{
 "id": 1461,
 "icon": "IconRole48",
 "name": "「席德」",
 "code_name": "Seed",
 "rarity": 4,
 "weapon_type": {
  "1": "Attack"
 },
 "element_type": {
  "203": "Electric"
 },
 "hit_type": {
  "101": "Slash"
 },
 "camp": {
  "5": "新艾利都防卫军"
 },
 "gender": 2,
 "partner_info": {
  "birthday": "11/22",
  "full_name": "「席德」",
  "gender": "女",
  "icon_path": "UI/Sprite/A1DynamicLoad/IconRoleCircle/UnPacker/IconRoleCircle48.png",
  "inter_knot_icon": "UI/Sprite/A1DynamicLoad/InterKnot/UnPacker/IconInterknotAvatar/IconInterKnotRole0048.png",
  "impression_f": "「席德」打电玩超级厉害，喜欢的音乐类型和我相近，也很不爱运动，驾驶舱就是她的卧室…和我确实很有「同类」的感觉呢。还有一点相同的，我们都知道自己很可爱~",
  "impression_m": "虽然大部分时候都能勉强跟上她的电波思维，但还是大意不得。上回她说滑板车故障了，我说我可以处理，结果她让我背着她充当一整天她的代步工具！还好我跑得比她快…",
  "impressions": [
   "对「席德」的印象：\n · 既是爱花、亲近邦布、摆平困境的天使，又是吃花、玩弄邦布、制造意外的恶魔。",
   " · 既是在驾驶舱里蜷缩着的娇小机械天才，又是在战场上轰鸣着的庞大机甲继承者。",
   " · 既是颗蕴含着心跳的种子，又是朵满溢着爱意的新花。"
  ],
  "profile_desc": "「席德」，新艾利都防卫军·黑曜石营·奥波勒斯小队的火炮手。本名芙罗拉，「席德」这一代号继承自其监护人、防卫军战斗用智能构造体「席德」，后者则已将代号变更为「老席德」。\n\n根据多方证言，「席德」是「老席德」于旧都陷落时，从零号空洞内营救出的、身份不明的孤儿，「老席德」收养了她并在防卫军宿舍内独自将其抚养成人。\n\n距今数年前，「老席德」通过申请成功编入奥波勒斯小队，随后不久便因逻辑核心的不可逆损坏而死亡，「席德」也因此接替他成为奥波勒斯小队的成员。当前我们所能听到的「老席德」语音，均为其自带的系统预载语音。\n\n在机械改造与研究方面，「席德」具有远超常人的天赋，可以设计并制造出许多常人无法想象的发明；同时，她具备超高的以太适性，并能以驾驶、远程操作、加装战斗模组等方式将「老席德」的战斗力发挥至极致。\n\n因此尽管体能训练严重不达标、身份来历全是谜团，军方还是默许了接收她作为一名精英军人服役。\n\n日常中的「席德」行为模式异于常人，她以「老席德」的驾驶舱为休憩的固定地点，喜好钻进狭窄的地方，极度反感与同伴以外的人进行接触交谈，且言行的逻辑跳跃性极强，具有很高的沟通难度。\n\n幸运的是，主人，不知为何，她对您和助手二号表现出异常的亲近，您既省了取得她信任与喜欢的冗长流程，也不用担心她不时表现出的危险破坏性会波及到您。可喜可贺。\n\n提议：多以花朵、机器人等该代理人最喜欢的事物作为沟通话题，用平常心看待其对话中无法理解逻辑或含义的部分，可以有效拉近您与她的关系。",
  "role_icon": "IconRole/UnPacker/IconRole48",
  "stature": "153/240（机甲）",
  "unlock_condition": [
   "获得代理人",
   "完成主线委托第二季第三章",
   "完成委托「安比的困扰」"
  ],
  "trust_lv": {
   "1": "「席德」，新艾利都防卫军·黑曜石营·奥波勒斯小队的火炮手。本名芙罗拉，「席德」这一代号继承自其监护人、防卫军战斗用智能构造体「席德」，后者则已将代号变更为「老席德」。\n\n根据多方证言，「席德」是「老席德」于旧都陷落时，从零号空洞内营救出的、身份不明的孤儿，「老席德」收养了她并在防卫军宿舍内独自将其抚养成人。\n\n距今数年前，「老席德」通过申请成功编入奥波勒斯小队，随后不久便因逻辑核心的不可逆损坏而死亡，「席德」也因此接替他成为奥波勒斯小队的成员。当前我们所能听到的「老席德」语音，均为其自带的系统预载语音。\n\n在机械改造与研究方面，「席德」具有远超常人的天赋，可以设计并制造出许多常人无法想象的发明；同时，她具备超高的以太适性，并能以驾驶、远程操作、加装战斗模组等方式将「老席德」的战斗力发挥至极致。\n\n因此尽管体能训练严重不达标、身份来历全是谜团，军方还是默许了接收她作为一名精英军人服役。\n\n日常中的「席德」行为模式异于常人，她以「老席德」的驾驶舱为休憩的固定地点，喜好钻进狭窄的地方，极度反感与同伴以外的人进行接触交谈，且言行的逻辑跳跃性极强，具有很高的沟通难度。\n\n幸运的是，主人，不知为何，她对您和助手二号表现出异常的亲近，您既省了取得她信任与喜欢的冗长流程，也不用担心她不时表现出的危险破坏性会波及到您。可喜可贺。\n\n提议：多以花朵、机器人等该代理人最喜欢的事物作为沟通话题，用平常心看待其对话中无法理解逻辑或含义的部分，可以有效拉近您与她的关系。",
   "2": "",
   "3": "「席德」自幼便存在某些诡异甚至危险的异能力表现，具体现象为：可以操纵、瘫痪甚至引爆一定范围内的机械造物；此能力仅在其陷入严重的情绪不稳定状态时会出现，其外在表现为双眼部位闪烁红光。\n\n正是由于此能力的存在，令初次发现她的「老席德」的自警系统将其自动识别为高危对象，并间接造成了「老席德」逻辑核心的不可逆损毁。\n\n同时，「席德」被「老席德」从零号空洞带出时，便已经存在人格层面上的缺陷，因不明原因，她缺失了对生命的理解、感知与共情力。\n\n在被收养的几年间，「老席德」一直致力于培养其完整的人格，他去世后该接力棒由奥波勒斯小队的众人接过，时至今日，「席德」的人格缺陷已得到显著的改善。\n\n主人，根据您与「席德」之前于零号空洞的探索记录，可知「席德」的真实身份与您类似，都是来自赫利俄斯机关的学徒。\n\n推定她在赫利俄斯机关期间，所隶属的研究项目与您不同，很可能是某个与机械研究相关的项目，上述「席德」的异能力与人格缺陷，都是该项目的遗留结果；由于代理人遗失与赫利俄斯机关以及旧都陷落相关的记忆，目前尚无法解析出更进一步的信息。\n\n此外，主人，她有时候会微笑着一直注视着我，推定可能有将我拆解以满足好奇心的冲动，十分瘆人。严正要求对我的人身安全施加多重保护，以免您痛失一名可爱的得力助手。",
   "4": ""
  }
 },
 "stats": {
  "armor": 0,
  "armor_growth": 0,
  "attack": 134,
  "attack_growth": 81654,
  "avatar_piece_id": 5461,
  "break_stun": 93,
  "crit": 500,
  "crit_damage": 5000,
  "crit_dmg_res": 0,
  "crit_res": 0,
  "defence": 49,
  "defence_growth": 66882,
  "element_abnormal_power": 94,
  "element_mystery": 93,
  "endurance": 0,
  "hp_growth": 837238,
  "hp_max": 617,
  "pen_delta": 0,
  "pen_rate": 0,
  "rbl": 1,
  "rbl_correction_factor": 10000,
  "rbl_probability": 0,
  "shield": 0,
  "shield_growth": 0,
  "sp_bar_point": 120,
  "sp_recover": 120,
  "stun": 0,
  "tags": [
   "Seed",
   "Cut",
   "Punch",
   "Electric",
   "Female",
   "Camp5",
   "Size3",
   "AidTypeParry",
   "Seed",
   "EtherEyesSize3"
  ],
  "rp_max": 0,
  "rp_recover": 0,
  "ep_max": 0,
  "ep_recover": 0,
  "sharp_critical_damage": 0
 },
 "skill": {
  "basic": {
   "description": [
    {
     "name": "普通攻击：霜蕊轮舞",
     "desc": "点按 <IconMap:Icon_Normal> 发动：\n向前方进行至多四段的攻击，前两段造成<color=#F0D12B>物理伤害</color>，第三第四段造成<color=#2EB6FF>电属性伤害</color>；\n第三段后撤动作至第四段攻击发动前受到攻击，可触发自动闪避。",
     "potential": []
    },
    {
     "name": "普通攻击：落华·重戮",
     "desc": "<color=#FFFFFF>[普通攻击]</color>第四段、<color=#FFFFFF>[闪避反击]</color>、<color=#FFFFFF>[快速支援]</color>、<color=#FFFFFF>[支援突击]</color>后，可通过长按或点按 <IconMap:Icon_Normal>  发动：\n召唤机甲，进行蓄力冲拳攻击，造成大量<color=#2EB6FF>电属性伤害</color>；\n<color=#FFFFFF>[钢能]</color>值达到120点时，可获得一次快速释放<color=#FFFFFF>[普通攻击：落华·重戮]</color>的机会，长按 <IconMap:Icon_Normal> 直接发动；<color=#FFFFFF>[钢能]</color>值不足120点或通过上述方式发动一次<color=#FFFFFF>[普通攻击：落华·重戮]</color>后，该效果移除；\n命中敌人时不累积<color=#FFFFFF>[钢能]</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "普通攻击：落华·崩坠",
     "desc": "「席德」拥有<color=#FFFFFF>[钢能]</color>值，自身招式命中敌人可累积<color=#FFFFFF>[钢能]</color>；\n<color=#FFFFFF>[钢能]</color>最大150点，初始拥有60点<color=#FFFFFF>[钢能]</color>，达到120点时，在<color=#FFFFFF>[普通攻击：落华·重戮]</color>或<color=#FFFFFF>[终结技：机芯花园·绽放！]</color>发动后，可点按或长按 <IconMap:Icon_Normal>  消耗60点<color=#FFFFFF>[钢能]</color>释放<color=#FFFFFF>[普通攻击：落华·崩坠一式]</color>，并自动消耗60点<color=#FFFFFF>[钢能]</color>衔接发动<color=#FFFFFF>[普通攻击：落华·崩坠二式]</color>；\n操控机甲，扫射并释放强力跳砸，造成大量<color=#2EB6FF>电属性伤害</color>；\n命中敌人时不累积<color=#FFFFFF>[钢能]</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "普通攻击：霜蕊轮舞",
     "param": [
      {
       "name": "一段伤害倍率",
       "desc": "{Skill:1461001, Prop:1001}",
       "param": {
        "1461001": {
         "main": 4650,
         "growth": 430,
         "format": "%",
         "damage_percentage": 4650,
         "damage_percentage_growth": 430,
         "stun_ratio": 2940,
         "stun_ratio_growth": 140,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [
          29334,
          6670,
          73425
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2667
        }
       },
       "potential": []
      },
      {
       "name": "二段伤害倍率",
       "desc": "{Skill:1461002, Prop:1001}",
       "param": {
        "1461002": {
         "main": 12410,
         "growth": 1130,
         "format": "%",
         "damage_percentage": 12410,
         "damage_percentage_growth": 1130,
         "stun_ratio": 8290,
         "stun_ratio_growth": 380,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [
          82867,
          18840,
          207350
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7534
        }
       },
       "potential": []
      },
      {
       "name": "三段伤害倍率",
       "desc": "{Skill:1461003, Prop:1001}",
       "param": {
        "1461003": {
         "main": 7180,
         "growth": 660,
         "format": "%",
         "damage_percentage": 7180,
         "damage_percentage_growth": 660,
         "stun_ratio": 4460,
         "stun_ratio_growth": 210,
         "sp_recovery": 10140,
         "sp_recovery_growth": 0,
         "fever_recovery": 111650,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4053,
         "sp_consume": 0,
         "attack_data": [
          44585
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4054
        }
       },
       "potential": []
      },
      {
       "name": "四段伤害倍率",
       "desc": "{Skill:1461004, Prop:1001}",
       "param": {
        "1461004": {
         "main": 35860,
         "growth": 3260,
         "format": "%",
         "damage_percentage": 35860,
         "damage_percentage_growth": 3260,
         "stun_ratio": 22650,
         "stun_ratio_growth": 1030,
         "sp_recovery": 51460,
         "sp_recovery_growth": 0,
         "fever_recovery": 566225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 20583,
         "sp_consume": 0,
         "attack_data": [
          226419
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 20584
        }
       },
       "potential": []
      },
      {
       "name": "一段失衡倍率",
       "desc": "{Skill:1461001, Prop:1002}",
       "param": {
        "1461001": {
         "main": 2940,
         "growth": 140,
         "format": "%",
         "damage_percentage": 4650,
         "damage_percentage_growth": 430,
         "stun_ratio": 2940,
         "stun_ratio_growth": 140,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [
          29334,
          6670,
          73425
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2667
        }
       },
       "potential": []
      },
      {
       "name": "二段失衡倍率",
       "desc": "{Skill:1461002, Prop:1002}",
       "param": {
        "1461002": {
         "main": 8290,
         "growth": 380,
         "format": "%",
         "damage_percentage": 12410,
         "damage_percentage_growth": 1130,
         "stun_ratio": 8290,
         "stun_ratio_growth": 380,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [
          82867,
          18840,
          207350
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7534
        }
       },
       "potential": []
      },
      {
       "name": "三段失衡倍率",
       "desc": "{Skill:1461003, Prop:1002}",
       "param": {
        "1461003": {
         "main": 4460,
         "growth": 210,
         "format": "%",
         "damage_percentage": 7180,
         "damage_percentage_growth": 660,
         "stun_ratio": 4460,
         "stun_ratio_growth": 210,
         "sp_recovery": 10140,
         "sp_recovery_growth": 0,
         "fever_recovery": 111650,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4053,
         "sp_consume": 0,
         "attack_data": [
          44585
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4054
        }
       },
       "potential": []
      },
      {
       "name": "四段失衡倍率",
       "desc": "{Skill:1461004, Prop:1002}",
       "param": {
        "1461004": {
         "main": 22650,
         "growth": 1030,
         "format": "%",
         "damage_percentage": 35860,
         "damage_percentage_growth": 3260,
         "stun_ratio": 22650,
         "stun_ratio_growth": 1030,
         "sp_recovery": 51460,
         "sp_recovery_growth": 0,
         "fever_recovery": 566225,
         "fever_recovery_growth": 0,
         "attribute_infliction": 20583,
         "sp_consume": 0,
         "attack_data": [
          226419
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 20584
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "普通攻击：落华·重戮",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461006, Prop:1001}",
       "param": {
        "1461006": {
         "main": 16660,
         "growth": 1520,
         "format": "%",
         "damage_percentage": 16660,
         "damage_percentage_growth": 1520,
         "stun_ratio": 14480,
         "stun_ratio_growth": 660,
         "sp_recovery": 32910,
         "sp_recovery_growth": 0,
         "fever_recovery": 362175,
         "fever_recovery_growth": 0,
         "attribute_infliction": 13163,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 13164
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461006, Prop:1002}",
       "param": {
        "1461006": {
         "main": 14480,
         "growth": 660,
         "format": "%",
         "damage_percentage": 16660,
         "damage_percentage_growth": 1520,
         "stun_ratio": 14480,
         "stun_ratio_growth": 660,
         "sp_recovery": 32910,
         "sp_recovery_growth": 0,
         "fever_recovery": 362175,
         "fever_recovery_growth": 0,
         "attribute_infliction": 13163,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 13164
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "普通攻击：落华·崩坠一式",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461007, Prop:1001}",
       "param": {
        "1461007": {
         "main": 52830,
         "growth": 4810,
         "format": "%",
         "damage_percentage": 52830,
         "damage_percentage_growth": 4810,
         "stun_ratio": 6790,
         "stun_ratio_growth": 310,
         "sp_recovery": 15430,
         "sp_recovery_growth": 0,
         "fever_recovery": 169675,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6169,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6170
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461007, Prop:1002}",
       "param": {
        "1461007": {
         "main": 6790,
         "growth": 310,
         "format": "%",
         "damage_percentage": 52830,
         "damage_percentage_growth": 4810,
         "stun_ratio": 6790,
         "stun_ratio_growth": 310,
         "sp_recovery": 15430,
         "sp_recovery_growth": 0,
         "fever_recovery": 169675,
         "fever_recovery_growth": 0,
         "attribute_infliction": 6169,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 6170
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "普通攻击：落华·崩坠二式",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461008, Prop:1001}",
       "param": {
        "1461008": {
         "main": 98940,
         "growth": 9000,
         "format": "%",
         "damage_percentage": 98940,
         "damage_percentage_growth": 9000,
         "stun_ratio": 16880,
         "stun_ratio_growth": 770,
         "sp_recovery": 38350,
         "sp_recovery_growth": 0,
         "fever_recovery": 421850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 15336,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 15337
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461008, Prop:1002}",
       "param": {
        "1461008": {
         "main": 16880,
         "growth": 770,
         "format": "%",
         "damage_percentage": 98940,
         "damage_percentage_growth": 9000,
         "stun_ratio": 16880,
         "stun_ratio_growth": 770,
         "sp_recovery": 38350,
         "sp_recovery_growth": 0,
         "fever_recovery": 421850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 15336,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 15337
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "dodge": {
   "description": [
    {
     "name": "闪避：踏瓣花游",
     "desc": "点按 <IconMap:Icon_Evade> 发动：\n快速的冲刺闪避；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "冲刺攻击：磁陨轮舞",
     "desc": "闪避时，点按 <IconMap:Icon_Normal> 发动：\n向前方扔出钢轮，造成<color=#F0D12B>物理伤害</color>。",
     "potential": []
    },
    {
     "name": "闪避反击：裂萼纷华",
     "desc": "触发<color=#FFFFFF>[极限闪避]</color>后，点按 <IconMap:Icon_Normal> 发动：\n对前方敌人发动连续的激光打击，造成<color=#2EB6FF>电属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "冲刺攻击：磁陨轮舞",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461012, Prop:1001}",
       "param": {
        "1461012": {
         "main": 6420,
         "growth": 590,
         "format": "%",
         "damage_percentage": 6420,
         "damage_percentage_growth": 590,
         "stun_ratio": 3210,
         "stun_ratio_growth": 150,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [
          32084,
          7300,
          80300
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2917
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461012, Prop:1002}",
       "param": {
        "1461012": {
         "main": 3210,
         "growth": 150,
         "format": "%",
         "damage_percentage": 6420,
         "damage_percentage_growth": 590,
         "stun_ratio": 3210,
         "stun_ratio_growth": 150,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [
          32084,
          7300,
          80300
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 2917
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "闪避反击：裂萼纷华",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461013, Prop:1001}",
       "param": {
        "1461013": {
         "main": 32010,
         "growth": 2910,
         "format": "%",
         "damage_percentage": 32010,
         "damage_percentage_growth": 2910,
         "stun_ratio": 25490,
         "stun_ratio_growth": 1160,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 13169,
         "sp_consume": 0,
         "attack_data": [
          244870,
          32930,
          362175
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 28170
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461013, Prop:1002}",
       "param": {
        "1461013": {
         "main": 25490,
         "growth": 1160,
         "format": "%",
         "damage_percentage": 32010,
         "damage_percentage_growth": 2910,
         "stun_ratio": 25490,
         "stun_ratio_growth": 1160,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 13169,
         "sp_consume": 0,
         "attack_data": [
          244870,
          32930,
          362175
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 28170
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "special": {
   "description": [
    {
     "name": "特殊技：苍霜零落",
     "desc": "点按 <IconMap:Icon_Special> 发动：\n扔出钢轮，划出曲线轨迹造成<color=#2EB6FF>电属性伤害</color>。",
     "potential": []
    },
    {
     "name": "强化特殊技：铁萼雨幕",
     "desc": "能量足够时，点按 <IconMap:Icon_SpecialReady> 发动：\n进入飞行模式，可进行四向移动，连续发射弹幕对敌人造成大量<color=#2EB6FF>电属性伤害</color>；\n长按 <IconMap:Icon_SpecialReady> 可以延长弹幕发射时间并持续消耗能量；\n飞行期间，松开 <IconMap:Icon_SpecialReady> 可发动<color=#FFFFFF>[强化特殊技：铁萼雨幕·离]</color>；\n一次飞行消耗60点能量时，自动发动<color=#FFFFFF>[普通攻击：落华·重戮]</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "强化特殊技：铁萼雨幕·离",
     "desc": "<color=#FFFFFF>[强化特殊技：铁萼雨幕]</color>发动期间，松开 <IconMap:Icon_SpecialReady> 发动：\n释放快速的炮击，造成<color=#2EB6FF>电属性伤害</color>；\n命中敌人时不累积<color=#FFFFFF>[钢能]</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "特殊技：苍霜零落",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461005, Prop:1001}",
       "param": {
        "1461005": {
         "main": 4770,
         "growth": 440,
         "format": "%",
         "damage_percentage": 4770,
         "damage_percentage_growth": 440,
         "stun_ratio": 4770,
         "stun_ratio_growth": 220,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4334,
         "sp_consume": 0,
         "attack_data": [
          47685,
          0,
          119350
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4335
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461005, Prop:1002}",
       "param": {
        "1461005": {
         "main": 4770,
         "growth": 220,
         "format": "%",
         "damage_percentage": 4770,
         "damage_percentage_growth": 440,
         "stun_ratio": 4770,
         "stun_ratio_growth": 220,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 4334,
         "sp_consume": 0,
         "attack_data": [
          47685,
          0,
          119350
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 4335
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "强化特殊技：铁萼雨幕",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461009, Prop:1001}",
       "param": {
        "1461009": {
         "main": 68340,
         "growth": 6220,
         "format": "%",
         "damage_percentage": 68340,
         "damage_percentage_growth": 6220,
         "stun_ratio": 58680,
         "stun_ratio_growth": 2670,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1950025,
         "fever_recovery_growth": 0,
         "attribute_infliction": 57735,
         "sp_consume": 0,
         "attack_data": [
          296964
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 26997
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461009, Prop:1002}",
       "param": {
        "1461009": {
         "main": 58680,
         "growth": 2670,
         "format": "%",
         "damage_percentage": 68340,
         "damage_percentage_growth": 6220,
         "stun_ratio": 58680,
         "stun_ratio_growth": 2670,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 1950025,
         "fever_recovery_growth": 0,
         "attribute_infliction": 57735,
         "sp_consume": 0,
         "attack_data": [
          296964
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 26997
        }
       },
       "potential": []
      },
      {
       "name": "初始消耗",
       "desc": "10点",
       "potential": []
      },
      {
       "name": "发射弹幕消耗",
       "desc": "5点",
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "强化特殊技：铁萼雨幕·离",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461022, Prop:1001}",
       "param": {
        "1461022": {
         "main": 1840,
         "growth": 170,
         "format": "%",
         "damage_percentage": 1840,
         "damage_percentage_growth": 170,
         "stun_ratio": 920,
         "stun_ratio_growth": 50,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 23100,
         "fever_recovery_growth": 0,
         "attribute_infliction": 833,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 834
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461022, Prop:1002}",
       "param": {
        "1461022": {
         "main": 920,
         "growth": 50,
         "format": "%",
         "damage_percentage": 1840,
         "damage_percentage_growth": 170,
         "stun_ratio": 920,
         "stun_ratio_growth": 50,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 23100,
         "fever_recovery_growth": 0,
         "attribute_infliction": 833,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 834
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "chain": {
   "description": [
    {
     "name": "连携技：落霰风暴",
     "desc": "触发<color=#FFFFFF>[连携技]</color>时，选择对应角色发动：\n召唤机甲，护住自身后，向前方发射炮击与大量导弹，造成大量<color=#2EB6FF>电属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "终结技：机芯花园·绽放！",
     "desc": "喧响等级达到<color=#FFFFFF>[极]</color>时，点按 <IconMap:Icon_UltimateReady> 发动：\n亲自驾驭机甲，倾泻出大量导弹与流星般的致命光弹，并释放强力跳砸，造成大量<color=#2EB6FF>电属性伤害</color>；\n招式发动后，累积60点<color=#FFFFFF>[钢能]</color>；\n命中敌人时不累积<color=#FFFFFF>[钢能]</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "连携技：落霰风暴",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461014, Prop:1001}",
       "param": {
        "1461014": {
         "main": 73420,
         "growth": 6680,
         "format": "%",
         "damage_percentage": 73420,
         "damage_percentage_growth": 6680,
         "stun_ratio": 29530,
         "stun_ratio_growth": 1350,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2566850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 46786,
         "sp_consume": 0,
         "attack_data": [
          295204
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 26837
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461014, Prop:1002}",
       "param": {
        "1461014": {
         "main": 29530,
         "growth": 1350,
         "format": "%",
         "damage_percentage": 73420,
         "damage_percentage_growth": 6680,
         "stun_ratio": 29530,
         "stun_ratio_growth": 1350,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 2566850,
         "fever_recovery_growth": 0,
         "attribute_infliction": 46786,
         "sp_consume": 0,
         "attack_data": [
          295204
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 26837
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "终结技：机芯花园·绽放！",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461015, Prop:1001}",
       "param": {
        "1461015": {
         "main": 324970,
         "growth": 29550,
         "format": "%",
         "damage_percentage": 324970,
         "damage_percentage_growth": 29550,
         "stun_ratio": 59590,
         "stun_ratio_growth": 2710,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 54170,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 104171
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461015, Prop:1002}",
       "param": {
        "1461015": {
         "main": 59590,
         "growth": 2710,
         "format": "%",
         "damage_percentage": 324970,
         "damage_percentage_growth": 29550,
         "stun_ratio": 59590,
         "stun_ratio_growth": 2710,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 54170,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 104171
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  },
  "assist": {
   "description": [
    {
     "name": "快速支援：花雨齐射",
     "desc": "当前操作中的角色被击飞时，点按 <IconMap:Icon_Switch> 发动：\n对前方敌人发动连续的激光打击，造成<color=#2EB6FF>电属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "招架支援：雏华屏障",
     "desc": "前场角色即将被攻击时，点按 <IconMap:Icon_Switch> 发动：\n招架敌人的攻击，累积大量失衡值；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "支援突击：绯芯爆裂",
     "desc": "发动<color=#FFFFFF>[招架支援]</color>后，点按 <IconMap:Icon_Normal> 发动：\n对前方敌人发动连续浮游炮攻击，造成<color=#2EB6FF>电属性伤害</color>；\n招式发动期间拥有无敌效果。",
     "potential": []
    },
    {
     "name": "快速支援：花雨齐射",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461016, Prop:1001}",
       "param": {
        "1461016": {
         "main": 15400,
         "growth": 1400,
         "format": "%",
         "damage_percentage": 15400,
         "damage_percentage_growth": 1400,
         "stun_ratio": 7700,
         "stun_ratio_growth": 350,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7000,
         "sp_consume": 0,
         "attack_data": [
          77000,
          17500,
          192500
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7000
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461016, Prop:1002}",
       "param": {
        "1461016": {
         "main": 7700,
         "growth": 350,
         "format": "%",
         "damage_percentage": 15400,
         "damage_percentage_growth": 1400,
         "stun_ratio": 7700,
         "stun_ratio_growth": 350,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 7000,
         "sp_consume": 0,
         "attack_data": [
          77000,
          17500,
          192500
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 7000
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "招架支援：雏华屏障",
     "param": [
      {
       "name": "轻招架失衡倍率",
       "desc": "{Skill:1461017, Prop:1002}",
       "param": {
        "1461017": {
         "main": 27130,
         "growth": 1240,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 27130,
         "stun_ratio_growth": 1240,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 36664
        }
       },
       "potential": []
      },
      {
       "name": "重招架失衡倍率",
       "desc": "{Skill:1461018, Prop:1002}",
       "param": {
        "1461018": {
         "main": 34280,
         "growth": 1560,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 34280,
         "stun_ratio_growth": 1560,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 41664
        }
       },
       "potential": []
      },
      {
       "name": "连续招架失衡倍率",
       "desc": "{Skill:1461019, Prop:1002}",
       "param": {
        "1461019": {
         "main": 16680,
         "growth": 760,
         "format": "%",
         "damage_percentage": 0,
         "damage_percentage_growth": 0,
         "stun_ratio": 16680,
         "stun_ratio_growth": 760,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 0,
         "sp_consume": 0,
         "attack_data": [
          0
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 11664
        }
       },
       "potential": []
      }
     ],
     "potential": []
    },
    {
     "name": "支援突击：绯芯爆裂",
     "param": [
      {
       "name": "伤害倍率",
       "desc": "{Skill:1461020, Prop:1001}",
       "param": {
        "1461020": {
         "main": 45600,
         "growth": 4150,
         "format": "%",
         "damage_percentage": 45600,
         "damage_percentage_growth": 4150,
         "stun_ratio": 40160,
         "stun_ratio_growth": 1830,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 38976,
         "sp_consume": 0,
         "attack_data": [
          238371,
          0,
          1276000
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 21671
        }
       },
       "potential": []
      },
      {
       "name": "失衡倍率",
       "desc": "{Skill:1461020, Prop:1002}",
       "param": {
        "1461020": {
         "main": 40160,
         "growth": 1830,
         "format": "%",
         "damage_percentage": 45600,
         "damage_percentage_growth": 4150,
         "stun_ratio": 40160,
         "stun_ratio_growth": 1830,
         "sp_recovery": 0,
         "sp_recovery_growth": 0,
         "fever_recovery": 0,
         "fever_recovery_growth": 0,
         "attribute_infliction": 38976,
         "sp_consume": 0,
         "attack_data": [
          238371,
          0,
          1276000
         ],
         "rp_recovery": 0,
         "rp_recovery_growth": 0,
         "ether_purify": 21671
        }
       },
       "potential": []
      }
     ],
     "potential": []
    }
   ],
   "material": {
    "1": {
     "10": 2000,
     "100113": 2
    },
    "2": {
     "10": 3000,
     "100113": 3
    },
    "3": {
     "10": 6000,
     "100123": 2
    },
    "4": {
     "10": 9000,
     "100123": 3
    },
    "5": {
     "10": 12000,
     "100123": 4
    },
    "6": {
     "10": 18000,
     "100123": 6
    },
    "7": {
     "10": 45000,
     "100133": 5
    },
    "8": {
     "10": 67500,
     "100133": 8
    },
    "9": {
     "10": 90000,
     "100133": 10
    },
    "10": {
     "10": 112500,
     "100133": 12
    },
    "11": {
     "10": 135000,
     "100133": 15,
     "100941": 1
    },
    "12": {}
   }
  }
 },
 "talent": {
  "1": {
   "level": 1,
   "name": "「冻眠期」",
   "desc": "「席德」<color=#FFFFFF>[钢能]</color>达到100点时，即可发动<color=#FFFFFF>[普通攻击：落华·崩坠]</color>且总计消耗的<color=#FFFFFF>[钢能]</color>降低至100点；获得一次快速释放<color=#FFFFFF>[普通攻击：落华·重戮]</color>机会所需的<color=#FFFFFF>[钢能]</color>降低至100点；进入战场/发动<color=#FFFFFF>[终结技]</color>时，额外累积40/20点<color=#FFFFFF>[钢能]</color>；<color=#FFFFFF>[普通攻击：落华·崩坠]</color>造成的暴击伤害提升30%。",
   "desc2": "这儿是一处与外界隔绝的，肃穆而神秘的建筑。\n洁白的她属于这里。她瑟缩着，小心翼翼地朝着铁丝网外探出头。外面的世界是什么样的呢？\n她的好奇心漫过无菌的房间，越过崩裂的高楼，躲开天空中粉色的巨花。\n流呀流……\n「看起来很像一个破壳的臭鸡蛋呢～」\n「但我想在这儿待一会儿…」"
  },
  "2": {
   "level": 2,
   "name": "「汲光法」",
   "desc": "代理人<color=#FFFFFF>[围杀]</color>状态的增益效果生效时，该代理人造成的伤害无视20%防御力；发动<color=#FFFFFF>[强化特殊技：铁萼雨幕]</color>时，在累计消耗60点能量后，可继续消耗能量延长招式，直到松开按键或累计消耗120点能量；<color=#FFFFFF>[强化特殊技：铁萼雨幕]</color>每消耗5点能量会使本次衔接的<color=#FFFFFF>[普通攻击：落华·重戮]</color>造成的伤害提升5%。",
   "desc2": "这儿是一片钢筋错落的、连绵的废墟。\n莫名的、无法表达的情绪梗住了喉头，口舌却无法发声…\n视线悄悄模糊，某种古怪的液体顺着脸颊流了下来。\n揉揉眼眶，眨眨眼睛…\n那刺眼的、笨拙地凑近过来的，究竟是什么呢？\n「不要害怕…我来…救你了…」\n「你有…名字吗？我的代号是…『席德』。」"
  },
  "3": {
   "level": 3,
   "name": "「抽芽说」",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "这儿是一所军营里再普通不过的休息间。\n她们向她打着招呼，尝试着打开她的心扉。\n怯生生的红头发少女，大呼小叫的奇怪枪管，戴着眼罩的金毛狗狗…\n大个子机器人告诉她，她们都是她的朋友。\n「什么是朋友？」\n「朋友啊…是一回头就能看见的人。」"
  },
  "4": {
   "level": 4,
   "name": "「芳香调」",
   "desc": "「席德」<color=#FFFFFF>[围杀]</color>状态的增益效果生效时，喧响值获取效率提升10%，<color=#FFFFFF>[终结技]</color>造成的伤害提升20%。",
   "desc2": "这儿是一处盛大的、人头攒动的广场。\n比所有人都要高的台子上，有人叽里咕噜地说着什么。\n有声音喊了她的名字，很多人簇拥了过来，茫然的花儿被移植到了舞台，甚至还没洗去发梢上的硝烟。\n黑匣子闪烁着比星星更亮的光，一枚小小的金属贴片被别在了同样手足无措的老朋友与小朋友身上。\n这份表彰也意味着，从这一刻起，她成为了「『席德』」，一直陪伴着她的机器人成为了「老『席德』」。\n「我做的很好吗？」\n「当然，你是我们的骄傲…这个代号就是证明，『席德』。」"
  },
  "5": {
   "level": 5,
   "name": "「绽蕊时」",
   "desc": "<color=#FFFFFF>[普通攻击]</color>、<color=#FFFFFF>[闪避]</color>、<color=#FFFFFF>[支援技]</color>、<color=#FFFFFF>[特殊技]</color>、<color=#FFFFFF>[连携技]</color> 技能等级+2",
   "desc2": "这儿是一所几乎无人知晓的、狭小的安全屋。\n零碎的、杂乱无章的东西填满了整个空间。箱子、沙发、相框、一盆又一盆的花朵，红的，黄的，粉的，站得笔直的，蓬松的，耷拉脑袋的。\n闭上眼睛，捂紧嘴巴，一定会忍住的——她保证。\n「再给它们一点时间，好吗？」\n「它们会长得很好的…就像你一样。」"
  },
  "6": {
   "level": 6,
   "name": "「有心论」",
   "desc": "「席德」的暴击伤害提升50%；\n发动<color=#FFFFFF>[普通攻击：落华·重戮]</color>时，额外发射3道激光，每道激光造成165%攻击力的伤害，3秒内最多触发一次。",
   "desc2": "这儿是一片鲜花漫野的、灿烂的花海。\n她记起了这里最开始的样子，光秃秃，连一棵小草也没有。\n是谁做的坏事呢？是谁把荒芜的、阴郁的零号空洞变成了这样呢？是谁在苍白的土壤里种出了一颗茁壮的心呢？\n「原来你走了这么大的一个圈呢…」\n「下次再见，『老席德』。」"
  }
 },
 "passive": {
  "level": {
   "1461501": {
    "level": 1,
    "id": 1461501,
    "name": [
     "核心被动：花链协议",
     "额外能力：奇兵轰临"
    ],
    "desc": [
     "「席德」将初始攻击力最高的<color=#FFFFFF>[强攻]</color>队友视为<color=#FFFFFF>[正兵]</color>；\n<color=#FFFFFF>[正兵]</color>释放<color=#FFFFFF>[强化特殊技]</color>时，使「席德」获得<color=#FFFFFF>[强袭]</color>状态，提升「席德」<color=#2BAD00>100点</color>攻击力和<color=#2BAD00>15%</color>暴击伤害，「席德」释放<color=#FFFFFF>[强化特殊技]</color>时，使<color=#FFFFFF>[正兵]</color>获得<color=#FFFFFF>[明攻]</color>状态，提升<color=#FFFFFF>[正兵]</color><color=#2BAD00>100点</color>攻击力和<color=#2BAD00>15%</color>暴击伤害；\n<color=#FFFFFF>[明攻]</color><color=#FFFFFF>[强袭]</color>同时存在时，「席德」与<color=#FFFFFF>[正兵]</color>同时获得<color=#FFFFFF>[围杀]</color>状态，造成的伤害提升<color=#2BAD00>12.5%</color>；\n<color=#FFFFFF>[强袭]</color>，<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>的增益效果可在角色为当前操作中角色时生效，角色切换为非当前操作角色时，增益效果依然生效，直到角色退场或增益效果维持3秒后，增益效果失效，角色切换为当前操作角色时，重新使增益效果生效；\n进入战场时若存在<color=#FFFFFF>[正兵]</color>，「席德」立刻获得<color=#FFFFFF>[强袭]</color>与<color=#FFFFFF>[围杀]</color>状态，<color=#FFFFFF>[正兵]</color>立刻获得<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>状态；\n<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[强袭]</color>状态持续40秒，重复获得刷新持续时间；\n<color=#FFFFFF>[正兵]</color>作为操作中角色消耗能量时或「席德」消耗能量时，每消耗1点能量，可为「席德」回复0.5点<color=#FFFFFF>[钢能]</color>。",
     "队伍中存在其他<color=#FFFFFF>[强攻]</color>角色时触发：\n「席德」作为操作中角色造成伤害时，为<color=#FFFFFF>[正兵]</color>回复2点能量，1秒内最多触发一次；\n「席德」<color=#FFFFFF>[普通攻击：落华·重戮]</color>，<color=#FFFFFF>[普通攻击：落华·崩坠]</color>与<color=#FFFFFF>[终结技：机芯花园·绽放！]</color>造成的伤害提升30%，且无视敌人25%<color=#2EB6FF>电属性伤害抗性</color>。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1461502": {
    "level": 2,
    "id": 1461502,
    "name": [
     "核心被动：花链协议",
     "额外能力：奇兵轰临"
    ],
    "desc": [
     "「席德」将初始攻击力最高的<color=#FFFFFF>[强攻]</color>队友视为<color=#FFFFFF>[正兵]</color>；\n<color=#FFFFFF>[正兵]</color>释放<color=#FFFFFF>[强化特殊技]</color>时，使「席德」获得<color=#FFFFFF>[强袭]</color>状态，提升「席德」<color=#2BAD00>225点</color>攻击力和<color=#2BAD00>17.5%</color>暴击伤害，「席德」释放<color=#FFFFFF>[强化特殊技]</color>时，使<color=#FFFFFF>[正兵]</color>获得<color=#FFFFFF>[明攻]</color>状态，提升<color=#FFFFFF>[正兵]</color><color=#2BAD00>225点</color>攻击力和<color=#2BAD00>17.5%</color>暴击伤害；\n<color=#FFFFFF>[明攻]</color><color=#FFFFFF>[强袭]</color>同时存在时，「席德」与<color=#FFFFFF>[正兵]</color>同时获得<color=#FFFFFF>[围杀]</color>状态，造成的伤害提升<color=#2BAD00>14.5%</color>；\n<color=#FFFFFF>[强袭]</color>，<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>的增益效果可在角色为当前操作中角色时生效，角色切换为非当前操作角色时，增益效果依然生效，直到角色退场或增益效果维持3秒后，增益效果失效，角色切换为当前操作角色时，重新使增益效果生效；\n进入战场时若存在<color=#FFFFFF>[正兵]</color>，「席德」立刻获得<color=#FFFFFF>[强袭]</color>与<color=#FFFFFF>[围杀]</color>状态，<color=#FFFFFF>[正兵]</color>立刻获得<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>状态；\n<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[强袭]</color>状态持续40秒，重复获得刷新持续时间；\n<color=#FFFFFF>[正兵]</color>作为操作中角色消耗能量时或「席德」消耗能量时，每消耗1点能量，可为「席德」回复0.5点<color=#FFFFFF>[钢能]</color>。",
     "队伍中存在其他<color=#FFFFFF>[强攻]</color>角色时触发：\n「席德」作为操作中角色造成伤害时，为<color=#FFFFFF>[正兵]</color>回复2点能量，1秒内最多触发一次；\n「席德」<color=#FFFFFF>[普通攻击：落华·重戮]</color>，<color=#FFFFFF>[普通攻击：落华·崩坠]</color>与<color=#FFFFFF>[终结技：机芯花园·绽放！]</color>造成的伤害提升30%，且无视敌人25%<color=#2EB6FF>电属性伤害抗性</color>。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1461503": {
    "level": 3,
    "id": 1461503,
    "name": [
     "核心被动：花链协议",
     "额外能力：奇兵轰临"
    ],
    "desc": [
     "「席德」将初始攻击力最高的<color=#FFFFFF>[强攻]</color>队友视为<color=#FFFFFF>[正兵]</color>；\n<color=#FFFFFF>[正兵]</color>释放<color=#FFFFFF>[强化特殊技]</color>时，使「席德」获得<color=#FFFFFF>[强袭]</color>状态，提升「席德」<color=#2BAD00>350点</color>攻击力和<color=#2BAD00>20%</color>暴击伤害，「席德」释放<color=#FFFFFF>[强化特殊技]</color>时，使<color=#FFFFFF>[正兵]</color>获得<color=#FFFFFF>[明攻]</color>状态，提升<color=#FFFFFF>[正兵]</color><color=#2BAD00>350点</color>攻击力和<color=#2BAD00>20%</color>暴击伤害；\n<color=#FFFFFF>[明攻]</color><color=#FFFFFF>[强袭]</color>同时存在时，「席德」与<color=#FFFFFF>[正兵]</color>同时获得<color=#FFFFFF>[围杀]</color>状态，造成的伤害提升<color=#2BAD00>16.5%</color>；\n<color=#FFFFFF>[强袭]</color>，<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>的增益效果可在角色为当前操作中角色时生效，角色切换为非当前操作角色时，增益效果依然生效，直到角色退场或增益效果维持3秒后，增益效果失效，角色切换为当前操作角色时，重新使增益效果生效；\n进入战场时若存在<color=#FFFFFF>[正兵]</color>，「席德」立刻获得<color=#FFFFFF>[强袭]</color>与<color=#FFFFFF>[围杀]</color>状态，<color=#FFFFFF>[正兵]</color>立刻获得<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>状态；\n<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[强袭]</color>状态持续40秒，重复获得刷新持续时间；\n<color=#FFFFFF>[正兵]</color>作为操作中角色消耗能量时或「席德」消耗能量时，每消耗1点能量，可为「席德」回复0.5点<color=#FFFFFF>[钢能]</color>。",
     "队伍中存在其他<color=#FFFFFF>[强攻]</color>角色时触发：\n「席德」作为操作中角色造成伤害时，为<color=#FFFFFF>[正兵]</color>回复2点能量，1秒内最多触发一次；\n「席德」<color=#FFFFFF>[普通攻击：落华·重戮]</color>，<color=#FFFFFF>[普通攻击：落华·崩坠]</color>与<color=#FFFFFF>[终结技：机芯花园·绽放！]</color>造成的伤害提升30%，且无视敌人25%<color=#2EB6FF>电属性伤害抗性</color>。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1461504": {
    "level": 4,
    "id": 1461504,
    "name": [
     "核心被动：花链协议",
     "额外能力：奇兵轰临"
    ],
    "desc": [
     "「席德」将初始攻击力最高的<color=#FFFFFF>[强攻]</color>队友视为<color=#FFFFFF>[正兵]</color>；\n<color=#FFFFFF>[正兵]</color>释放<color=#FFFFFF>[强化特殊技]</color>时，使「席德」获得<color=#FFFFFF>[强袭]</color>状态，提升「席德」<color=#2BAD00>475点</color>攻击力和<color=#2BAD00>22.5%</color>暴击伤害，「席德」释放<color=#FFFFFF>[强化特殊技]</color>时，使<color=#FFFFFF>[正兵]</color>获得<color=#FFFFFF>[明攻]</color>状态，提升<color=#FFFFFF>[正兵]</color><color=#2BAD00>475点</color>攻击力和<color=#2BAD00>22.5%</color>暴击伤害；\n<color=#FFFFFF>[明攻]</color><color=#FFFFFF>[强袭]</color>同时存在时，「席德」与<color=#FFFFFF>[正兵]</color>同时获得<color=#FFFFFF>[围杀]</color>状态，造成的伤害提升<color=#2BAD00>18.5%</color>；\n<color=#FFFFFF>[强袭]</color>，<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>的增益效果可在角色为当前操作中角色时生效，角色切换为非当前操作角色时，增益效果依然生效，直到角色退场或增益效果维持3秒后，增益效果失效，角色切换为当前操作角色时，重新使增益效果生效；\n进入战场时若存在<color=#FFFFFF>[正兵]</color>，「席德」立刻获得<color=#FFFFFF>[强袭]</color>与<color=#FFFFFF>[围杀]</color>状态，<color=#FFFFFF>[正兵]</color>立刻获得<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>状态；\n<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[强袭]</color>状态持续40秒，重复获得刷新持续时间；\n<color=#FFFFFF>[正兵]</color>作为操作中角色消耗能量时或「席德」消耗能量时，每消耗1点能量，可为「席德」回复0.5点<color=#FFFFFF>[钢能]</color>。",
     "队伍中存在其他<color=#FFFFFF>[强攻]</color>角色时触发：\n「席德」作为操作中角色造成伤害时，为<color=#FFFFFF>[正兵]</color>回复2点能量，1秒内最多触发一次；\n「席德」<color=#FFFFFF>[普通攻击：落华·重戮]</color>，<color=#FFFFFF>[普通攻击：落华·崩坠]</color>与<color=#FFFFFF>[终结技：机芯花园·绽放！]</color>造成的伤害提升30%，且无视敌人25%<color=#2EB6FF>电属性伤害抗性</color>。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1461505": {
    "level": 5,
    "id": 1461505,
    "name": [
     "核心被动：花链协议",
     "额外能力：奇兵轰临"
    ],
    "desc": [
     "「席德」将初始攻击力最高的<color=#FFFFFF>[强攻]</color>队友视为<color=#FFFFFF>[正兵]</color>；\n<color=#FFFFFF>[正兵]</color>释放<color=#FFFFFF>[强化特殊技]</color>时，使「席德」获得<color=#FFFFFF>[强袭]</color>状态，提升「席德」<color=#2BAD00>600点</color>攻击力和<color=#2BAD00>25%</color>暴击伤害，「席德」释放<color=#FFFFFF>[强化特殊技]</color>时，使<color=#FFFFFF>[正兵]</color>获得<color=#FFFFFF>[明攻]</color>状态，提升<color=#FFFFFF>[正兵]</color><color=#2BAD00>600点</color>攻击力和<color=#2BAD00>25%</color>暴击伤害；\n<color=#FFFFFF>[明攻]</color><color=#FFFFFF>[强袭]</color>同时存在时，「席德」与<color=#FFFFFF>[正兵]</color>同时获得<color=#FFFFFF>[围杀]</color>状态，造成的伤害提升<color=#2BAD00>20.5%</color>；\n<color=#FFFFFF>[强袭]</color>，<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>的增益效果可在角色为当前操作中角色时生效，角色切换为非当前操作角色时，增益效果依然生效，直到角色退场或增益效果维持3秒后，增益效果失效，角色切换为当前操作角色时，重新使增益效果生效；\n进入战场时若存在<color=#FFFFFF>[正兵]</color>，「席德」立刻获得<color=#FFFFFF>[强袭]</color>与<color=#FFFFFF>[围杀]</color>状态，<color=#FFFFFF>[正兵]</color>立刻获得<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>状态；\n<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[强袭]</color>状态持续40秒，重复获得刷新持续时间；\n<color=#FFFFFF>[正兵]</color>作为操作中角色消耗能量时或「席德」消耗能量时，每消耗1点能量，可为「席德」回复0.5点<color=#FFFFFF>[钢能]</color>。",
     "队伍中存在其他<color=#FFFFFF>[强攻]</color>角色时触发：\n「席德」作为操作中角色造成伤害时，为<color=#FFFFFF>[正兵]</color>回复2点能量，1秒内最多触发一次；\n「席德」<color=#FFFFFF>[普通攻击：落华·重戮]</color>，<color=#FFFFFF>[普通攻击：落华·崩坠]</color>与<color=#FFFFFF>[终结技：机芯花园·绽放！]</color>造成的伤害提升30%，且无视敌人25%<color=#2EB6FF>电属性伤害抗性</color>。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1461506": {
    "level": 6,
    "id": 1461506,
    "name": [
     "核心被动：花链协议",
     "额外能力：奇兵轰临"
    ],
    "desc": [
     "「席德」将初始攻击力最高的<color=#FFFFFF>[强攻]</color>队友视为<color=#FFFFFF>[正兵]</color>；\n<color=#FFFFFF>[正兵]</color>释放<color=#FFFFFF>[强化特殊技]</color>时，使「席德」获得<color=#FFFFFF>[强袭]</color>状态，提升「席德」<color=#2BAD00>725点</color>攻击力和<color=#2BAD00>27.5%</color>暴击伤害，「席德」释放<color=#FFFFFF>[强化特殊技]</color>时，使<color=#FFFFFF>[正兵]</color>获得<color=#FFFFFF>[明攻]</color>状态，提升<color=#FFFFFF>[正兵]</color><color=#2BAD00>725点</color>攻击力和<color=#2BAD00>27.5%</color>暴击伤害；\n<color=#FFFFFF>[明攻]</color><color=#FFFFFF>[强袭]</color>同时存在时，「席德」与<color=#FFFFFF>[正兵]</color>同时获得<color=#FFFFFF>[围杀]</color>状态，造成的伤害提升<color=#2BAD00>22.5%</color>；\n<color=#FFFFFF>[强袭]</color>，<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>的增益效果可在角色为当前操作中角色时生效，角色切换为非当前操作角色时，增益效果依然生效，直到角色退场或增益效果维持3秒后，增益效果失效，角色切换为当前操作角色时，重新使增益效果生效；\n进入战场时若存在<color=#FFFFFF>[正兵]</color>，「席德」立刻获得<color=#FFFFFF>[强袭]</color>与<color=#FFFFFF>[围杀]</color>状态，<color=#FFFFFF>[正兵]</color>立刻获得<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>状态；\n<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[强袭]</color>状态持续40秒，重复获得刷新持续时间；\n<color=#FFFFFF>[正兵]</color>作为操作中角色消耗能量时或「席德」消耗能量时，每消耗1点能量，可为「席德」回复0.5点<color=#FFFFFF>[钢能]</color>。",
     "队伍中存在其他<color=#FFFFFF>[强攻]</color>角色时触发：\n「席德」作为操作中角色造成伤害时，为<color=#FFFFFF>[正兵]</color>回复2点能量，1秒内最多触发一次；\n「席德」<color=#FFFFFF>[普通攻击：落华·重戮]</color>，<color=#FFFFFF>[普通攻击：落华·崩坠]</color>与<color=#FFFFFF>[终结技：机芯花园·绽放！]</color>造成的伤害提升30%，且无视敌人25%<color=#2EB6FF>电属性伤害抗性</color>。"
    ],
    "extra_property": {},
    "potential": []
   },
   "1461507": {
    "level": 7,
    "id": 1461507,
    "name": [
     "核心被动：花链协议",
     "额外能力：奇兵轰临"
    ],
    "desc": [
     "「席德」将初始攻击力最高的<color=#FFFFFF>[强攻]</color>队友视为<color=#FFFFFF>[正兵]</color>；\n<color=#FFFFFF>[正兵]</color>释放<color=#FFFFFF>[强化特殊技]</color>时，使「席德」获得<color=#FFFFFF>[强袭]</color>状态，提升「席德」<color=#2BAD00>1000点</color>攻击力和<color=#2BAD00>30%</color>暴击伤害，「席德」释放<color=#FFFFFF>[强化特殊技]</color>时，使<color=#FFFFFF>[正兵]</color>获得<color=#FFFFFF>[明攻]</color>状态，提升<color=#FFFFFF>[正兵]</color><color=#2BAD00>1000点</color>攻击力和<color=#2BAD00>30%</color>暴击伤害；\n<color=#FFFFFF>[明攻]</color><color=#FFFFFF>[强袭]</color>同时存在时，「席德」与<color=#FFFFFF>[正兵]</color>同时获得<color=#FFFFFF>[围杀]</color>状态，造成的伤害提升<color=#2BAD00>25%</color>；\n<color=#FFFFFF>[强袭]</color>，<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>的增益效果可在角色为当前操作中角色时生效，角色切换为非当前操作角色时，增益效果依然生效，直到角色退场或增益效果维持3秒后，增益效果失效，角色切换为当前操作角色时，重新使增益效果生效；\n进入战场时若存在<color=#FFFFFF>[正兵]</color>，「席德」立刻获得<color=#FFFFFF>[强袭]</color>与<color=#FFFFFF>[围杀]</color>状态，<color=#FFFFFF>[正兵]</color>立刻获得<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[围杀]</color>状态；\n<color=#FFFFFF>[明攻]</color>与<color=#FFFFFF>[强袭]</color>状态持续40秒，重复获得刷新持续时间；\n<color=#FFFFFF>[正兵]</color>作为操作中角色消耗能量时或「席德」消耗能量时，每消耗1点能量，可为「席德」回复0.5点<color=#FFFFFF>[钢能]</color>。",
     "队伍中存在其他<color=#FFFFFF>[强攻]</color>角色时触发：\n「席德」作为操作中角色造成伤害时，为<color=#FFFFFF>[正兵]</color>回复2点能量，1秒内最多触发一次；\n「席德」<color=#FFFFFF>[普通攻击：落华·重戮]</color>，<color=#FFFFFF>[普通攻击：落华·崩坠]</color>与<color=#FFFFFF>[终结技：机芯花园·绽放！]</color>造成的伤害提升30%，且无视敌人25%<color=#2EB6FF>电属性伤害抗性</color>。"
    ],
    "extra_property": {},
    "potential": []
   }
  },
  "materials": {
   "1": {
    "10": 5000
   },
   "2": {
    "10": 12000,
    "110509": 2
   },
   "3": {
    "10": 28000,
    "110509": 4
   },
   "4": {
    "10": 60000,
    "110006": 2,
    "110509": 9
   },
   "5": {
    "10": 100000,
    "110006": 3,
    "110509": 15
   },
   "6": {
    "10": 200000,
    "110006": 4,
    "110509": 30
   }
  }
 },
 "skin": {
  "3114610": {
   "name": "「席德」·繁花",
   "desc": "一隅灿烂花海，一滴微咸泪水，一轮生命之圆，少女与构造体完成了关于心的证明。无须回头，她已绽成一片繁花。",
   "obtain_desc": "",
   "image": "IconRole48"
  }
 },
 "special_element_type": {},
 "skill_list": {
  "1416001": {
   "name": "普通攻击：霜蕊轮舞（一、二段）",
   "desc": "<IconMap:Icon_Normal>",
   "element_type": 200,
   "hit_type": 101,
   "potential": []
  },
  "1416002": {
   "name": "普通攻击：霜蕊轮舞（三、四段）",
   "desc": "<IconMap:Icon_Normal>",
   "element_type": 203,
   "hit_type": 101,
   "potential": []
  },
  "1416003": {
   "name": "普通攻击：落华·重戮",
   "desc": "<IconMap:Icon_Normal>（发动[普通攻击：霜蕊轮舞]四段、[闪避反击：裂萼纷华]、[快速支援：花雨齐射]、[支援突击：绯芯爆裂]时）",
   "element_type": 203,
   "hit_type": 102,
   "potential": []
  },
  "1416004": {
   "name": "普通攻击：落华·崩坠",
   "desc": "<IconMap:Icon_Normal>（钢能达到阈值且发动[普通攻击：落华·重戮]后）",
   "element_type": 203,
   "hit_type": 102,
   "potential": []
  },
  "1416005": {
   "name": "特殊技：苍霜零落",
   "desc": "<IconMap:Icon_Special>",
   "element_type": 203,
   "hit_type": 102,
   "potential": []
  },
  "1416006": {
   "name": "强化特殊技：铁萼雨幕",
   "desc": "<IconMap:Icon_SpecialReady>（可长按）",
   "element_type": 203,
   "hit_type": 102,
   "potential": []
  },
  "1416007": {
   "name": "强化特殊技：铁萼雨幕·离",
   "desc": "<IconMap:Icon_SpecialReady>（消耗不满60能量时松手）",
   "element_type": 203,
   "hit_type": 101,
   "potential": []
  },
  "1416008": {
   "name": "闪避：踏瓣花游",
   "desc": "<IconMap:Icon_Evade>",
   "element_type": 203,
   "hit_type": 101,
   "potential": []
  },
  "1416009": {
   "name": "冲刺攻击：磁陨轮舞",
   "desc": "<IconMap:Icon_Evade> ; <IconMap:Icon_Normal>",
   "element_type": 200,
   "hit_type": 102,
   "potential": []
  },
  "1416010": {
   "name": "闪避反击：裂萼纷华",
   "desc": "<IconMap:Icon_Evade>（极限） ; <IconMap:Icon_Normal>",
   "element_type": 203,
   "hit_type": 102,
   "potential": []
  },
  "1416011": {
   "name": "连携技：落霰风暴",
   "desc": "<IconMap:Icon_QTE>",
   "element_type": 203,
   "hit_type": 102,
   "potential": []
  },
  "1416012": {
   "name": "终结技：机芯花园·绽放！",
   "desc": "<IconMap:Icon_UltimateReady>",
   "element_type": 203,
   "hit_type": 102,
   "potential": []
  },
  "1416013": {
   "name": "快速支援：花雨齐射",
   "desc": "<IconMap:Icon_Switch>（触发快速支援时）",
   "element_type": 203,
   "hit_type": 101,
   "potential": []
  },
  "1416014": {
   "name": "招架支援：雏华屏障",
   "desc": "<IconMap:Icon_Switch>（触发招架支援时）",
   "element_type": 203,
   "hit_type": 102,
   "potential": []
  },
  "1416015": {
   "name": "支援突击：绯芯爆裂",
   "desc": "<IconMap:Icon_Normal>（发动招架支援后）",
   "element_type": 203,
   "hit_type": 102,
   "potential": []
  }
 },
 "skill_priority": [
  {
   "id": 1461001,
   "avatar_id": 1461,
   "first_priority": [
    5,
    0
   ],
   "second_priority": [
    1,
    3
   ],
   "third_priority": [
    6,
    2
   ],
   "potential_levels": [
    0,
    1,
    2,
    3,
    4,
    5,
    6
   ]
  }
 ],
 "fairy_recommend": {
  "slot4": 33300,
  "slot2": 31000,
  "slot_sub": 31400,
  "part_sub_list": [
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   21103,
   12102
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  "alt_build": [
   {
    "suit_list": [
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     31000
    ],
    "part_sub_list": [
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     21103
    ]
   },
   {
    "suit_list": [
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     32700
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    "part_sub_list": [
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   },
   {
    "suit_list": [],
    "part_sub_list": [
     12102
    ]
   }
  ],
  "part4": {
   "prop": 20103,
   "name": "暴击率",
   "format": "{0:0.#%}",
   "icon": "UI/Sprite/A1DynamicLoad/IconAttribute/UnPacker/Role/IconCrit.png"
  },
  "part5": {
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