_recovery": 21810,
         "sp_recovery_growth": 0,
         "fever_recovery": 166650,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6056,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6057
        }
       },
       "potential": []
      },
      {
       "name": "蓄力射击失衡倍率",
       "desc": "{Skill:1291026, Prop:1002}",
       "param": {
        "1291026": {
         "main": 13120,
         "growth": 600,
         "format": "%",
         "damage_percentage": 17060,
         "damage_percentage_growth": 1560,
         "stun_ratio": 13120,
         "stun_ratio_growth": 600,
         "sp_recovery": 42930,
         "sp_recovery_growth": 0,
         "fever_recovery": 328075,
         "fever_recovery_growth": 0,
         "attribute_infliction": 11924,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11925
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100112": 2
    },
    "2": {
     "10": 3000,
     "100112": 3
    },
    "3": {
     "10": 6000,
     "100122": 2
    },
    "4": {
     "10": 9000,
     "100122": 3
    },
    "5": {
     "10": 12000,
     "100122": 4
    },
    "6": {
     "10": 18000,
     "100122": 6
    },
    "7": {
     "10": 45000,
     "100132": 5
    },
    "8": {
     "10": 67500,
     "100132": 8
    },
    "9": {
     "10": 90000,
     "100132": 10
    },
    "10": {
     "10": 112500,
     "100132": 12
    },
    "11": {
     "10": 135000,
     "100132": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "dodge": {
   "description": [
    {
     "name": "闪避：诡影",
     "desc": "点按 <IconMap:Icon_Evade> 发动：\n快速的冲刺闪避；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "冲刺攻击：诡影·破",
     "desc": "闪避时，点按 <IconMap:Icon_Normal> 发动：\n向前方进行突进攻击，造成<color=#F0D12B>物理伤害</color>。",
     "potential": []
    },
    {
     "name": "闪避反击：诡影·斩",
     "desc": "触发<color=#FFFFFF>[极限闪避]</color>后，点按 <IconMap:Icon_Normal> 发动：\n对前方敌人发动连续攻击，造成<color=#98EFF0>冰属性伤害</color>；\n招式发动期间长按 <IconMap:Icon_Normal> 可以发动射击攻击，射击攻击期间长按 <IconMap:Icon_Normal> 可以进行蓄力，从而发动蓄力射击；\n发动射击攻击视为发动一次普通攻击，伤害视为普通攻击伤害；\n招式发动后可直接衔接<color=#FFFFFF>[普通攻击：暗渊四重奏]</color>的第四段攻击；\n招式射击期间抗打断等级提升，受到的伤害降低40%;\n招式斩击期间与射击后撤期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "冲刺攻击：诡影·破",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1291011, Prop:1001}",
       "param": {
        "1291011": {
         "main": 9350,
         "growth": 850,
         "format": "%",
         "damage_percentage": 9350,
         "damage_percentage_growth": 850,
         "stun_ratio": 4680,
         "stun_ratio_growth": 220,
         "sp_recovery": 15300,
         "sp_recovery_growth": 0,
         "fever_recovery": 116875,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4249
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1291011, Prop:1002}",
       "param": {
        "1291011": {
         "main": 4680,
         "growth": 220,
         "format": "%",
         "damage_percentage": 9350,
         "damage_percentage_growth": 850,
         "stun_ratio": 4680,
         "stun_ratio_growth": 220,
         "sp_recovery": 15300,
         "sp_recovery_growth": 0,
         "fever_recovery": 116875,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4249
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "闪避反击：诡影·斩",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1291012, Prop:1001}",
       "param": {
        "1291012": {
         "main": 24590,
         "growth": 2240,
         "format": "%",
         "damage_percentage": 24590,
         "damage_percentage_growth": 2240,
         "stun_ratio": 21450,
         "stun_ratio_growth": 980,
         "sp_recovery": 34200,
         "sp_recovery_growth": 0,
         "fever_recovery": 261250,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9500,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 24500
        }
       },
       "potential": []
      },
      {
       "name": "派生射击伤害倍率",
       "desc": "{Skill:1291013, Prop:1001}",
       "param": {
        "1291013": {
         "main": 16210,
         "growth": 1480,
         "format": "%",
         "damage_percentage": 16210,
         "damage_percentage_growth": 1480,
         "stun_ratio": 12470,
         "stun_ratio_growth": 570,
         "sp_recovery": 40800,
         "sp_recovery_growth": 0,
         "fever_recovery": 311850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 11333,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11334
        }
       },
       "potential": []
      },
      {
       "name": "派生蓄力射击伤害倍率",
       "desc": "{Skill:1291014, Prop:1001}",
       "param": {
        "1291014": {
         "main": 21210,
         "growth": 1930,
         "format": "%",
         "damage_percentage": 21210,
         "damage_percentage_growth": 1930,
         "stun_ratio": 16320,
         "stun_ratio_growth": 750,
         "sp_recovery": 53390,
         "sp_recovery_growth": 0,
         "fever_recovery": 408100,
         "fever_recovery_growth": 0,
         "attribute_infliction": 14830,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 14831
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1291012, Prop:1002}",
       "param": {
        "1291012": {
         "main": 21450,
         "growth": 980,
         "format": "%",
         "damage_percentage": 24590,
         "damage_percentage_growth": 2240,
         "stun_ratio": 21450,
         "stun_ratio_growth": 980,
         "sp_recovery": 34200,
         "sp_recovery_growth": 0,
         "fever_recovery": 261250,
         "fever_recovery_growth": 0,
         "attribute_infliction": 9500,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 24500
        }
       },
       "potential": []
      },
      {
       "name": "派生射击失衡倍率",
       "desc": "{Skill:1291013, Prop:1002}",
       "param": {
        "1291013": {
         "main": 12470,
         "growth": 570,
         "format": "%",
         "damage_percentage": 16210,
         "damage_percentage_growth": 1480,
         "stun_ratio": 12470,
         "stun_ratio_growth": 570,
         "sp_recovery": 40800,
         "sp_recovery_growth": 0,
         "fever_recovery": 311850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 11333,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11334
        }
       },
       "potential": []
      },
      {
       "name": "派生蓄力射击失衡倍率",
       "desc": "{Skill:1291014, Prop:1002}",
       "param": {
        "1291014": {
         "main": 16320,
         "growth": 750,
         "format": "%",
         "damage_percentage": 21210,
         "damage_percentage_growth": 1930,
         "stun_ratio": 16320,
         "stun_ratio_growth": 750,
         "sp_recovery": 53390,
         "sp_recovery_growth": 0,
         "fever_recovery": 408100,
         "fever_recovery_growth": 0,
         "attribute_infliction": 14830,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 14831
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100112": 2
    },
    "2": {
     "10": 3000,
     "100112": 3
    },
    "3": {
     "10": 6000,
     "100122": 2
    },
    "4": {
     "10": 9000,
     "100122": 3
    },
    "5": {
     "10": 12000,
     "100122": 4
    },
    "6": {
     "10": 18000,
     "100122": 6
    },
    "7": {
     "10": 45000,
     "100132": 5
    },
    "8": {
     "10": 67500,
     "100132": 8
    },
    "9": {
     "10": 90000,
     "100132": 10
    },
    "10": {
     "10": 112500,
     "100132": 12
    },
    "11": {
     "10": 135000,
     "100132": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "special": {
   "description": [
    {
     "name": "特殊技：魂狩·断罪",
     "desc": "点按 <IconMap:Icon_Special> 发动：\n旋转镰刀后向前方发动斩击，造成<color=#98EFF0>冰属性伤害</color>；\n招式发动期间抗打断等级提升。",
     "potential": []
    },
    {
     "name": "强化特殊技：魂狩·惩戒",
     "desc": "能量足够时，点按 <IconMap:Icon_SpecialReady> 发动：\n旋转镰刀攻击，随后进行终结一击，造成大量<color=#98EFF0>冰属性伤害</color>；\n招式视为非重击；\n招式发动后可直接衔接<color=#FFFFFF>[普通攻击：暗渊四重奏]</color>的第四段攻击；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "特殊技：魂狩·断罪",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1291008, Prop:1001}",
       "param": {
        "1291008": {
         "main": 8530,
         "growth": 780,
         "format": "%",
         "damage_percentage": 8530,
         "damage_percentage_growth": 780,
         "stun_ratio": 8530,
         "stun_ratio_growth": 390,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 213400,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7751,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7752
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1291008, Prop:1002}",
       "param": {
        "1291008": {
         "main": 8530,
         "growth": 390,
         "format": "%",
         "damage_percentage": 8530,
         "damage_percentage_growth": 780,
         "stun_ratio": 8530,
         "stun_ratio_growth": 390,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 213400,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7751,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7752
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "强化特殊技：魂狩·惩戒",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{{Skill:1291009, Prop:1001} + {Skill:1291010, Prop:1001}}",
       "param": {
        "1291009": {
         "main": 1870,
         "growth": 170,
         "format": "%",
         "damage_percentage": 1870,
         "damage_percentage_growth": 170,
         "stun_ratio": 43240,
         "stun_ratio_growth": 1970,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 77550,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2254,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 951
        },
        "1291010": {
         "main": 35450,
         "growth": 3230,
         "format": "%",
         "damage_percentage": 35450,
         "damage_percentage_growth": 3230,
         "stun_ratio": 2280,
         "stun_ratio_growth": 110,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1470425,
         "fever_recovery_growth": 0,
         "attribute_infliction": 42843,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 18054
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{{Skill:1291009, Prop:1002} + {Skill:1291010, Prop:1002}}",
       "param": {
        "1291009": {
         "main": 43240,
         "growth": 1970,
         "format": "%",
         "damage_percentage": 1870,
         "damage_percentage_growth": 170,
         "stun_ratio": 43240,
         "stun_ratio_growth": 1970,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 77550,
         "fever_recovery_growth": 0,
         "attribute_infliction": 2254,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 951
        },
        "1291010": {
         "main": 2280,
         "growth": 110,
         "format": "%",
         "damage_percentage": 35450,
         "damage_percentage_growth": 3230,
         "stun_ratio": 2280,
         "stun_ratio_growth": 110,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1470425,
         "fever_recovery_growth": 0,
         "attribute_infliction": 42843,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 18054
        }
       },
       "potential": []
      },
      {
       "name": "能量消耗",
       "desc": "40点",
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100112": 2
    },
    "2": {
     "10": 3000,
     "100112": 3
    },
    "3": {
     "10": 6000,
     "100122": 2
    },
    "4": {
     "10": 9000,
     "100122": 3
    },
    "5": {
     "10": 12000,
     "100122": 4
    },
    "6": {
     "10": 18000,
     "100122": 6
    },
    "7": {
     "10": 45000,
     "100132": 5
    },
    "8": {
     "10": 67500,
     "100132": 8
    },
    "9": {
     "10": 90000,
     "100132": 10
    },
    "10": {
     "10": 112500,
     "100132": 12
    },
    "11": {
     "10": 135000,
     "100132": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "chain": {
   "description": [
    {
     "name": "连携技：命运戏法",
     "desc": "触发<color=#FFFFFF>[连携技]</color>时，选择对应角色发动：\n快速突进向前方发动大范围斩击，随后发动射击攻击，造成大量<color=#98EFF0>冰属性伤害</color>；\n招式发动的射击攻击视为蓄力射击；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "终结技：渎神者",
     "desc": "喧响等级达到<color=#FFFFFF>[极]</color>时，点按 <IconMap:Icon_UltimateReady> 发动：\n丢出镰刀对前方敌人发动强力旋转攻击，随后进行终结一击，造成大量<color=#98EFF0>冰属性伤害</color>；\n招式视为非重击；\n招式发动后可直接衔接<color=#FFFFFF>[普通攻击：暗渊四重奏]</color>的第四段攻击；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "连携技：命运戏法",
     "param": [
      {
       "name": "斩击伤害倍率",
       "desc": "{Skill:1291015, Prop:1001}",
       "param": {
        "1291015": {
         "main": 70110,
         "growth": 6380,
         "format": "%",
         "damage_percentage": 70110,
         "damage_percentage_growth": 6380,
         "stun_ratio": 26220,
         "stun_ratio_growth": 1200,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2484350,
         "fever_recovery_growth": 0,
         "attribute_infliction": 43783,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 23834
        }
       },
       "potential": []
      },
      {
       "name": "斩击失衡倍率",
       "desc": "{Skill:1291015, Prop:1002}",
       "param": {
        "1291015": {
         "main": 26220,
         "growth": 1200,
         "format": "%",
         "damage_percentage": 70110,
         "damage_percentage_growth": 6380,
         "stun_ratio": 26220,
         "stun_ratio_growth": 1200,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2484350,
         "fever_recovery_growth": 0,
         "attribute_infliction": 43783,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 23834
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "终结技：渎神者",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1291018, Prop:1001}",
       "param": {
        "1291018": {
         "main": 152710,
         "growth": 13890,
         "format": "%",
         "damage_percentage": 152710,
         "damage_percentage_growth": 13890,
         "stun_ratio": 26420,
         "stun_ratio_growth": 1210,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 21833,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 71834
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1291018, Prop:1002}",
       "param": {
        "1291018": {
         "main": 26420,
         "growth": 1210,
         "format": "%",
         "damage_percentage": 152710,
         "damage_percentage_growth": 13890,
         "stun_ratio": 26420,
         "stun_ratio_growth": 1210,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 21833,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 71834
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100112": 2
    },
    "2": {
     "10": 3000,
     "100112": 3
    },
    "3": {
     "10": 6000,
     "100122": 2
    },
    "4": {
     "10": 9000,
     "100122": 3
    },
    "5": {
     "10": 12000,
     "100122": 4
    },
    "6": {
     "10": 18000,
     "100122": 6
    },
    "7": {
     "10": 45000,
     "100132": 5
    },
    "8": {
     "10": 67500,
     "100132": 8
    },
    "9": {
     "10": 90000,
     "100132": 10
    },
    "10": {
     "10": 112500,
     "100132": 12
    },
    "11": {
     "10": 135000,
     "100132": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "assist": {
   "description": [
    {
     "name": "快速支援：葬歌",
     "desc": "当前操作中的角色被击飞时，点按 <IconMap:Icon_Switch> 发动：\n对前方敌人发动连续攻击，造成<color=#98EFF0>冰属性伤害</color>；\n招式发动期间长按 <IconMap:Icon_Normal> 可以发动射击攻击，射击攻击期间长按 <IconMap:Icon_Normal> 可以进行蓄力，从而发动蓄力射击；\n发动射击攻击视为发动一次普通攻击，伤害视为普通攻击伤害；\n招式发动后可直接衔接<color=#FFFFFF>[普通攻击：暗渊四重奏]</color>的第四段攻击；\n招式射击期间抗打断等级提升，受到的伤害降低40%;\n招式斩击期间与射击后撤期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "招架支援：死期未至",
     "desc": "前场角色即将被攻击时，点按 <IconMap:Icon_Switch> 发动：\n招架敌人的攻击，累积大量失衡值；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "支援突击：王牌反转",
     "desc": "发动<color=#FFFFFF>[招架支援]</color>后，点按 <IconMap:Icon_Normal> 发动：\n快速突进并发动两次斩击，造成<color=#98EFF0>冰属性伤害</color>；\n招式发动后可直接衔接<color=#FFFFFF>[普通攻击：暗渊四重奏]</color>的第四段攻击；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "快速支援：葬歌",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1291019, Prop:1001}",
       "param": {
        "1291019": {
         "main": 10450,
         "growth": 950,
         "format": "%",
         "damage_percentage": 10450,
         "damage_percentage_growth": 950,
         "stun_ratio": 5230,
         "stun_ratio_growth": 240,
         "sp_recovery": 17100,
         "sp_recovery_growth": 0,
         "fever_recovery": 130625,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4750,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4750
        }
       },
       "potential": []
      },
      {
       "name": "派生射击伤害倍率",
       "desc": "{Skill:1291027, Prop:1001}",
       "param": {
        "1291027": {
         "main": 12470,
         "growth": 1140,
         "format": "%",
         "damage_percentage": 12470,
         "damage_percentage_growth": 1140,
         "stun_ratio": 6240,
         "stun_ratio_growth": 290,
         "sp_recovery": 20400,
         "sp_recovery_growth": 0,
         "fever_recovery": 155925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5666,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5667
        }
       },
       "potential": []
      },
      {
       "name": "派生蓄力射击伤害倍率",
       "desc": "{Skill:1291028, Prop:1001}",
       "param": {
        "1291028": {
         "main": 16320,
         "growth": 1490,
         "format": "%",
         "damage_percentage": 16320,
         "damage_percentage_growth": 1490,
         "stun_ratio": 8160,
         "stun_ratio_growth": 380,
         "sp_recovery": 26700,
         "sp_recovery_growth": 0,
         "fever_recovery": 204050,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7415,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7416
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1291019, Prop:1002}",
       "param": {
        "1291019": {
         "main": 5230,
         "growth": 240,
         "format": "%",
         "damage_percentage": 10450,
         "damage_percentage_growth": 950,
         "stun_ratio": 5230,
         "stun_ratio_growth": 240,
         "sp_recovery": 17100,
         "sp_recovery_growth": 0,
         "fever_recovery": 130625,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4750,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4750
        }
       },
       "potential": []
      },
      {
       "name": "派生射击失衡倍率",
       "desc": "{Skill:1291027, Prop:1002}",
       "param": {
        "1291027": {
         "main": 6240,
         "growth": 290,
         "format": "%",
         "damage_percentage": 12470,
         "damage_percentage_growth": 1140,
         "stun_ratio": 6240,
         "stun_ratio_growth": 290,
         "sp_recovery": 20400,
         "sp_recovery_growth": 0,
         "fever_recovery": 155925,
         "fever_recovery_growth": 0,
         "attribute_infliction": 5666,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 5667
        }
       },
       "potential": []
      },
      {
       "name": "派生蓄力射击失衡倍率",
       "desc": "{Skill:1291028, Prop:1002}",
       "param": {
        "1291028": {
         "main": 8160,
         "growth": 380,
         "format": "%",
         "damage_percentage": 16320,
         "damage_percentage_growth": 1490,
         "stun_ratio": 8160,
         "stun_ratio_growth": 380,
         "sp_recovery": 26700,
         "sp_recovery_growth": 0,
         "fever_recovery": 204050,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7415,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7416
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "招架支援：死期未至",
     "param": [
      {
       "name": "轻招架失衡倍率",
       "desc": "{Skill:1291020, Prop:1002}",
       "param": {
        "1291020": {
         "main": 27130,
         "growth": 1240,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 27130,
         "stun_ratio_growth": 1240,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 36664
        }
       },
       "potential": []
      },
      {
       "name": "重招架失衡倍率",
       "desc": "{Skill:1291021, Prop:1002}",
       "param": {
        "1291021": {
         "main": 34280,
         "growth": 1560,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 34280,
         "stun_ratio_growth": 1560,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 41664
        }
       },
       "potential": []
      },
      {
       "name": "连续招架失衡倍率",
       "desc": "{Skill:1291022, Prop:1002}",
       "param": {
        "1291022": {
         "main": 16680,
         "growth": 760,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 16680,
         "stun_ratio_growth": 760,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11664
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "支援突击：王牌反转",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1291023, Prop:1001}",
       "param": {
        "1291023": {
         "main": 29170,
         "growth": 2660,
         "format": "%",
         "damage_percentage": 29170,
         "damage_percentage_growth": 2660,
         "stun_ratio": 24910,
         "stun_ratio_growth": 1140,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 836000,
         "fever_recovery_growth": 0,
         "attribute_infliction": 24576,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11004
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1291023, Prop:1002}",
       "param": {
        "1291023": {
         "main": 24910,
         "growth": 1140,
         "format": "%",
         "damage_percentage": 29170,
         "damage_percentage_growth": 2660,
         "stun_ratio": 24910,
         "stun_ratio_growth": 1140,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 836000,
         "fever_recovery_growth": 0,
         "attribute_infliction": 24576,
         "sp_consume": 0,
         "attack_data": [],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11004
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100112": 2
    },
    "2": {
     "10": 3000,
     "100112": 3
    },
    "3": {
     "10": 6000,
     "100122": 2
    },
    "4": {
     "10": 9000,
     "100122": 3
    },
    "5": {
     "10": 12000,
     "100122": 4
    },
    "6": {
     "10": 18000,
     "100122": 6
    },
    "7": {
     "10": 45000,
     "100132": 5
    },
    "8": {
     "10": 67500,
     "100132": 8
    },
    "9": {
     "10": 90000,
     "100132": 10
    },
    "10": {
     "10": 112500,
     "100132": 12
    },
    "11": {
     "10": 135000,
     "100132": 15,
     "100941": 1
    },
    "12": {}
   }
  }
 },
 "talent": {
  "1": {
   "level": 1,
   "name": "仇恨之子",
   "desc": "<color=#FFFFFF>[暗渊回响]</color>状态下，触发<color=#FFFFFF>[决算]</color>效果时招式的暴击率额外提升12%，暴击伤害额外提升30%。",
   "desc2": "「不要否认你的欲望，不要抗拒你的野心。那是你与生俱来的天赋，是命运送给你最好的礼物！」\n「承认吧，你的内心埋着一枚火种，它早就迫不及待地想要点燃一场熊熊大火，将一切燃烧殆尽——」\n「我就是那颗种子。」\n\n「嗯，我知道。我一直都知道。」"
  },
  "2": {
   "level": 2,
   "name": "内在小孩",
   "desc": "<color=#FFFFFF>[终结技：渎神者]</color>触发<color=#FFFFFF>[决算]</color>效果时不会使敌人的失衡状态结束；此外，触发<color=#FFFFFF>[决算]</color>效果时招式将会无视其15%防御力。",
   "desc2": "「家族是刻在一个人身上永恒不灭的诅咒。」\n「无论你成长为何种模样，无论你去往何处，这份诅咒终将如影随形。」\n「在你跌入谷底，亦或是爬上巅峰的时候，它总会突然出现，把你变回那个无力的，无能的，只敢躲在衣柜里颤抖哭泣的孩子。」\n\n「除非你真正地看见他，拥抱他。」\n有些痛苦只有被看见，被接受，才会消弭。"
  },
  "3": {
   "level": 3,
   "name": "毒树之果",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "他们说，深渊里开出的花必然浸透恶意，就像有毒的树上结不出无毒的果。\n但所有果实都会坠落。\n于是，他把自己摔成一场破碎的雨。\n雨水浸没大地，在每一颗露珠上折射崭新的黎明。"
  },
  "4": {
   "level": 4,
   "name": "拟剧论",
   "desc": "蓄力射击命中敌人后，雨果的攻击对该目标无视12%<color=#98EFF0>冰属性伤害抗性</color>，持续15秒，重复触发时刷新持续时间。",
   "desc2": "正义，邪恶，疯狂，理智，圆滑，固执。\n他由千万重面相组成。\n「那么，真正的你在哪里？」\n「这不重要。不如由你来告诉我，莱卡恩——」\n「你眼里看到的，又是怎样的我？」"
  },
  "5": {
   "level": 5,
   "name": "涅槃",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "世界不需要被毁灭再重建，也没有谁有资格这么做。\n但人可以。\n所以，他将自己打碎再重生。\n「如果必须坠落，就让我坠落。我会成为的那个人，一定会接住我。」"
  },
  "6": {
   "level": 6,
   "name": "荆棘王冠",
   "desc": "所有射击攻击命中敌人时，均可触发<color=#FFFFFF>[暗渊回响]</color>状态，最多持续6秒，重复触发时刷新持续时间；此外，任意招式触发<color=#FFFFFF>[决算]</color>效果时，此次伤害额外提升60%；<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>的终结一击命中非失衡状态下的敌人时也可触发<color=#FFFFFF>[决算]</color>效果，使得招式的终结一击伤害倍率固定提升1000%。",
   "desc2": "他欣然走向无尽深渊，任由满地荆棘划破伤口。\n血色蔓延处，破碎的尊严与执念自创口抽芽。\n而他捡起浸满血渍的荆棘，为自己加冕。\n「能杀我的人，能救我的人，从来都只有我自己。」"
  }
 },
 "passive": {
  "level": {
   "1291501": {
    "level": 1,
    "id": 1291501,
    "name": [
     "核心被动：终末裁决",
     "额外能力：终焉序曲"
    ],
    "desc": [
     "<color=#FFFFFF>[连携技：命运戏法]</color>命中敌人或雨果的攻击使敌人失衡时，雨果获得<color=#FFFFFF>[暗渊回响]</color>状态，持续6秒，重复触发时刷新持续时间，该状态下雨果的暴击率提升12%，暴击伤害提升25%；\n队伍中存在其他1/2名<color=#FFFFFF>[击破]</color>角色时，雨果的攻击力提升<color=#2BAD00>25</color>/<color=#2BAD00>75</color>点；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>或<color=#FFFFFF>[终结技：渎神者]</color>的终结一击命中敌人时，若敌人处于失衡状态，会对其触发<color=#FFFFFF>[决算]</color>效果，使得招式的终结一击伤害倍率提升<color=#2BAD00>500%</color>，此外<color=#FFFFFF>[决算]</color>效果会根据触发时敌人剩余的失衡时间，使得该招式伤害倍率进一步提升：敌人失衡时间小于等于5秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>140%</color>，5秒到15秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>50%</color>，总共最多可以提升<color=#2BAD00>1700%</color>的招式伤害倍率；\n雨果触发<color=#FFFFFF>[决算]</color>效果后，敌人的失衡状态会立即结束，并且根据<color=#FFFFFF>[决算]</color>效果触发时该敌人剩余的失衡时间立即累积一定失衡值，失衡时间每剩余1秒，则积累5%失衡值，最多累积等同于敌人失衡值上限25%的失衡值；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>命中敌人时，若敌人处于非失衡状态，招式累积的失衡值提升20%。",
     "队伍中存在其他<color=#FFFFFF>[击破]</color>角色或与自身属性相同的角色时触发：\n<color=#FFFFFF>[连携技：命运戏法]</color>造成的伤害提升15%，对普通敌人造成的伤害额外提升35%；触发<color=#FFFFFF>[决算]</color>时，招式造成的伤害提升40%，<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>对普通敌人触发<color=#FFFFFF>[决算]</color>效果时额外回复20点能量，能量回复效果30秒内最多触发一次。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1291502": {
    "level": 2,
    "id": 1291502,
    "name": [
     "核心被动：终末裁决",
     "额外能力：终焉序曲"
    ],
    "desc": [
     "<color=#FFFFFF>[连携技：命运戏法]</color>命中敌人或雨果的攻击使敌人失衡时，雨果获得<color=#FFFFFF>[暗渊回响]</color>状态，持续6秒，重复触发时刷新持续时间，该状态下雨果的暴击率提升12%，暴击伤害提升25%；\n队伍中存在其他1/2名<color=#FFFFFF>[击破]</color>角色时，雨果的攻击力提升<color=#2BAD00>50</color>/<color=#2BAD00>150</color>点；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>或<color=#FFFFFF>[终结技：渎神者]</color>的终结一击命中敌人时，若敌人处于失衡状态，会对其触发<color=#FFFFFF>[决算]</color>效果，使得招式的终结一击伤害倍率提升<color=#2BAD00>583%</color>，此外<color=#FFFFFF>[决算]</color>效果会根据触发时敌人剩余的失衡时间，使得该招式伤害倍率进一步提升：敌人失衡时间小于等于5秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>163%</color>，5秒到15秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>58%</color>，总共最多可以提升<color=#2BAD00>1978%</color>的招式伤害倍率；\n雨果触发<color=#FFFFFF>[决算]</color>效果后，敌人的失衡状态会立即结束，并且根据<color=#FFFFFF>[决算]</color>效果触发时该敌人剩余的失衡时间立即累积一定失衡值，失衡时间每剩余1秒，则积累5%失衡值，最多累积等同于敌人失衡值上限25%的失衡值；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>命中敌人时，若敌人处于非失衡状态，招式累积的失衡值提升20%。",
     "队伍中存在其他<color=#FFFFFF>[击破]</color>角色或与自身属性相同的角色时触发：\n<color=#FFFFFF>[连携技：命运戏法]</color>造成的伤害提升15%，对普通敌人造成的伤害额外提升35%；触发<color=#FFFFFF>[决算]</color>时，招式造成的伤害提升40%，<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>对普通敌人触发<color=#FFFFFF>[决算]</color>效果时额外回复20点能量，能量回复效果30秒内最多触发一次。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1291503": {
    "level": 3,
    "id": 1291503,
    "name": [
     "核心被动：终末裁决",
     "额外能力：终焉序曲"
    ],
    "desc": [
     "<color=#FFFFFF>[连携技：命运戏法]</color>命中敌人或雨果的攻击使敌人失衡时，雨果获得<color=#FFFFFF>[暗渊回响]</color>状态，持续6秒，重复触发时刷新持续时间，该状态下雨果的暴击率提升12%，暴击伤害提升25%；\n队伍中存在其他1/2名<color=#FFFFFF>[击破]</color>角色时，雨果的攻击力提升<color=#2BAD00>80</color>/<color=#2BAD00>240</color>点；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>或<color=#FFFFFF>[终结技：渎神者]</color>的终结一击命中敌人时，若敌人处于失衡状态，会对其触发<color=#FFFFFF>[决算]</color>效果，使得招式的终结一击伤害倍率提升<color=#2BAD00>667%</color>，此外<color=#FFFFFF>[决算]</color>效果会根据触发时敌人剩余的失衡时间，使得该招式伤害倍率进一步提升：敌人失衡时间小于等于5秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>187%</color>，5秒到15秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>67%</color>，总共最多可以提升<color=#2BAD00>2272%</color>的招式伤害倍率；\n雨果触发<color=#FFFFFF>[决算]</color>效果后，敌人的失衡状态会立即结束，并且根据<color=#FFFFFF>[决算]</color>效果触发时该敌人剩余的失衡时间立即累积一定失衡值，失衡时间每剩余1秒，则积累5%失衡值，最多累积等同于敌人失衡值上限25%的失衡值；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>命中敌人时，若敌人处于非失衡状态，招式累积的失衡值提升20%。",
     "队伍中存在其他<color=#FFFFFF>[击破]</color>角色或与自身属性相同的角色时触发：\n<color=#FFFFFF>[连携技：命运戏法]</color>造成的伤害提升15%，对普通敌人造成的伤害额外提升35%；触发<color=#FFFFFF>[决算]</color>时，招式造成的伤害提升40%，<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>对普通敌人触发<color=#FFFFFF>[决算]</color>效果时额外回复20点能量，能量回复效果30秒内最多触发一次。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1291504": {
    "level": 4,
    "id": 1291504,
    "name": [
     "核心被动：终末裁决",
     "额外能力：终焉序曲"
    ],
    "desc": [
     "<color=#FFFFFF>[连携技：命运戏法]</color>命中敌人或雨果的攻击使敌人失衡时，雨果获得<color=#FFFFFF>[暗渊回响]</color>状态，持续6秒，重复触发时刷新持续时间，该状态下雨果的暴击率提升12%，暴击伤害提升25%；\n队伍中存在其他1/2名<color=#FFFFFF>[击破]</color>角色时，雨果的攻击力提升<color=#2BAD00>120</color>/<color=#2BAD00>360</color>点；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>或<color=#FFFFFF>[终结技：渎神者]</color>的终结一击命中敌人时，若敌人处于失衡状态，会对其触发<color=#FFFFFF>[决算]</color>效果，使得招式的终结一击伤害倍率提升<color=#2BAD00>750%</color>，此外<color=#FFFFFF>[决算]</color>效果会根据触发时敌人剩余的失衡时间，使得该招式伤害倍率进一步提升：敌人失衡时间小于等于5秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>210%</color>，5秒到15秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>75%</color>，总共最多可以提升<color=#2BAD00>2550%</color>的招式伤害倍率；\n雨果触发<color=#FFFFFF>[决算]</color>效果后，敌人的失衡状态会立即结束，并且根据<color=#FFFFFF>[决算]</color>效果触发时该敌人剩余的失衡时间立即累积一定失衡值，失衡时间每剩余1秒，则积累5%失衡值，最多累积等同于敌人失衡值上限25%的失衡值；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>命中敌人时，若敌人处于非失衡状态，招式累积的失衡值提升20%。",
     "队伍中存在其他<color=#FFFFFF>[击破]</color>角色或与自身属性相同的角色时触发：\n<color=#FFFFFF>[连携技：命运戏法]</color>造成的伤害提升15%，对普通敌人造成的伤害额外提升35%；触发<color=#FFFFFF>[决算]</color>时，招式造成的伤害提升40%，<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>对普通敌人触发<color=#FFFFFF>[决算]</color>效果时额外回复20点能量，能量回复效果30秒内最多触发一次。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1291505": {
    "level": 5,
    "id": 1291505,
    "name": [
     "核心被动：终末裁决",
     "额外能力：终焉序曲"
    ],
    "desc": [
     "<color=#FFFFFF>[连携技：命运戏法]</color>命中敌人或雨果的攻击使敌人失衡时，雨果获得<color=#FFFFFF>[暗渊回响]</color>状态，持续6秒，重复触发时刷新持续时间，该状态下雨果的暴击率提升12%，暴击伤害提升25%；\n队伍中存在其他1/2名<color=#FFFFFF>[击破]</color>角色时，雨果的攻击力提升<color=#2BAD00>180</color>/<color=#2BAD00>540</color>点；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>或<color=#FFFFFF>[终结技：渎神者]</color>的终结一击命中敌人时，若敌人处于失衡状态，会对其触发<color=#FFFFFF>[决算]</color>效果，使得招式的终结一击伤害倍率提升<color=#2BAD00>833%</color>，此外<color=#FFFFFF>[决算]</color>效果会根据触发时敌人剩余的失衡时间，使得该招式伤害倍率进一步提升：敌人失衡时间小于等于5秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>233%</color>，5秒到15秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>83%</color>，总共最多可以提升<color=#2BAD00>2828%</color>的招式伤害倍率；\n雨果触发<color=#FFFFFF>[决算]</color>效果后，敌人的失衡状态会立即结束，并且根据<color=#FFFFFF>[决算]</color>效果触发时该敌人剩余的失衡时间立即累积一定失衡值，失衡时间每剩余1秒，则积累5%失衡值，最多累积等同于敌人失衡值上限25%的失衡值；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>命中敌人时，若敌人处于非失衡状态，招式累积的失衡值提升20%。",
     "队伍中存在其他<color=#FFFFFF>[击破]</color>角色或与自身属性相同的角色时触发：\n<color=#FFFFFF>[连携技：命运戏法]</color>造成的伤害提升15%，对普通敌人造成的伤害额外提升35%；触发<color=#FFFFFF>[决算]</color>时，招式造成的伤害提升40%，<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>对普通敌人触发<color=#FFFFFF>[决算]</color>效果时额外回复20点能量，能量回复效果30秒内最多触发一次。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1291506": {
    "level": 6,
    "id": 1291506,
    "name": [
     "核心被动：终末裁决",
     "额外能力：终焉序曲"
    ],
    "desc": [
     "<color=#FFFFFF>[连携技：命运戏法]</color>命中敌人或雨果的攻击使敌人失衡时，雨果获得<color=#FFFFFF>[暗渊回响]</color>状态，持续6秒，重复触发时刷新持续时间，该状态下雨果的暴击率提升12%，暴击伤害提升25%；\n队伍中存在其他1/2名<color=#FFFFFF>[击破]</color>角色时，雨果的攻击力提升<color=#2BAD00>270</color>/<color=#2BAD00>810</color>点；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>或<color=#FFFFFF>[终结技：渎神者]</color>的终结一击命中敌人时，若敌人处于失衡状态，会对其触发<color=#FFFFFF>[决算]</color>效果，使得招式的终结一击伤害倍率提升<color=#2BAD00>917%</color>，此外<color=#FFFFFF>[决算]</color>效果会根据触发时敌人剩余的失衡时间，使得该招式伤害倍率进一步提升：敌人失衡时间小于等于5秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>257%</color>，5秒到15秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>92%</color>，总共最多可以提升<color=#2BAD00>3122%</color>的招式伤害倍率；\n雨果触发<color=#FFFFFF>[决算]</color>效果后，敌人的失衡状态会立即结束，并且根据<color=#FFFFFF>[决算]</color>效果触发时该敌人剩余的失衡时间立即累积一定失衡值，失衡时间每剩余1秒，则积累5%失衡值，最多累积等同于敌人失衡值上限25%的失衡值；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>命中敌人时，若敌人处于非失衡状态，招式累积的失衡值提升20%。",
     "队伍中存在其他<color=#FFFFFF>[击破]</color>角色或与自身属性相同的角色时触发：\n<color=#FFFFFF>[连携技：命运戏法]</color>造成的伤害提升15%，对普通敌人造成的伤害额外提升35%；触发<color=#FFFFFF>[决算]</color>时，招式造成的伤害提升40%，<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>对普通敌人触发<color=#FFFFFF>[决算]</color>效果时额外回复20点能量，能量回复效果30秒内最多触发一次。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1291507": {
    "level": 7,
    "id": 1291507,
    "name": [
     "核心被动：终末裁决",
     "额外能力：终焉序曲"
    ],
    "desc": [
     "<color=#FFFFFF>[连携技：命运戏法]</color>命中敌人或雨果的攻击使敌人失衡时，雨果获得<color=#FFFFFF>[暗渊回响]</color>状态，持续6秒，重复触发时刷新持续时间，该状态下雨果的暴击率提升12%，暴击伤害提升25%；\n队伍中存在其他1/2名<color=#FFFFFF>[击破]</color>角色时，雨果的攻击力提升<color=#2BAD00>300</color>/<color=#2BAD00>900</color>点；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>或<color=#FFFFFF>[终结技：渎神者]</color>的终结一击命中敌人时，若敌人处于失衡状态，会对其触发<color=#FFFFFF>[决算]</color>效果，使得招式的终结一击伤害倍率提升<color=#2BAD00>1000%</color>，此外<color=#FFFFFF>[决算]</color>效果会根据触发时敌人剩余的失衡时间，使得该招式伤害倍率进一步提升：敌人失衡时间小于等于5秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>280%</color>，5秒到15秒的部分，每剩余1秒，招式伤害倍率提升<color=#2BAD00>100%</color>，总共最多可以提升<color=#2BAD00>3400%</color>的招式伤害倍率；\n雨果触发<color=#FFFFFF>[决算]</color>效果后，敌人的失衡状态会立即结束，并且根据<color=#FFFFFF>[决算]</color>效果触发时该敌人剩余的失衡时间立即累积一定失衡值，失衡时间每剩余1秒，则积累5%失衡值，最多累积等同于敌人失衡值上限25%的失衡值；\n<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>命中敌人时，若敌人处于非失衡状态，招式累积的失衡值提升20%。",
     "队伍中存在其他<color=#FFFFFF>[击破]</color>角色或与自身属性相同的角色时触发：\n<color=#FFFFFF>[连携技：命运戏法]</color>造成的伤害提升15%，对普通敌人造成的伤害额外提升35%；触发<color=#FFFFFF>[决算]</color>时，招式造成的伤害提升40%，<color=#FFFFFF>[强化特殊技：魂狩·惩戒]</color>对普通敌人触发<color=#FFFFFF>[决算]</color>效果时额外回复20点能量，能量回复效果30秒内最多触发一次。"
    ],
    "extra_property": {},
    "potential": []
   }
  },
  "materials": {
   "1": {
    "10": 5000
   },
   "2": {
    "10": 12000,
    "110501": 2
   },
   "3": {
    "10": 28000,
    "110501": 4
   },
   "4": {
    "10": 60000,
    "110003": 2,
    "110501": 9
   },
   "5": {
    "10": 100000,
    "110003": 3,
    "110501": 15
   },
   "6": {
    "10": 200000,
    "110003": 4,
    "110501": 30
   }
  }
 },
 "skin": {
  "3112910": {
   "name": "雨果·无冕歧命",
   "desc": "不要被命运捕获，蔑视它的钳制、操纵、嘲弄与施舍、诅咒与祝福。既已从深渊归来，那便让命运向你俯首。",
   "obtain_desc": "",
   "image": "IconRole42"
  }
 },
 "special_element_type": {},
 "skill_list": {
  "1291001": {
   "name": "普通攻击：暗渊四重奏（一、二、三段）",
   "desc": "<IconMap:Icon_Normal>",
   "element_type": 200,
   "hit_type": 101,
   "potential": []
  },
  "1291002": {
   "name": "普通攻击：暗渊四重奏（第四段）",
   "desc": "<IconMap:Icon_Normal>",
   "element_type": 202,
   "hit_type": 101,
   "potential": []
  },
  "1291003": {
   "name": "普通攻击：暗渊协奏曲",
   "desc": "<IconMap:Icon_Normal>（暗渊四重奏第四段后长按）",
   "element_type": 202,
   "hit_type": 101,
   "potential": []
  },
  "1291004": {
   "name": "特殊技：魂狩·断罪",
   "desc": "<IconMap:Icon_Special>",
   "element_type": 202,
   "hit_type": 101,
   "potential": []
  },
  "1291005": {
   "name": "强化特殊技：魂狩·惩戒",
   "desc": "<IconMap:Icon_SpecialReady>",
   "element_type": 202,
   "hit_type": 101,
   "potential": []
  },
  "1291006": {
   "name": "冲刺攻击：诡影·破",
   "desc": "<IconMap:Icon_Evade> ; <IconMap:Icon_Normal>",
   "element_type": 200,
   "hit_type": 102,
   "potential": []
  },
  "1291007": {
   "name": "闪避反击：诡影·斩",
   "desc": "<IconMap:Icon_Evade>（极限） ; <IconMap:Icon_Normal>",
   "element_type": 202,
   "hit_type": 101,
   "potential": []
  },
  "1291008": {
   "name": "闪避反击：诡影·斩（第二段）",
   "desc": "<IconMap:Icon_Evade>（极限） ; <IconMap:Icon_Normal>（长按）",
   "element_type": 202,
   "hit_type": 101,
   "potential": []
  },
  "1291009": {
   "name": "连携技：命运戏法",
   "desc": "<IconMap:Icon_QTE>",
   "element_type": 202,
   "hit_type": 101,
   "potential": []
  },
  "1291010": {
   "name": "终结技：渎神者",
   "desc": "<IconMap:Icon_UltimateReady>",
   "element_type": 202,
   "hit_type": 101,
   "potential": []
  },
  "1291011": {
   "name": "快速支援：葬歌",
   "desc": "<IconMap:Icon_Switch>（触发快速支援时）",
   "element_type": 202,
   "hit_type": 101,
   "potential": []
  },
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